Project Crusade Community
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| Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] | |
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Would delve into the basement with Isaac? | Yes | | 40% | [ 6 ] | No | | 60% | [ 9 ] |
| Total Votes : 15 | | |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 12, 2015 2:19 pm | |
| I don't know if it is the fact that there isn't enough indie game representation in this sub-forum, or I've been playing way too much Binding of Isaac: Rebirth. Regardless, I have been inactive on this forum and with moveset making, so I might as well give it a shot and see what I can do. - Isaac (Work In Progress):
Isaac Developer: Edward McMillen, Florian Himsl, Nicalis Inc (Rebirth Only) Publisher: Nicalis Inc (Rebirth Only) and Edward McMillen Relevance to Nintendo: Recently, The Binding of Isaac: Rebirth has been ported over to the New Nintendo 3DS and WiiU, giving Isaac ties to Nintendo after a long time of persistence and asking by McMillen and the team of Nicalis. The aspects of the game are very Zelda-esque, with heavy emphasis on dungeon crawling, finding secrets, and boss battles that are very reminiscent of the top down Zelda games. ---------------------------------- Stats: Weight: 73 (According to this chart) Dash Speed: 1.3 (According to this chart) Falling Speed: 1.35 (According to this chart) Height: Same as Olimar ---------------------------------- Playstyle: Isaac relies heavily on zoning and fighting from a distance. While he lacks the maneuverability to actually camp, his projectile game can heavily frustrate his opponents, especially those that have a hard time approaching. Isaac's heavy reliance on long range fighting, combined with his poor maneuverability, gives him a very poor approach and combo game, as his close range attacks are slow and don't reliably combo into other moves. Isaac's range, combined with his above average recovery move, gives a fairly decent edgeguard game, allowing him to go deep to secure a kill and still come back, or remain on stage and snipe out the opponent from afar. Isaac's great recovery in his Up Special allows him to make deep recoveries from below or from a far distance horizontally. Unfortunately, his recovery is fairly slow and if the opponent reads Isaac's recovery and hits him while he's performing his Up Special, he wont be able to perform Up Special again until he hits the ground, grabs the ledge, or plummets to his death. Isaac's attacks are based off the items obtained within The Binding of Isaac: Rebirth. ---------------------------------- Normals, Aerials, and Tilts: Jab/Combo: Isaac's Fork: Isaac stabs forward with Isaac's Fork. (Deals 4% damage; Disjointed Hitbox; Low knockback [Useful for Jab Resets {if applicable in Crusade}) Origin: Isaac's Fork is a trinket item that is a random drop in The Binding of Isaac: Rebirth. While the trinket itself dealt no damage and had no effect on Isaac's damage output, the move itself has been "Sakurai'd" to become an actual attack.Forward Tilt: Death's Touch: Isaac swings a very small scythe horizontally in front of him (Deals 7% damage; Dijointed Hitbox (albeit small) Low knockback and slight lag at the end of the attack) Origin: Death's Touch is a passive item from The Binding of Isaac: Rebirth that could be found in Devil Rooms or Treasure Rooms. The item itself gave Isaac piercing tears, while also increasing the size of the tears and changing the tears themselves aesthetically to look like scythes. The attack has been modified into a physical attack as opposed to a projectile and the lag after the attack is akin to Isaac's tears stat dropping 0.3, which decreases his fire rate.Up Tilt: Cat-O-Nine-Tails: Isaac swings the cat-o-nine-tails whip overhead. The attack is a multi-hit move that deals medium damage along with high hitstun, but terrible ending lag given Isaac's strength or lack thereof. Useful for anti-airing opponents. Origin: The Cat-O-Nine_Tails is an in-game item that increased the damage and shot speed stats of Isaac (or other character). It has been adapted into a tilt attack with high hitstun and medium damage because of how painful the whip is and is offset by its ending lag.Down Tilt: Bomb: Isaac sets a bomb near his feet, which explodes after 2 seconds. The bomb has projectile properties, so it can be reflected, but not since it isn't energy based, PSI Magnet can't absorb it. Game & Watch's Oil Panic does not work on the bomb either. The bomb deals damage to everyone including Isaac. (Deals 10% Damage and medium knockback). Origin: At the start of every run, Isaac always starts with one bomb. No other character in The Binding of Isaac or Rebirth shares this property.Dash Attack: Description Pending Neutral Aerial: Butter Bean: