This is a support thread for Hatsune Miku. Let the sining android star JOIN THE CRUSADE!
Anyways, there are two reasons why Miku is losing. The first is that few know who she is. The second is that those who do know her probably do not think she has very much moveset potential. I believe that Miku has more moveset potential than most of the DLC canidates. I have a gimmick that works well for Miku, as well as some specials I came up with myself.
First of all, she would fight with a leek. The leek is Miku's favorite food, and she has been seen swinging the leek before. As for the gimmick, here is how it would work. Since Miku is a musician/singer, each attack she uses creates a musical sound. When she chains together these sounds by using combos with a variety of moves, her leek gets longer, giving her attacks more range and slightly more damage. Also, her specials get stronger. The length of the leek and the power of the specials is doubled when at their maximum. Regular attack damage is multiplied by 1.5 when at the max. However, if she goes for a little while without comboing, then the leek will shrink and the effects will go away. In addition, the Down Special, Leek Throw, resets the whole process, but is the strongest of her specials. In this case, a combo would be described as a chain of at least 3 moves, but small combos give very little bonus, while bigger ones give more.
Neutral Special: Guitar Slam; Miku pulls out a guitar and slams it down on the enemy.
Side Special: Levan Polka; Miku dashes forward with great speed and swings the leek three times.
Up Special: Rolling Girl; A line of platforms appear and Miku runs up them.
Down Special: Leek Throw; Miku throws her leek. When at max power, three leeks are thrown. This, as stated earlier, resets the gimmick.
FINAL SMASH: The Finale; Miku unleashes a loud scream, damaging all enemies within range.
With this, please think twice about saying no to Miku. Vote Hatsune Miku for CrusaDLC!
Here is a WIP Miku Sprite: