Update on 0.9.2: Graphical Improvements BklTYr4

Project Crusade Community

HomePortalLatest imagesSearchRegisterLog in

 

 Update on 0.9.2: Graphical Improvements

Go down 
Go to page : 1, 2  Next
AuthorMessage
Athorment

Athorment


  Ganondorf
  434
  Athorment

Update on 0.9.2: Graphical Improvements Empty
20180413
PostUpdate on 0.9.2: Graphical Improvements

Super Smash Bros. Crusade is receiving a ton of improvements, not the least of which are graphical!

Update on 0.9.2: Graphical Improvements Pokeba10
Pokéball sprites are quite the catch now!

Update on 0.9.2: Graphical Improvements Pitfal11
Look at him floating, looking so smug. Not for long!

Don't think our efforts are focused only on polishing though, we are adding familiar items for your free-for-all mayhem!

Update on 0.9.2: Graphical Improvements Mrsatu10
The cute Mr. Saturn comes with all his shield-breaking properties.

Update on 0.9.2: Graphical Improvements Freezi10
Throw Freezies at your opponents to turn them into icy blocks!

Update on 0.9.2: Graphical Improvements Bomb10
Bob-Ombs now appear and walk around the stage. Pick them up and use them quickly!

These are not all the items coming in the upcoming build, but I figure you get the idea just from these 3 pictures alone, right?

You may have noticed that a brand new reflection system has been implemented! Stages like Fountain of Dreams and Hyperbolic Time Chamber will prominently feature this aesthetic improvement alongside a fancy new system-wide shadow rendering solution.

Update on 0.9.2: Graphical Improvements Graphi10
Shadows will skew and stretch depending on a character's distance from the light source, taking stage foreground elements into account!

What's that? Something's off about that last image? Well, we can't share that just yet, but here's an alternative perspective you may appreciate:

Update on 0.9.2: Graphical Improvements Respri10
Back to top Go down
http://athorment.deviantart.com/
Share this post on: reddit

Update on 0.9.2: Graphical Improvements :: Comments

VultureDuck
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 2:05 pm by VultureDuck
Nice
JPIMW
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 2:10 pm by JPIMW
Morth Resprite Confirmed Let's Go
MonadoBoy16
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 2:13 pm by MonadoBoy16
What about fixing that infamous CPU item bug.
Taydo
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 3:51 pm by Taydo
YEEEEESS!! Very Happy

FINALLY! THANK FREAKING GOD!

Now all we need is Castle Siege, (and possibly Ike or Roy) and we are set.
Taydo
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 8:25 pm by Taydo
Samus better be next!
MonadoBoy16
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 8:26 pm by MonadoBoy16
ShineTheGuy wrote:
Samus better be next!
She is in the game though!
Taydo
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 8:46 pm by Taydo
MonadoBoy16 wrote:
ShineTheGuy wrote:
Samus better be next!
She is in the game though!
No, i'm talking about her getting a resprite.
MonadoBoy16
Re: Update on 0.9.2: Graphical Improvements
Post Fri Apr 13, 2018 8:46 pm by MonadoBoy16
ShineTheGuy wrote:
MonadoBoy16 wrote:
ShineTheGuy wrote:
Samus better be next!
She is in the game though!
No, i'm talking about her getting a resprite.
Oh okay
Naughty Ottsel
Re: Update on 0.9.2: Graphical Improvements
Post Sat Apr 14, 2018 3:53 am by Naughty Ottsel
Awesome! The further along Crusade comes, the more high-quality pixel art comes with it, so it's always great to see more of those improvements. And more items is especially nice, since I've felt the game's pretty light on them right now.
TaXMaN
Re: Update on 0.9.2: Graphical Improvements
Post Sat Apr 14, 2018 5:48 am by TaXMaN
Awesome work, guys! Looking forward to using the new items, especially Bob-Ombs! Very Happy
RouffWestie
Re: Update on 0.9.2: Graphical Improvements
Post Sat Apr 14, 2018 6:02 am by RouffWestie
Sweet. I'm just glad to see the game is still alive.
RDash75
Re: Update on 0.9.2: Graphical Improvements
Post Wed Apr 18, 2018 8:33 pm by RDash75
Awesome! But What About Dark Link?
procrastinatingDestiny
Re: Update on 0.9.2: Graphical Improvements
Post Thu Apr 19, 2018 5:54 pm by procrastinatingDestiny
Honestly, and this is just an opinion here, I think y'all should improve upon the disaster sprites, DK and ZSS.
Xalciss
Re: Update on 0.9.2: Graphical Improvements
Post Tue Apr 24, 2018 12:03 am by Xalciss
DestinyIntwined wrote:
Honestly, and this is just an opinion here, I think y'all should improve upon the disaster sprites, DK and ZSS.