Description Pending Forward Aerial: Description Pending Back Aerial: Description Pending Up Aerial: Description Pending Down Aerial: Description Pending ------------------------------- Smash Attacks Forward Smash: Monstro's Lung: Description Pending Up Smash: Crack The Sky: Description Pending Down Smash: Guppy's Hair Ball: Isaac swings Guppy's Hair Ball around him twice. With each connecting hit, the hair ball grows slightly in size, giving it a larger hitbox, dealing more damage, and dishing out more knockback. The hair ball has 4 stages of size: Tiny: Small: Medium: Large: Origin: Guppy's Hair Ball is an item that appears in The Binding of Isaac as a part of the Guppy Item Collection (with collecting 3 allowing Isaac to achieve the Guppy transformation). Isaac would have to move around to swing Guppy's Hair Ball. The ball got bigger as it killed enemies.------------------------------- Grabs and Throws Pummel: Description Pending Forward Throw: Description Pending Back Throw: Description Pending Up Throw: Description Pending Down Throw: Description Pending ------------------------------- Specials and Final Smash Neutral Special: Tears: Isaac fires a watery ball projectile from his eye that he fires in continued succession as the special input is held. While holding the special input, Isaac can move about on the ground and perform a single hop. Isaac's tears are affected by not just gravity like with Link's arrows, but also by physics; -Standing still will have Isaac fire his tears normally, travelling half the distance of Final Destination, getting affected by gravity at half the traveled distance. -Backing away causes Isaac to fire tears at the same distance and at the same rate, but less condensed. -Moving forward causes Isaac to fire at the same rate and causes the fired tears to become more condensed. -Firing the tears while in the air causes the tears to cover more distance while having them fall to the ground much faster and being fired at different heights. A single tear fired by Isaac doesn't deal much damage, but the more condensed the tears are while firing, the more potential damage they can output, however it is risky as Isaac is literally running towards his opponent. Isaac's tears allow him to control the pace of the fight, allowing him to space out the opponent, keeping them at bay so he doesn't get hit. Origin: Nearly Every character in The Binding of Isaac (with the exception of Azazel, Lilith, and The Keeper fire regular tears; balls of water shot from the eyes of the character. This is the main option of attacking in the game. The tears themselves are affected by gravity and physics depending on Isaac's movement. While Isaac can't exactly jump or fire tears while jumping, it has been Sakurai'd and made so he can and made to a degree of what it would be like if he could.Side Special: The D6: Description Pending Up Special: The Bible: Description Pending Down Special: Isaac's Tears: Isaac fires 8 tear shots around himself. Isaac's Tears have a charge set by Isaac's neutral special: as Isaac uses his neutral special, it charges up the ability to use his down special. Final Smash: Boss Mode Isaac: Description Pending -------------------------------- Other Taunts Palette Swaps
Last edited by C_Mill24 on Mon Nov 23, 2015 1:21 pm; edited 4 times in total |
| | | Naughty Ottsel Level 5 CPU
328 Vanillogic
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 12, 2015 6:20 pm | |
| Wow. This is superbly presented. I've wanted to do a suggestion for Isaac for a long time, and now I'm glad I didn't, 'cause this is far better than anything I could have made. Well done. I understand it's unfinished, though I'm a little surprised there's no Brimstone representation yet planned. It may be overpowered, but I think it's iconic enough to deserve inclusion. Not to say it's necessary. My one slight complaint(if you can call it that) so far is that I hope more focus is placed on various projectiles. Also, I think maybe more items from Binding of Isaac and Binding of Isaac: ReBirth should be included before the Afterbirth DLC is worried about.
In case it wasn't obvious, massive support. |
| | | C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 12, 2015 9:19 pm | |
| Thank's for the support. The reason I'm not using brimstone tears is because I feel it just doesn't fit with Isaac. It would be more fitting with Azazel if I were to make a moveset for him, but I'm not doing him right now. I might make a moveset for him in the future though if I find the motivation to do so.
Also added a poll and added descriptions to the down special. |
| | | Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 12, 2015 9:29 pm | |
| I wasn't sure how to make Isaac work, and yet somehow you're doing it. Definite support, it's one of my favorite games.
