King Dedede [Kirby] Discussion - Page 2 BklTYr4

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 King Dedede [Kirby] Discussion

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OmegaSteve777
Level 8 CPU
OmegaSteve777

  Gooey
  1750

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyWed Jan 27, 2016 8:29 pm

Now here's an idea, let's change his side special back to the Minion Throw, but add something to make it not poop.

After throwing a Waddle Dee or Waddle Doo you can use the attack again to instead make them do an attack instead of throwing out another minion. The Waddle Dee will do a jump while the Waddle Doo shoots its iconic Beam.

Gordo won't do anything tho, I thought about making him shoot his spikes out but nah.
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Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyWed Jan 27, 2016 8:39 pm

Nah. Gordo Throw is all we need
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OmegaSteve777
Level 8 CPU
OmegaSteve777

  Gooey
  1750

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyWed Jan 27, 2016 10:01 pm

but Gordo Throw is so easy to counter
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Athorment

Athorment

  Ganondorf
  434
  Athorment

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyThu Jan 28, 2016 7:48 am

OmegaSteve777 wrote:
but Gordo Throw is so easy to counter

Then make it harder to counter. Make it only be thrown back by other things instead of simple jabs OR make it so that it's not "reflected" and make it a little bit weaker to balance out.

Getting back to the minion toss would certainly make Bandana dee's chances a tad awkward, and the little bud has tons of support for a crusade Newcomer.
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http://athorment.deviantart.com/
Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptySun Jan 31, 2016 4:08 pm

Like what Athorment said, make it harder to counter. Or give more reward to balance the risk. I only say no minion throw because I REALLY want Bandana Dee
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Bedoop!
Level 4 CPU
Bedoop!

  Rayman
  137

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Feb 01, 2016 7:55 am

OmegaSteve777 wrote:
Gordo won't do anything tho, I thought about making him shoot his spikes out but nah.
Gordo could work like a Remote-Controlled variant of Dedede's Topspin Gordo custom
Flinging the Gordo on it's lonesome would be powerful but move at a short range, but using the Command could make Gordo shift into high-gear once it bounces, hurdling forward with more power, but becomes easy to knock back with well timing. Not as easy as Smash 4's Gordo Toss, but a Smash Attack could do the job.
Basically, a living mindgame on when/if the Gordo will speed up.
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Sean_McMuffin
Level 4 CPU
Sean_McMuffin

  Mach Rider
  175
  EnderSean311

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Feb 01, 2016 10:33 am

I like his neutral special the way it is.
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TheMayMaysJack
Level 4 CPU
TheMayMaysJack

  100
  :^)

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Feb 02, 2016 5:32 am

Only if his final smash is masked Dedede with an ax.
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Sean_McMuffin
Level 4 CPU
Sean_McMuffin

  Mach Rider
  175
  EnderSean311

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Feb 02, 2016 10:20 am

Side special*

And personally I prefer the electric hammer
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procrastinatingDestiny
Level 6 CPU
procrastinatingDestiny

  875
  DestinyIntwined

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Feb 02, 2016 11:34 am

I'd like Dedede but only if we get that amazing remix with a stage for him, because it's just that awesome
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UcheD914
Level 3 CPU


  75
  Nin_Fan914

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyWed Feb 17, 2016 8:00 pm

King Dedede should be a shoo-in.
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Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptySat Feb 27, 2016 10:57 pm

GUYS I ACTUALLY FOUND MY KIRBY TRIPLE DELUXE GAME SO NOW I CAN LIST THE MOVE I SUGGESTED AGES AGO!

N-Spec: Hammer Cannon: Dedede slams his hammer down, causing a shockwave to follow the ground BUT if held, Dedede will hold the hammer up, aiming the projectile, as a bolt.

I know some people like Dedede's Inhale as a N-Spec , but for me I see it as a grab. Just me.
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Athorment

Athorment

  Ganondorf
  434
  Athorment

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptySat Mar 05, 2016 11:04 am

I think his specials are fine as is. If anything, you can probably change his Down Special because that came from Smash bros, but be my guess
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http://athorment.deviantart.com/
Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptySun Mar 06, 2016 1:00 pm

Well the Jet Hammer is basically the in between of Triple D's normal Hammer and Masked DDD's Hammer, so I'm not touching that. But considering Gooey also has an 'inhale' move I thought of the next best thing.
Also Planet Rorobot hype!
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King Proto
Level 5 CPU
King Proto

  427
  ProtoBlur

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptySun Mar 06, 2016 2:50 pm

If DDD does get in should his Jet Hammer be like Brawl where it has more reach or Sm4sh where the opponent has to be closer?
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Sean_McMuffin
Level 4 CPU
Sean_McMuffin

  Mach Rider
  175
  EnderSean311

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 10:50 am

Maybe somewhere in between. But yeah, neutral special should be changed. Haven't played a Kirby game in awhile though, so I can't think of anything. Maybe something new dedede does in planet robobot?
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TrinitroMan
Level 7 CPU
TrinitroMan

  1244

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 12:38 pm

I think Inhale should stay since that is actually a Dedede staple and further runs down his theme of being Kirby's rival.
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Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 1:01 pm

Yes, let's keep a move that 2 already have so 3 different characters, who aren't clones, have the exact same move
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Lego Shaq

Lego Shaq

  Geno
  1379

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 2:01 pm

Braystar wrote:
Yes, let's keep a move that 2 already have so 3 different characters, who aren't clones, have the exact same move
Yes because having ONE identical move out of over 20 different moves is a real issue, especially since that move is pretty iconic.
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Bedoop!
Level 4 CPU
Bedoop!