Peach, Falco, Fox, Toad, Waluigi, Wario and M. Rider all need work to varryin degrees as well.
Alexander
Re: Update on 0.9.2: Graphical Improvements
Post Tue Apr 24, 2018 8:46 am by Alexander
DestinyIntwined wrote:
Honestly, and this is just an opinion here, I think y'all should improve upon the disaster sprites, DK and ZSS.

Xalciss wrote:
Peach, Falco, Fox, Toad, Waluigi, Wario and M. Rider all need work to varryin degrees as well.

The sprite work is an ongoing project.  We're well aware of the characters that need work, and lots will receive it in due time.
Alcor
Re: Update on 0.9.2: Graphical Improvements
Post Tue Apr 24, 2018 10:38 pm by Alcor
As a Marth main... I'M SO DAMN HYPED FOR THIS!!
Athorment
Re: Update on 0.9.2: Graphical Improvements
Post Wed Apr 25, 2018 12:11 pm by Athorment
DestinyIntwined wrote:
Honestly, and this is just an opinion here, I think y'all should improve upon the disaster sprites, DK and ZSS.

So you are saying Marth wasnt a disaster sprite and that you arent happy with him getting a resprite? hmmmmm
procrastinatingDestiny
Re: Update on 0.9.2: Graphical Improvements
Post Wed Apr 25, 2018 7:33 pm by procrastinatingDestiny
Athorment wrote:
DestinyIntwined wrote:
Honestly, and this is just an opinion here, I think y'all should improve upon the disaster sprites, DK and ZSS.

So you are saying Marth wasnt a disaster sprite and that you arent happy with him getting a resprite? hmmmmm

I'm not saying that it's just I rarely play Marth so I rarely see his sprite
Koletrain904
Re: Update on 0.9.2: Graphical Improvements
Post Sun Apr 29, 2018 6:42 pm by Koletrain904
yo, all of this lookin nice.
Athorment
Re: Update on 0.9.2: Graphical Improvements
Post Mon Apr 30, 2018 6:46 pm by Athorment
DestinyIntwined wrote:
I'm not saying that Marth wasnt a disaster sprite it's just I rarely play Marth so I rarely see his sprite

So what you are saying is that you dont care about a resprite because it isnt someone you actually play as? 🤔
Taydo
Re: Update on 0.9.2: Graphical Improvements
Post Tue May 01, 2018 5:57 pm by Taydo
When will we see that new sprite?
procrastinatingDestiny
Re: Update on 0.9.2: Graphical Improvements
Post Tue May 01, 2018 9:25 pm by procrastinatingDestiny
Athorment wrote:
DestinyIntwined wrote:
I'm not saying that Marth wasnt a disaster sprite it's just I rarely play Marth so I rarely see his sprite

So what you are saying is that you dont care about a resprite because it isnt someone you actually play as? 🤔

I have literally only played him after I made that post, before I commented on this I had ever seen Marth once
Athorment
Re: Update on 0.9.2: Graphical Improvements
Post Thu May 03, 2018 7:16 pm by Athorment
DestinyIntwined wrote:
I have literally only played him after I made that post, before I commented on this I had ever seen Marth once

Have you realized yet the problem behind ignoring what a Marth resprite means just because you dont use him or not?
procrastinatingDestiny
Re: Update on 0.9.2: Graphical Improvements
Post Thu May 03, 2018 9:11 pm by procrastinatingDestiny
Athorment wrote:
DestinyIntwined wrote:
I have literally only played him after I made that post, before I commented on this I had ever seen Marth once

Have you realized yet the problem behind ignoring what a Marth resprite means just because you dont use him or not?