I feel like there's a better down smash idea... maybe ludo brim if you're combining 2 moves. Other possibilities could include a hairball swing, sad bombs, or forever alone. |
| | | C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 12, 2015 10:00 pm | |
| - Roy wrote:
- I wasn't sure how to make Isaac work, and yet somehow you're doing it. Definite support, it's one of my favorite games.
I feel like there's a better down smash idea... maybe ludo brim if you're combining 2 moves. Other possibilities could include a hairball swing, sad bombs, or forever alone. This is more of an opinionated statement, but I don't want Isaac to have Brimstone within his moveset, mostly because it doesn't fit him in my eyes. Plus, I find Ludo Brim imbalanced. I mean, a controllable giant ring of brimstone seems like a bit much. I think Guppy's Hairball would work better as a regular attack like for tilts and aerials. Sad Bombs I feel are kind of eh, and forever alone could work, but I kind of wanted to use the Tarot Cards/Deck of Cards as it takes advantage of RNG, an aspect The Binding of Isaac uses to its fullest. I'll try to give it some more thought. |
| | | Braystar Level 7 CPU
1231 N/A
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 12, 2015 10:08 pm | |
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| | | Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 12, 2015 11:43 pm | |
| - C_Mill24 wrote:
- I think Guppy's Hairball would work better as a regular attack like for tilts and aerials. Sad Bombs I feel are kind of eh, and forever alone could work, but I kind of wanted to use the Tarot Cards/Deck of Cards as it takes advantage of RNG, an aspect The Binding of Isaac uses to its fullest. I'll try to give it some more thought.
Smash, not special. I didn't like the idea of the eye on the back of your head. |
| | | VultureDuck Level 6 CPU
908
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sun Sep 13, 2015 8:55 am | |
| Support, Issac is very interesting an it's convenient that it has WiiU/3DS port. I was expecting a thread about it, and here it is. |
| | | Lego Shaq
1379
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sun Sep 13, 2015 3:26 pm | |
| Great moveset! Very unique. But...
Seriously? You have to consider that Isaac has one game, a very violent and dark one at that, and would easily be the most obscure Crusade character. (okay, alongside Ristar)
Just because his game got ported to the 3DS doesn't really help him. It also took quite a long time and was initially rejected; Nintendo refused to budge for a long time. Obviously they didn't really like the game.
The gameplay being like Zelda is like saying some dude from League of Legends should be in because you play it top-down. Gameplay elements do not help.
All in all, even though this game is many of the supporters favorite, you have to consider the weight of his inclusion. He sets the bar very low; something we don't want. |
| | | Forest Bug Productions Level 3 CPU
52
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Mon Sep 14, 2015 6:31 am | |
| I'm not really into the Binding of Isaac, nor his moveset. We already have a lot of long-range based characters & he'd just be another maggot crawling in the pile. |
| | | Naughty Ottsel Level 5 CPU
328 Vanillogic
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Mon Sep 14, 2015 8:55 pm | |
| - Lego Shaq wrote:
- The gameplay being like Zelda is like saying some dude from League of Legends should be in because you play it top-down. Gameplay elements do not help..
Except League isn't directly and very obviously inspired by Zelda. BoI has the same type of basic room layout, plus references to not just Zelda but other classic Nintendo games as well. Not saying this should tip the scales, but he's got a fair bit more validity than 'some dude League' would. BoI has similar gameplay to classic Zelda, League does not. Top-down doesn't mean they play the same. Also, MGS is pretty violent and dark. I mean, hands getting chopped off left and right, bombs being implanted in women's unmentionables, a constant theme of impending nuclear war and various political and ethical issues...Yes, it has more games, and more relevance to Nintendo, and a bigger fanbase, but on the point of dark and violent games, you can't use BoI's as an excuse for it not to be included. You know what else Nintendo used to really dislike? Sega. Yes, yes, same stuff as with MGS, bigger fanbase and more relevancy, more supporters, but the choices Nintendo has or would make shouldn't factor so heavily into the choices of a fan-game that has goddamn Tingle and Gooey as playable characters. And Goku. Yes, I know it's Smash-Fan-Game Tradition, or whatever, but, given the choice between the two, I feel confident that Nintendo would put Isaac into Sm4sh long before Goku, despite their reluctance to include the game on Nintendo consoles. It was the questionable religious content, by the way. Nintendo's not so much of a stickler about gore as they are about theism. In fact, there were a number of people within Nintendo pushing for the game to be released on their consoles for a long time, including the Regginator himself. So, yeah, they liked it, but they weren't comfortable with the religious stuff at the time. |
| | | TaXMaN Level 6 CPU
689
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Mon Sep 14, 2015 9:55 pm | |
| I think if Crusade was to add more indie reps that they would be limited. If that turns out to be the case, I think there are more viable choices to choose from. |
| | | Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Tue Sep 15, 2015 8:51 am | |
| - TaXMaN wrote:
- I think if Crusade was to add more indie reps that they would be limited. If that turns out to be the case, I think there are more viable choices to choose from.