  Rayman
  137

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 2:08 pm

Braystar wrote:
Yes, let's keep a move that 2 already have so 3 different characters, who aren't clones, have the exact same move
You're saying that the 3 Kirby Characters who are known for their Inhale Ability (And even then, it's tweaked for every one in Smash/Crusade Style, as Gooey's is like a Command Grab/Throw and doesn't kill you if you use it mid-air and Dedede gets more range and power but can't Copy Abilities) shouldn't use it.
That's like saying that Mario and Luigi's (And also Doc's) Up Bs shouldn't be a Jump Punch.
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AmareTSM

AmareTSM

  115
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 2:53 pm

Sonic, Tails, and Knuckles can all spindash and that's not a problem, seeing as they all have completely unique movesets and abilities that differentiate themselves from one another. The same would be true of the Kirby Characters. Besides, Gooey doesn't "Inhale", lol, it's more like a tether/airgrab if anything.
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Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 3:15 pm

Sorry for preferring an original move over a move already used to make a character more original
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OmegaSteve777
Level 8 CPU
OmegaSteve777

  Gooey
  1750

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 3:19 pm

I feel like the only move that could be changed is his down special
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Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyMon Mar 07, 2016 3:21 pm

Don't get me wrong, I know why Inhale should be the N-Spec but I still would like something unique
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Athorment

Athorment

  Ganondorf
  434
  Athorment

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Mar 08, 2016 11:21 am

Braystar wrote:
Don't get me wrong, I know why Inhale should be the N-Spec but I still would like something unique

I think there's nothing wrong with that. It's when you choose uniqueness over actual iconic representation that people get wary though. No amount of "Uniqueness" will justify adding a new Link that dual wields swords.

While you might be on to something, "Changing Inhale" could also be what's making people this wary. Is there a way to keep such a representative move in a differente space? Putting Inhale as a grab gets the problematic implication that you can technically "Inhale" for eternity, meaning that the grab hitbox would be active forever if left untouched. Because of this, the only other spots i could see inhale replacing is another special... and that's not very useful.
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http://athorment.deviantart.com/
procrastinatingDestiny
Level 6 CPU
procrastinatingDestiny

  875
  DestinyIntwined

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Mar 08, 2016 11:30 am

Athorment wrote:
Braystar wrote:
Don't get me wrong, I know why Inhale should be the N-Spec but I still would like something unique

I think there's nothing wrong with that. It's when you choose uniqueness over actual iconic representation that people get wary though. No amount of "Uniqueness" will justify adding a new Link that dual wields swords.

While you might be on to something, "Changing Inhale" could also be what's making people this wary. Is there a way to keep such a representative move in a differente space? Putting Inhale as a grab gets the problematic implication that you can technically "Inhale" for eternity, meaning that the grab hitbox would be active forever if left untouched. Because of this, the only other spots i could see inhale replacing is another special... and that's not very useful.

Honestly the only switch I would like for Dedede is his Inhale and Gordo move to be switched, it feels weird with his projectile not a n-spec
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Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Mar 08, 2016 1:08 pm

Well Athorment, no Link dual wields swords. The move I put in was from Kirby Triple Duluxe. And I didn't say "Move Inhale to grab" because that's stupid. I though it could start his FS, like in Smash 4 but he's Masked DeDeDe instead.
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Athorment

Athorment

  Ganondorf
  434
  Athorment

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Mar 08, 2016 2:50 pm

Braystar wrote:
I didn't say "Move Inhale to grab"

I know, just shutting down the one other suggestion of where to put his Inhale move

Braystar wrote:
I though it could start his FS, like in Smash 4 but he's Masked DeDeDe instead.
I don't see any sort of relation between Inhaling and Masked Dedede... unless you mean to have the sm4sh Final Smash with the added Aesthetic of the king wearing a mask during it instead?
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http://athorment.deviantart.com/
Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Mar 08, 2016 3:00 pm

No what I mean is that Crusade's version of D3's FS is similar to SSB4 but use Masked Dedede with his electric Hammer, fire, missiles and as a finisher the ax he weilds in Triple Duluxe
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OmegaSteve777
Level 8 CPU
OmegaSteve777

  Gooey
  1750

King Dedede [Kirby] Discussion - Page 2 Empty
PostSubject: Re: King Dedede [Kirby] Discussion   King Dedede [Kirby] Discussion - Page 2 EmptyTue Mar 08, 2016 8:51 pm

none of what you just said is confirmed
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