Ness_64 Level 4 CPU
185
| Subject: Re: Jack Frost (no not the one in fairy tales) Tue Jul 23, 2013 2:35 pm | |
| Well, I don't have any ideas for that other than a punch or a kick, to be honest... |
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LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Tue Jul 23, 2013 3:09 pm | |
| Yeah that's probably for the best. If I think of anything else I'll add it. - Jack Frost:
Combo: Jack Frost punches twice then does ice breath for an infinite. The infinite has a small chance to freeze.
Grabs: Ice Break: All grabs give the Ice Break status, meaning the enemies take a bit more damage and all attacks has a chance to freeze. This also stacks with Ice Boost.
N Air: Jack Frost creates a barrier of ice around himself that has decent knockback.
F Air: Jack Frost does a generic punch towards the direction he's facing.
U Air: Bufula: Jack frost creates a small explosion above him that has decent damage and decent knockback if it hits.
B Air: Hama: Jack Frost throws out a small paper seal behind him. It moves slowly across the air for a small distance and if it hits an opponent it deals small damage but high knockback.
D Air: Throws a small ice ball towards the ground and if it lands it creates an explosion. Does small damage and no knockback if it hits an opponent mid air.
Dash Attack: Ice Dance
Side Smash: Sonic Punch/Explosive Punch: Pretty simple attack, Jack does strong fast punch. When fully charged Jack Frost takes 5% damage and becomes Frost Ace and does Explosive Punch, which is stronger, has more knockback, and has super armor.
Up Smash: Hama/Mudoon: Jack Frost creates a small explosion above him that draws in enemies, though they can easily escape the suction. When fully charged he takes 5% damage and turns into Black Frost. In his black frost form he performs mudoon, which is an explosion that's bigger size, sucks in enemies more, and deals more knockback.
Down Smash: Mabufu/ Mabufula + Maragion: Jack Frost use Mabufu, which creates a small pillar of ice on both sides and sends ice shockwaves. The shockwaves do not freeze and deal small knockback and damage. When fully charged, Jack frost takes 5% damage and summons Pyro Jack. Pyro Jack looks towards the right side and Frost to the left. They shoot out a large shock wave, one of fire, one of ice, across the field, then they switch sides and do it again, For a total of 2 waves for each side.
Neutral Special: Bufu/Bufudyne: Jack Frost throws a ice ball that has a moderate chance of freeze. If Mind Charge (see below) is active, Bufu becomes Bufudyne and the iceball becomes very large, has good knock back.
Up Special: Jack Frost calls his friend Pyro Jack out and Jack grabs Pyro and they fly for a limited time. You can press normal attack while riding Pyro Jack for a small fire attack that has no knockback and deals only a small amount.
Side Special: Dream Fist: Jack punches while moving forward and if it hits the opponent falls asleep.
Down Special: Mind Charge/ Ice Boost : Jack Frost charges and when fully charged Jack Frost gains a purple color around him. This means that Mind Charge is in effect, and Bufu becomes Bufudyne. Also the next spell attack (Up Smash, Down Smash, Dash attack, D Air, B Air, N Air) does 50% more damage. After Bufudyne or a spell attack is used the buff goes away. When pressing Down special during mind charge, Jack Frost will get the ice boost effect, which gives all attacks a small chance of freeze, and increase the chance of freeze on moves that already have a small chance.
I guess I should start listing reasons why Jack Frost should be in crusade. But for now i'll put the moveset in the op. |
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