I would think so too, but how many viable indies are there? Shovel Knight, Quote... is there anyone else more significant than Isaac? Its one of the most popular indie games of all time, consistently having a high viewer count on streams. And you want a more significant Nintendo relevence? There are currently only 2 games that are exclusive to the New 3DS - Xenoblade and Binding of Isaac. |
| | | Lego Shaq
1379
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Tue Sep 15, 2015 1:33 pm | |
| - Naughty Ottsel wrote:
- Lego Shaq wrote:
- The gameplay being like Zelda is like saying some dude from League of Legends should be in because you play it top-down. Gameplay elements do not help..
Except League isn't directly and very obviously inspired by Zelda. BoI has the same type of basic room layout, plus references to not just Zelda but other classic Nintendo games as well. Not saying this should tip the scales, but he's got a fair bit more validity than 'some dude League' would. BoI has similar gameplay to classic Zelda, League does not. Top-down doesn't mean they play the same.
Also, MGS is pretty violent and dark. I mean, hands getting chopped off left and right, bombs being implanted in women's unmentionables, a constant theme of impending nuclear war and various political and ethical issues...Yes, it has more games, and more relevance to Nintendo, and a bigger fanbase, but on the point of dark and violent games, you can't use BoI's as an excuse for it not to be included.
You know what else Nintendo used to really dislike? Sega. Yes, yes, same stuff as with MGS, bigger fanbase and more relevancy, more supporters, but the choices Nintendo has or would make shouldn't factor so heavily into the choices of a fan-game that has goddamn Tingle and Gooey as playable characters. And Goku. Yes, I know it's Smash-Fan-Game Tradition, or whatever, but, given the choice between the two, I feel confident that Nintendo would put Isaac into Sm4sh long before Goku, despite their reluctance to include the game on Nintendo consoles. It was the questionable religious content, by the way. Nintendo's not so much of a stickler about gore as they are about theism. In fact, there were a number of people within Nintendo pushing for the game to be released on their consoles for a long time, including the Regginator himself. So, yeah, they liked it, but they weren't comfortable with the religious stuff at the time. Good ol' MGS excuse. I just watched MGS and it is very wacky as well. It's not all violent. We most likely wouldn't have Snake if he was not in Brawl. This gives him 0 validity. Should an Xbox character be in because their games reference Nintendo games, or the likes of? Also, my point was that Zelda is a genre, roguelike, and Zelda is not a roguelike today. Sega is now their best friend. I don't recall them being the best of buddies with the BoI devs, now. Gooey is in because an old dev wanted him, Tingle is more major then you think. That's ignoring my other points; he's an indie with one game. Plus, we just got Shantae; Add Quote and that can cover our indie reps. We don't need Isaac. - Roy wrote:
- TaXMaN wrote:
- I think if Crusade was to add more indie reps that they would be limited. If that turns out to be the case, I think there are more viable choices to choose from.
I would think so too, but how many viable indies are there? Shovel Knight, Quote... is there anyone else more significant than Isaac? Its one of the most popular indie games of all time, consistently having a high viewer count on streams.
