| Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) | |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 3:27 pm | |
| Wouldn't Spiral Mountain be a better rep stage for Banjo-Kazooie? |
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Perfect Hell
8837
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 3:28 pm | |
| I think the roster is fine as is, since it is the culmination of all of our views. |
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Leo Level 7 CPU
1385
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 3:29 pm | |
| replace Palace of Winds with skyworld. |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 3:30 pm | |
| - Cubchoo wrote:
- Wouldn't Spiral Mountain be a better rep stage for Banjo-Kazooie?
Would you like to claim Grunty's Fun Furnace as your choice of removal? |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 3:30 pm | |
| - Smash King wrote:
- Cubchoo wrote:
- Wouldn't Spiral Mountain be a better rep stage for Banjo-Kazooie?
Would you like to claim Grunty's Fun Furnace as your choice of removal? Sure. |
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Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 3:36 pm | |
| Fine as is. We haven't done this process for no reason.. Though I would like to see Rice Beach removed. |
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Keven Level 5 CPU
468
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 3:55 pm | |
| I dont want to delete any stages im Ok with the current Stage Roster . |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 4:00 pm | |
| Remove Airship Armada please. |
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M. Bison Level 5 CPU
449
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 4:37 pm | |
| I'd like Main Sector removed. |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 6:47 pm | |
| - Mr. Mistress wrote:
- Remove Airship Armada please.
This. Also, axe Forest Maze for a Paper Mario stage. |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 6:52 pm | |
| ------------------------------------------------------------------------------ Update on Set Numbered Poll As of 12/2/12 at 9:45PM EST 0 votes for ??? ------------------------------------------------------------------------------ Update on Stage Removal Poll As of 12/2/12 at 9:45PM EST 3 votes for Satisfactory on Roster 5 votes for Removals on Roster Removal Listings: - Spoiler:
1 votes for Grunty's Fun Furnace
1 votes for Palace Of Winds
2 votes for Airship Armada
1 votes for Main Sector
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Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 7:01 pm | |
| Oh, we're doing numbered poll at the same time?
I feel as if 120 is a good number to land on. |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Sun Dec 02, 2012 7:03 pm | |
| - RoyMaster4 wrote:
- Oh, we're doing numbered poll at the same time?
I feel as if 120 is a good number to land on. |
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MercuryHg34
3883
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 3:46 am | |
| For now I'm fine with the roster as is. That includes the number of stages planned as well. |
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Dr.MarioX Level 8 CPU
1703
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 4:45 am | |
| There are some...I'd like to discuss... |
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M. Bison Level 5 CPU
449
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 9:56 am | |
| - Mr. Eman wrote:
- RoyMaster4 wrote:
- Oh, we're doing numbered poll at the same time?
I feel as if 120 is a good number to land on. |
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Jak
1533
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 9:59 am | |
| there is no point in doing numbered poll
Also remove Victory Road (B/W) and Airship Armada |
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Ness_64 Level 4 CPU
185
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:32 am | |
| - Jaklub wrote:
- there is no point in doing numbered poll
Also remove Victory Road (B/W) and Airship Armada Voting for removing Victory Road too, but only if another place in Unova replaces it as a stage. There are other good places in Unova for a stage, after all. |
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SP
3856 cellularSP
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:34 am | |
| Yeah Unova deserves better than Victory Road
EDIT: That is a vote for replacing Victory Road if that wasn't obvious |
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Blitz [BANNED] Level 7 CPU
1079
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:42 am | |
| - Mr. Eman wrote:
- Mr. Mistress wrote:
- Remove Airship Armada please.
This.
Also, axe Forest Maze for a Paper Mario stage. I counter this. I vote to remove BP's vote. I also vote to remove Victory Road in favor of Black City/White Forest as a stage. Could be cool, have the same set up for each place, but with new obstacles, and it changes between the two every minute or so. |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:44 am | |
| I also vote for Victory Road's removal.
Blitz, I don't think you can counter people's votes. |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:46 am | |
| Blitz, you can't remove someone's vote. You can vote against it, but you can't remove it.
But I forgot about Victory Road. My votes are for removing -Airship Armada -Forest Maze, and -Victory Road |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:51 am | |
| I vote to remove Forest Maze, Airship Armada, and Victory Road as well.
There may be more, but they don't come to mind yet. |
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Perfect Hell
8837
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:54 am | |
| People actually want to remove Victory Road of all stages? That place is beyond iconic. |
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Jak
1533
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:57 am | |
| - Perfecthell4 wrote:
- People actually want to remove Victory Road of all stages? That place is beyond iconic.
Victory Road looks exactly like an average cave in almost every main Pokemon game and the outside part of Unova B/W1 Victory Road is pretty generic compared to what Unova has to offer. It doesn't feel iconic, it feels like a filler. |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 11:59 am | |
| - Mr. Eman wrote:
- Blitz, you can't remove someone's vote. You can vote against it, but you can't remove it.
But I forgot about Victory Road. My votes are for removing -Airship Armada -Forest Maze, and -Victory Road might as well second this |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 12:13 pm | |
| - Jaklub wrote:
- Perfecthell4 wrote:
- People actually want to remove Victory Road of all stages? That place is beyond iconic.
Victory Road looks exactly like an average cave in almost every main Pokemon game and the outside part of Unova B/W1 Victory Road is pretty generic compared to what Unova has to offer.
It doesn't feel iconic, it feels like a filler. Adding onto this, Victory Road is in every region. So really there isn't much of a point to having it as a stage. |
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Perfect Hell
8837
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 12:28 pm | |
| Actually cubchoo, that's exactly the point of having it. |
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Jak
1533
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 12:32 pm | |
| - Perfecthell4 wrote:
- Actually cubchoo, that's exactly the point of having it.
Wasting a chance of having a more interesting location through using one iteration of a common element in Pokemon games? |
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Perfect Hell
8837
| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) Mon Dec 03, 2012 4:56 pm | |
| Yeah. Recurring important location is a pretty good reason to include a stage, and it's the reason for most stages on the roster to begin with. |
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| Subject: Re: Crusade Stage Roster Discussion (Part 4) (Done, moved to part 5) | |
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