Look I'm not trying to undercut his resprite, I looked at him afterwards and Jegus, characters like Shadow and the past resprites and Graphical upgrades are way more flowey, like look at Ridley he all flows together, but hell Marth is Jilty as fuck. I'm not saying he doesn't need it, all I'm saying is that I've never seen him before till now. Please get off my back about it for god's sake take a hint I'm not saying he doesn't need one!
Agent___5
Re: Update on 0.9.2: Graphical Improvements
Post Sat May 19, 2018 10:48 pm by Agent___5
Huh, didn't know Lion-o was a candidate for Crusade. Well better him then Spongebob I guess
Athorment
Re: Update on 0.9.2: Graphical Improvements
Post Mon May 21, 2018 7:14 am by Athorment
DestinyIntwined wrote:

Look I'm not trying to undercut his resprite. Please get off my back about it for god's sake take a hint I'm not saying he doesn't need one!

I'm purposely pulling your leg for sounding like you were undercutting his sprite in not only your first comment, but the subsequent replies as well.

As Alex mentioned, resprites are an on going project. Right now the focus is on Marth, but after him we will definitively take a look at other characters.
Trust us, we already know who needs them the most.


Last edited by Athorment on Wed May 23, 2018 4:15 pm; edited 1 time in total
MonadoBoy16
Re: Update on 0.9.2: Graphical Improvements
Post Mon May 21, 2018 4:42 pm by MonadoBoy16
Hit1 wrote:
Huh, didn't know Lion-o was a candidate for Crusade. Well better him then Spongebob I guess
well, my guess is that's marth's resprite
Koletrain904
Re: Update on 0.9.2: Graphical Improvements
Post Fri May 25, 2018 9:46 am by Koletrain904
Athorment wrote:
DestinyIntwined wrote:

Look I'm not trying to undercut his resprite. Please get off my back about it for god's sake take a hint I'm not saying he doesn't need one!

I'm purposely pulling your leg for sounding like you were undercutting his sprite in not only your first comment, but the subsequent replies as well.

As Alex mentioned, resprites are an on going project. Right now the focus is on Marth, but after him we will definitively take a look at other characters.
Trust us, we already know who needs them the most.

even link?
Alexander
Re: Update on 0.9.2: Graphical Improvements
Post Sun May 27, 2018 9:41 pm by Alexander
Koetray904 wrote:
Athorment wrote:
DestinyIntwined wrote:

Look I'm not trying to undercut his resprite. Please get off my back about it for god's sake take a hint I'm not saying he doesn't need one!

I'm purposely pulling your leg for sounding like you were undercutting his sprite in not only your first comment, but the subsequent replies as well.

As Alex mentioned, resprites are an on going project. Right now the focus is on Marth, but after him we will definitively take a look at other characters.
Trust us, we already know who needs them the most.

even link?

Yes, we're aware that Link could use a resprite. Although he's clearly not as high priority as some other characters.
 

Update on 0.9.2: Graphical Improvements

Back to top 

Page 1 of 2Go to page : 1, 2  Next

 Similar topics

-
» Diverse Improvements on Character Cast!
» Duck Hunt Dog improvements
» Improvements for character sprites
» Balancing final smashes
» Ideas for some ingame stage improvements.

Permissions in this forum:You cannot reply to topics in this forum
Project Crusade Community ::  :: Developer Blog-
Jump to:  
Create a forum on Forumotion | ©phpBB | Free forum support | Report an abuse | Forumotion.com