And you want a more significant Nintendo relevence? There are currently only 2 games that are exclusive to the New 3DS - Xenoblade and Binding of Isaac. Indie wise all we need is Shantae and Quote. Heck, we really just need Shantae. There are so much more reps more important then more indie reps. He's most likely on the New 3DS because old 3DS couldn't handle the game. Also, Isaac is on PC. |
| | | Naughty Ottsel Level 5 CPU
328 Vanillogic
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Wed Sep 16, 2015 9:22 pm | |
| He's on the New 3DS because that was the handheld console at the time when they finally got BoI:R on Nintendo consoles. Also, Quote's on PC. Also, Crusade's on PC.
Indie games have an undeniably large level of significance to the modern gaming industry, and Nintendo's even been acknowledging that as of late. Saying "we don't need indies" essentially means we "don't need" to represent modern characters relevant to Nintendo and popular among it's fanbase; we can always just fill the roster with SNES characters. No one's asking to fill the roster with indies; in fact, Shantae, Quote, Shovel Knight, and Isaac are about it for indies that could be rationally included in Crusade, so don't go worrying about indies taking over the game. Four seems pretty fair to me, and Shantae barely even counts as indie, seeing as she's an exclusive character made by a second-party (? not sure if right) dev.
An X-Box-exclusive character wouldn't have even close to the relevance to Nintendo Isaac has, except perhaps Rash. I'm not saying references to Zelda make a character worthy of being in a Smash game. All I'm saying is that BoI is more valid than League, contrary to what you were saying. Also, I don't think Zelda has ever been a roguelike, but no-one is saying that BoI's roguelike elements are it's callback to Zelda.
Major? Tingle? He's a joke character, only slightly more valid than Weegee. Gooey's origin doesn't mean he, as a character, deserves to be in any more. Goku is tradition. No one would put him in otherwise.
And Binding of Isaac isn't 'wacky'? If it's escaped your attention, BoI doesn't have the most serious of demeanors. Gory, but very stylized and brimming with dark humor. Of course we wouldn't have Snake if he wasn't in Brawl, but clearly Nintendo saw fit to include a character from a serious, realistic, M-Rated stealth-shooter franchise that's primarily Playstation-exclusive. Opens up a lot of potential, that. |
| | | OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 12:21 pm | |
| But Tingle has 3 games, that's more than Zelda and Ganondorf combined.
Also, what about Commander Video? He's the only Indie Character to ever appear in Smash Bros. thus far. |
| | | TaXMaN Level 6 CPU
689
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 12:45 pm | |
| - Roy wrote:
- TaXMaN wrote:
- I think if Crusade was to add more indie reps that they would be limited. If that turns out to be the case, I think there are more viable choices to choose from.
I would think so too, but how many viable indies are there? Shovel Knight, Quote... is there anyone else more significant than Isaac? Its one of the most popular indie games of all time, consistently having a high viewer count on streams.
And you want a more significant Nintendo relevence? There are currently only 2 games that are exclusive to the New 3DS - Xenoblade and Binding of Isaac. Well, there is Steve. Yeah, Microsoft bought Minecraft but it originated and stayed indie for quite some time. |
| | | Lego Shaq
1379
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 1:53 pm | |
| - Naughty Ottsel wrote:
- He's on the New 3DS because that was the handheld console at the time when they finally got BoI:R on Nintendo consoles. Also, Quote's on PC. Also, Crusade's on PC.
Indie games have an undeniably large level of significance to the modern gaming industry, and Nintendo's even been acknowledging that as of late. Saying "we don't need indies" essentially means we "don't need" to represent modern characters relevant to Nintendo and popular among it's fanbase; we can always just fill the roster with SNES characters. No one's asking to fill the roster with indies; in fact, Shantae, Quote, Shovel Knight, and Isaac are about it for indies that could be rationally included in Crusade, so don't go worrying about indies taking over the game. Four seems pretty fair to me, and Shantae barely even counts as indie, seeing as she's an exclusive character made by a second-party (? not sure if right) dev.
An X-Box-exclusive character wouldn't have even close to the relevance to Nintendo Isaac has, except perhaps Rash. I'm not saying references to Zelda make a character worthy of being in a Smash game. All I'm saying is that BoI is more valid than League, contrary to what you were saying. Also, I don't think Zelda has ever been a roguelike, but no-one is saying that BoI's roguelike elements are it's callback to Zelda.
Major? Tingle? He's a joke character, only slightly more valid than Weegee. Gooey's origin doesn't mean he, as a character, deserves to be in any more. Goku is tradition. No one would put him in otherwise.
