Improvements for character sprites BklTYr4

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 Improvements for character sprites

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WolfHub
Level 1 CPU
WolfHub

  19

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PostSubject: Improvements for character sprites   Improvements for character sprites EmptySat Sep 20, 2014 6:07 am

Crusade still has a bunch of character sprites wich are pretty bad, wich ones should they improve?

-Characters sprite improvements:
SamusImprovements for character sprites Samus_11 FoxImprovements for character sprites Fox11 FalcoImprovements for character sprites Falco11 KrystalImprovements for character sprites Krysta12 Toon LinkImprovements for character sprites Toon_l11 YoshiImprovements for character sprites Idleno11 PikachuImprovements for character sprites Pikach10 Zero Suit SamusImprovements for character sprites Zero_s11

Who else should be resprited?


Last edited by WolfHub on Thu Sep 25, 2014 12:43 pm; edited 1 time in total
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Slissith

Slissith

  2277
  ( ͡~ ͜ʖ ͡°)

Improvements for character sprites Empty
PostSubject: Re: Improvements for character sprites   Improvements for character sprites EmptySat Sep 20, 2014 6:11 am

The devs are reluctant to include kirby hats because it would be too much work for a single character. I personally don't mind kirby hats, but I think kirby should at least be able to properly copy the attacks of those he inhales. Instead of getting a hat, he could simply get a icon,notification near his stock/percentage counter.

I don't care too much for the sprites.
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WolfHub
Level 1 CPU
WolfHub

  19

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PostSubject: Re: Improvements for character sprites   Improvements for character sprites EmptySat Sep 20, 2014 10:12 am

Slissith wrote:
The devs are reluctant to include kirby hats because it would be too much work for a single character. I personally don't mind kirby hats, but I think kirby should at least be able to properly copy the attacks of those he inhales. Instead of getting a hat, he could simply get a icon,notification near his stock/percentage counter.

I don't care too much for the sprites.

Well. the truth is that I`m only interested for copying abilities, i wrote "Kirby hats" beacuse I thought you could understand it better if I write that.
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Slissith

Slissith

  2277
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PostSubject: Re: Improvements for character sprites   Improvements for character sprites EmptySat Sep 20, 2014 10:33 am

I see. In that case, I definetely agree with you. Hopefully the devs will get around to it in the future.
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TaXMaN
Level 6 CPU
TaXMaN

  PAC-MAN
  689

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PostSubject: Re: Improvements for character sprites   Improvements for character sprites EmptySat Sep 20, 2014 12:16 pm

The problem is that even if Kirby doesn't have actual hat sprites, it will still require a hell lot of sprite work to cover all 79 characters' standard specials (and that's without any DLC characters).
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Perfect Hell

Perfect Hell

  8837

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PostSubject: Re: Improvements for character sprites   Improvements for character sprites EmptySat Sep 20, 2014 1:37 pm

DLC? Since it's not even a completed game what you're really talking about are patches and updates. Will we get around to this game's problems in the future? Yes. Just like this demo is miles ahead of 0.9T, so each coming release will improve on what came before it. But remember that this game is a DEMO tomorrow, not a completed game.

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Competitive discussion is what I do

Crusade Movesets:  projectcrusade.forumotion.com/t1613-pending-moveset-topic#45702
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