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 Dracula (Castlevania)

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Should Dracula be DLC?
Yes
83%
 83% [ 15 ]
No
17%
 17% [ 3 ]
Total Votes : 18
 

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Perfect Hell

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  Evil Ryu
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PostSubject: Dracula (Castlevania)   Fri Nov 02, 2012 1:54 pm



Dracula, iconic Vampire villain of both the Castlevania series and Gothic lore as a whole!

Playstyle for Crusade:
Dracula has a huge wealth of abilities at his disposal. In his normal form, Dracula will move extremely slowly, hovering just above the ground on a runic circle. He will have s wealth of spells throughout his normals and possibly some summons (maybe a bat swarm on a smash). He will also be able to transform himself into his 3 common forms: Bat, Mist, and Wolf. Bat and Mist would be brief transformations, while Wolf could actually be a more permanent transform if we wanted. He will have many life draining attacks and be able to summon demonic and animal minions to his aide. On the downside, he will have the slowest walk/run in the game and be extremely vulnerable to fast rushdown action.

Moveset ideas:
Dark Psychic Blast on Ftilt: Uses Dark energy to push the opponent back

Bat transform: Transforms into a Bat swarm and flies forwards. If it hits an enemy, life is drained and some medium knockback is applied. Dracula will be a large bat in the center with a hurtbox, while the smaller bats swarming aorund him will be disjointed hitbox.

Mist: Transforms into a dark mist and moves quickly in any direction. Deals damage without hitstun if passing through an opponent to reference the Poison Mist ability

Wolf (Down special?): Transforms into a large wolf, like a werewolf but even stronger. In this form, Dracula loses access to spells, summons, drains, and gets a new moveset revolving around the pure speed and power of the wolf.

Demonic wings (Up special): On the ground, his cape turns into huge wings and does a forward wing slam. In the air, he uses the wings for flight. Wings could also allow a glide mechanic.

Pummel: life steal. Drains a small amount of HP

Soul Steal (Down throw): Drains a large amount of life

Summon abilities (any specials and normals): Dracula is capable of summoning demons, animals and swarms, and reanimating death (such as skeletons and Bone golems). He can even summon Death himself

Flame Sickle: Death appears, summons sickle(s), and Dracula ignites them before sending them out

Hellfire/Dark Inferno: Summons fireballs (large ones or storms of small ones). Can be used on an Fsmash or aerial

Blood Hydro Storm: Summons a rain of blood shooting faster than bullets

Demonic Cleansing: Summons a pillar of dark energy to fall from above

Dark Blaze: Surrounds himself in flames (Down smash)

Magic Whip: Dracula summons a whip of Red Energy and slashes forward with great speed and power

Final Smash:
Dracula summons his castle in the BG, the screen darkens, and one of several possible FS' occur:

Demonic Megiddo: Dracula's ultimate Chaos spell, A massive explosion of Dark Fire with himself at the center

True Dracula Form: Dracula transforms into True Dracula, a demonic form that was usually final part of a Dracula boss fight

Power of Dominance: Dracula summons an army of minions to attack the players and Death himself is among them.

Alternates

True Dracula


The demon form of Dracula, usually fought after defeating Dracula's first form. He loses some access to Dracula's spells, Dominance, shapeshifting, and life draining, but gains much higher mobility (including multiple jumps), melee attacks (mainly claw swipes), and can shoot fireballs, lasers and flame waves. Fireballs can erupt on the ground into flame pillars, and he can cause ground waves. He is also capable of lightning bolts, ghost swarm attacks, ice shards, acid mists/poison rain, and locust swarms.

Soma Cruz


The second coming of Dracula. After Dracula's death, Soma Cruz becomes the next reincarnation of Dracula. Abilities include Dominance (in a totally new form allowing an interesting Soul use gimmick in the moveset), weapon mastery (swords, axes, bows, fists, guns, etc.), and weapon special attacks.

Gabriel Belmont


Dracula, before he was known by that name. Gabriel fights much like other Belmonts, using a whip and many secondary weapon items. He also wears a powerful gauntlet on his non-whip hand which allows the spawning of hellfire and superhuman strength, and a pair of boots that allow ultra-fast dashes. In addition, he has access to both light and dark magic.