And Binding of Isaac isn't 'wacky'? If it's escaped your attention, BoI doesn't have the most serious of demeanors. Gory, but very stylized and brimming with dark humor. Of course we wouldn't have Snake if he wasn't in Brawl, but clearly Nintendo saw fit to include a character from a serious, realistic, M-Rated stealth-shooter franchise that's primarily Playstation-exclusive. Opens up a lot of potential, that. Quote's on PC and 3DS, and the Wii. He has more Nintendo relevance then Isaac. Also, you just said it; he's only on the New 3DS because that was the newest console, not as like some gift to fans. Shantae, Quote, and Commander Video are the ones we need. Video is the leader of a very successful indie franchise all about him and is even a trophy in Smash. Isaac on the other hand has one game from 2011 that only got it's big popularity rebounded because of the 3DS and DLC. Tingle? He is major. He has 3 games, you seem to forget. He's the most recurring Zelda character besides our main guys. He's much more valid then the likes of Gooey and Weegee. My apologies, but I assumed a game about a crying, naked baby crawling around and being brutally killed in various fashions wasn't too much of a wacky game. His mother attempts to kill him at the end, am I correct? It's a pretty damn mature game. MGS is literal tiers above Isaac. It is one of the most famous gaming franchises EVER. It also CREATED a genre. Isaac didn't. I did not say League is more valid then Isaac, what? I was pointing out the logic you used and used another game that came to my mind quick as an example. It meant nothing. Four indies? Shantae, Commander Video, (sigh) Shovel Knight..., and Quote, if my statement about him not being usable in fangames is incorrect. Isaac is one of the LEAST rational indies to be added. |
| | | Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 2:26 pm | |
| I don't consider Shantae an indie character anymore. Wayforward has been around long enough and done enough stuff to not be that anymore. It's kind of like calling Bayonetta an indie character.
I'm not sure you understand that Binding of Isaac had a remake a year back? Plus DLC for both the original and the remake. It's not like he just suddenly shot back into popularity.
As for why he's on the New 3DS, there's the fact that it's a twin-stick shooter and thus needed 2 control sicks. It's taking advantage of the hardware, and would have been on the regular 3DS otherwise.
I'd say that Isaac might be below Quote, but he's on par if not above Commander Video. The only reason Video would be up there is his trophy in Smash, otherwise Isaac is much more popular than him. Shovel Knight is relatively new so I'm not sure about him... |
| | | OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 2:32 pm | |
| Bit.Trip Series -Bit.Trip Beat -Bit.Trip Core -Bit.Trip Void -Bit.Trip Runner -Bit.Trip Fate -Bit.Trip Flux -Runner2
Binding of Isaac Series -Binding of Isaac -Binding of Isaac Rebirth
Ummm... |
| | | Lego Shaq
1379
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 4:19 pm | |
| - Roy wrote:
- I don't consider Shantae an indie character anymore. Wayforward has been around long enough and done enough stuff to not be that anymore. It's kind of like calling Bayonetta an indie character.
I'm not sure you understand that Binding of Isaac had a remake a year back? Plus DLC for both the original and the remake. It's not like he just suddenly shot back into popularity.
As for why he's on the New 3DS, there's the fact that it's a twin-stick shooter and thus needed 2 control sicks. It's taking advantage of the hardware, and would have been on the regular 3DS otherwise.
I'd say that Isaac might be below Quote, but he's on par if not above Commander Video. The only reason Video would be up there is his trophy in Smash, otherwise Isaac is much more popular than him. Shovel Knight is relatively new so I'm not sure about him... Actually did not realize he got a remake A big factor for Crusade 3rd party characters, yes, is popularity, but as proven as Ristar, that's not all. Video's huge Nintendo relevance and boosted popularity, alongside the honor of first indie repped in Smash somehow, REALLY helps him out. - OmegaSteve777 wrote:
- Bit.Trip Series
-Bit.Trip Beat -Bit.Trip Core -Bit.Trip Void -Bit.Trip Runner -Bit.Trip Fate -Bit.Trip Flux -Runner2
Binding of Isaac Series -Binding of Isaac -Binding of Isaac Rebirth
Ummm... busted |
| | | Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 4:44 pm | |
| - Lego Shaq wrote:
- A big factor for Crusade 3rd party characters, yes, is popularity, but as proven as Ristar, that's not all. Video's huge Nintendo relevance and boosted popularity, alongside the honor of first indie repped in Smash somehow, REALLY helps him out.
