Ruins (UNDERTALE) BklTYr4

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 Ruins (UNDERTALE)

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kirbydaistar64
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kirbydaistar64

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PostSubject: Ruins (UNDERTALE)   Ruins (UNDERTALE) EmptySat Oct 21, 2017 11:17 am

the ruins are one of the most recognizable scenarios of undertale, it is important because it is the place where we introduce the theme of the game, also is where we started the path of peace or genocide



Ruins (UNDERTALE) Las_ru11
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https://alexmauricio407.deviantart.com/
OmegaSteve777
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OmegaSteve777

  Gooey
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PostSubject: Re: Ruins (UNDERTALE)   Ruins (UNDERTALE) EmptySat Oct 21, 2017 9:12 pm

Really if we were to get an Undertale rep, an Undertale stage is necessary. The Ruins is definitely a good choice, but I always thought it would be cooler if there was a stage where you traveled through the Underground so that you could see all of the characters all throughout instead of just the few in the first part of the game.

But if that were to take too much effort, the Ruins are the next best thing.
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Agent___5
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Agent___5

  Shadow
  179

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PostSubject: Re: Ruins (UNDERTALE)   Ruins (UNDERTALE) EmptyMon Oct 23, 2017 11:29 am

I feel like this page is underdeveloped. If you could elaborate more on whats happening (like what the ghost does) then I would probably support it
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Braystar
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Braystar

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PostSubject: Re: Ruins (UNDERTALE)   Ruins (UNDERTALE) EmptyMon Oct 23, 2017 1:55 pm

It's just Battlefield
No
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kirbydaistar64
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kirbydaistar64

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PostSubject: Re: Ruins (UNDERTALE)   Ruins (UNDERTALE) EmptyMon Oct 23, 2017 2:02 pm

Braystar wrote:
It's just Battlefield
No

it's just a concept, it does not have to be the same as the imajen
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PostSubject: Re: Ruins (UNDERTALE)   Ruins (UNDERTALE) Empty

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