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Crusade Movesets:  projectcrusade.forumotion.com/t1613-pending-moveset-topic#45702


Last edited by Perfecthell4 on Sat Nov 03, 2012 11:10 am; edited 1 time in total
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DemonicGamerAzazel
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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 2:23 pm

I was going to say I wanted Death more, but the moveset convinced me that Dracula is the way to go. I vote yes.
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Bobinator
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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 3:14 pm

I think this is a pretty good idea, myself. I would say I don't think that he should have three Final Smashes, though, just because it'd be a huge pain to code. If it were me, I'd just pick Power of Dominance, since we've got too many 'become a super form and kill everything' FSes.
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Keven
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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 3:57 pm

I vote Yes for Dracula
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Bobinator
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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 3:58 pm

...Off topic, but how come nobody ever explains their reasons for voting No in these topics? It really annoys me. :/
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Perfect Hell

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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 5:04 pm

Bobinator wrote:
I think this is a pretty good idea, myself. I would say I don't think that he should have three Final Smashes, though, just because it'd be a huge pain to code. If it were me, I'd just pick Power of Dominance, since we've got too many 'become a super form and kill everything' FSes.

Perfecthell4 wrote:
Final Smash:
Dracula summons his castle in the BG, the screen darkens, and one of several possible FS' occur:

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Smash King
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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 6:11 pm

Most definitely voting yes
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Masaomi
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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 6:13 pm

I'm voting yes as well
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Ness_64
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PostSubject: Re: Dracula (Castlevania)   Fri Nov 02, 2012 7:48 pm

I still prefer Soma Cruz, since he's actually Dracula too, but has MANY more options for his moveset. Just open a Soul List from any of his games out there and you'll see.
But still voting yes for Dracula. Castlevania needs some more characters. If Dracula doesn't get in as DLC, he should at least be an Adventure Mode boss.
I'll make a Soma topic after thinking in a moveset for him, but I don't think it'll happen soon.
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Perfect Hell

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PostSubject: Re: Dracula (Castlevania)   Sat Nov 03, 2012 8:16 am

If Dracula makes it in, Soma can be an alt. If True Dracula doesn't become the FS, then that is an alt possibility as well. So is Gabriel Belmont. I'll take the series icon over Soma any day.

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Competitive discussion is what I do

Crusade Movesets:  projectcrusade.forumotion.com/t1613-pending-moveset-topic#45702
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Oni
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PostSubject: Re: Dracula (Castlevania)   Sat Nov 03, 2012 9:13 am

Yes to Dracula.

If he does have different FS's to choose from like the SF cast, I'd suggest holding off on True Dracula. While it makes a regular appearance in the series, it'd feel repetitive in Crusade.
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Perfect Hell

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PostSubject: Re: Dracula (Castlevania)   Sat Nov 03, 2012 9:17 am

I didn't want multiple FS options. Basically, if we use the Power of Dominance FS, then True Dracula is a potential alt option, ad Demonic Megiddo would be one of Dracula's specials. If Demonic Megiddo is the FS, then again True Dracula can be an alt, while Dominance is just something repped in different parts of his moveset. If we use True Dracula for the FS, then Demonic Megiddo becomes a special, dominance is in other areas of the moveset, and he still has Gabriel and Soma as alt possibilities.

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Oni
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PostSubject: Re: Dracula (Castlevania)   Sat Nov 03, 2012 9:25 am

Whether True Dracula is an alt or an FS, it'd still add to the "Let's transform and wreck feces" portion of the roster.


I feel that having Sonic, Bomberman, Mach Rider, Wario, Yoshi, Gooey, and Porky with that kind of FS is way more than enough, given the nature of the FS mechanic itself.
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Perfect Hell

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PostSubject: Re: Dracula (Castlevania)   Sat Nov 03, 2012 10:37 am

If it was an alt, than no it would have nothing to do with transforming into a super powerful thing. It would simply be demon Dracula, different moveset.

And honestly who cares how many transformation FS' there are, or any other type of FS? FS should be based SOLELY on the character's signature most powerful ability, and the number of characters who have something similar has no impact whatsoever. In the case of Dracula we have options, but many characters don't.

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Crusade Movesets:  projectcrusade.forumotion.com/t1613-pending-moveset-topic#45702
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Oni
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PostSubject: Re: Dracula (Castlevania)   Sat Nov 03, 2012 10:43 am

Oh, I thought you meant alt FS; my mistake.
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Perfect Hell

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PostSubject: Re: Dracula (Castlevania)   Sat Nov 03, 2012 10:46 am

Alt character

I'm gonna add a section to the OP for alt possibilities and keep it brief

Edit

OP updated with alts

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Smash King
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PostSubject: Re: Dracula (Castlevania)   Thu Nov 08, 2012 10:11 pm


Due to an obvious landslide victory, Dracula wins and will be a candidate for CrusaDLC.

locking thread
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