- OmegaSteve777 wrote:
- Bit.Trip Series
-Bit.Trip Beat -Bit.Trip Core -Bit.Trip Void -Bit.Trip Runner -Bit.Trip Fate -Bit.Trip Flux -Runner2
Binding of Isaac Series -Binding of Isaac -Binding of Isaac Rebirth
Ummm... busted I struggle to find Bit Trip's popularity, and I'm not sure i see the moveset potential. If you want to go ahead and make a topic for him fine. I find it hard to call any of those Bit.Trip games a full game (considering you need the first 6 to even be sold as a single game)... and number of games doesn't really matter ya know. Ristar only has one. Though I'm not sure Ristar is the best example... considering he's really only in the game because of the old dev's bias. Pulseman was almost in the game too, and he has even less relevence. ... On the other hand, how important is Nintendo relevence? This is is a fan game - as long as the character has been on a Nintendo platform (and if not, we're probably limiting those - See Sly and Steve), is there really an issue with picking the most popular ones? Pretty much, this discussion boils down to Isaac being more popular vs Video having a trophy in Smash. |
| | | OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 4:47 pm | |
| Meh, I'll just leave this to the devs at this point. I don't care if Isaac gets in or not, so best of luck to you who want him. |
| | | Lego Shaq
1379
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Thu Sep 17, 2015 5:37 pm | |
| - Roy wrote:
- Lego Shaq wrote:
- A big factor for Crusade 3rd party characters, yes, is popularity, but as proven as Ristar, that's not all. Video's huge Nintendo relevance and boosted popularity, alongside the honor of first indie repped in Smash somehow, REALLY helps him out.
- OmegaSteve777 wrote:
- Bit.Trip Series
-Bit.Trip Beat -Bit.Trip Core -Bit.Trip Void -Bit.Trip Runner -Bit.Trip Fate -Bit.Trip Flux -Runner2
Binding of Isaac Series -Binding of Isaac -Binding of Isaac Rebirth
Ummm... busted I struggle to find Bit Trip's popularity, and I'm not sure i see the moveset potential. If you want to go ahead and make a topic for him fine.
I find it hard to call any of those Bit.Trip games a full game (considering you need the first 6 to even be sold as a single game)... and number of games doesn't really matter ya know. Ristar only has one. Though I'm not sure Ristar is the best example... considering he's really only in the game because of the old dev's bias. Pulseman was almost in the game too, and he has even less relevence. ... On the other hand, how important is Nintendo relevence? This is is a fan game - as long as the character has been on a Nintendo platform (and if not, we're probably limiting those - See Sly and Steve), is there really an issue with picking the most popular ones?
Pretty much, this discussion boils down to Isaac being more popular vs Video having a trophy in Smash. "Throughout the series, the Bit.Trip games have enjoyed positive critical reception." All average scores are above 75% The Binding of Isaac received generally favorable reviews from game critics. On the review aggregator GameRankings, the game has an average score of 84.89%, based on 19 reviews.[12] On Metacritic, the game has an average of 84 out of 100 based on 30 reviews. Nearly all of Bit Trips games come within 6% of GameRankings Isaac review. Bit Trip is quite popular. We just gave a baby an entire moveset, Commander Video has the same potential as well. Also, I don't really want Commander Video, so I don't plan to make a thread. It's really up to the devs as Steve said. |
| | | Naughty Ottsel Level 5 CPU
328 Vanillogic
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Fri Sep 18, 2015 9:01 pm | |
| - Lego Shaq wrote:
- Actually did not realize he got a remake
What did you think Binding of Isaac: Rebirth was? I have to give Roy kudos; I feel he sorta defused this debate, while I'd have just kept aggressively defending Isaac. Though, I'd like to get my last few points out before joining in on "whatevs, it's up to the devs" On the point of him being a baby, which I'm not sure you're serious about being a con, he's implied to be at least 5, and Kirby and Ristar are potentially in that age range (moreso Kirby), and Tails is only 11, at the oldest, and 8 at the youngest. Plus Pichu is literally baby Pikachu. Also, just to put it out there, Isaac is on Wii U as well. PC, 3DS, and Wii U. Sound familiar? As far as Making Commander Video a character, I think it'd be interesting to do something with his mid-air floating dash thing, but he's got, like, no actual attacks, to my knowledge, to draw a whole moveset from. Same problem as Meat Boy (minus the lack of relevancy): massive popularity, little to make a moveset out of. BIT.TRIP Saga + BIT.TRIP Runner 2 combined have less depth than the original Binding of Isaac, prior to any updates. Still good games, but nowhere near the amount of effort and time put in that BoI, BoI: Wrath of the Lamb Update, BoI: ReBirth, and BoI: ReBirth: Afterbirth Update had. In fact, those updates alone probably had as much content as the BIT.TRIP games. Okay, I'm done. In the end, it's all up to the devs. |
| | | OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Fri Sep 18, 2015 9:08 pm | |
| Sometimes we gotta remember that we have a lot of characters that don't do much in their games. I mean, we have: Mach Rider-A guy who shoots while riding a bike. Ice Climbers-Guys that swing their hammers around and jump. R.O.B.-I think he can hold things and turn around. Duck Hunt Dog-Laughs. That's it.
So making a moveset for Commander Video wouldn't be that bad. |
| | | Lego Shaq
1379
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Fri Sep 18, 2015 9:13 pm | |
| - Naughty Ottsel wrote:
- Lego Shaq wrote:
- Actually did not realize he got a remake
What did you think Binding of Isaac: Rebirth was?
I have to give Roy kudos; I feel he sorta defused this debate, while I'd have just kept aggressively defending Isaac. Though, I'd like to get my last few points out before joining in on "whatevs, it's up to the devs"
On the point of him being a baby, which I'm not sure you're serious about being a con, he's implied to be at least 5, and Kirby and Ristar are potentially in that age range (moreso Kirby), and Tails is only 11, at the oldest, and 8 at the youngest. Plus Pichu is literally baby Pikachu.
Also, just to put it out there, Isaac is on Wii U as well. PC, 3DS, and Wii U. Sound familiar?
As far as Making Commander Video a character, I think it'd be interesting to do something with his mid-air floating dash thing, but he's got, like, no actual attacks, to my knowledge, to draw a whole moveset from. Same problem as Meat Boy (minus the lack of relevancy): massive popularity, little to make a moveset out of. BIT.TRIP Saga + BIT.TRIP Runner 2 combined have less depth than the original Binding of Isaac, prior to any updates. Still good games, but nowhere near the amount of effort and time put in that BoI, BoI: Wrath of the Lamb Update, BoI: ReBirth, and BoI: ReBirth: Afterbirth Update had. In fact, those updates alone probably had as much content as the BIT.TRIP games.
Okay, I'm done. In the end, it's all up to the devs. I assumed it was just a DLC add-on. I did not say it was a con. I was just saying that if we can give someone who, physically, looks like a baby and acts like one a moveset we can give Commander Video a moveset. Pichu is a Pokemon with moves and a veteran of Smash. There's no need to degrade the work put into BIT.TRIP to give Isaac more value. BIT.TRIP isn't supposed to be on the level of Isaac; it's a rhythm game. But yes it's up to the devs. |
| | | Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Fri Sep 18, 2015 9:21 pm | |
| Reviews =/= popularity. Ok so Bit Trip and Isaac have comparable reviews... but not important.
As for a baby having an entire moveset, Isaac has scythes, bombs, ball and chain, lasers, knife, companions, flies, spiders, scissors, missiles, flask of holy water, poop, flaming candles, pills, cards... among other things. Unless you were talking about Baby Bros?
I honestly don't know what Commander Video can do. I thought his game was just an endless runner where he can float ala Peach? Using moves from the other Bit Trip games could work, but I'm not exactly sure what they are... |
| | | OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Fri Sep 18, 2015 9:53 pm | |
| Didn't I just say that it doesn't matter what a character has done in their games? We could a moveset for the staircase in Mario 64 if we tried. |
| | | TaXMaN Level 6 CPU
689
| Subject: Re: Isaac (The Binding of Isaac) Discussion: BibleThump [Early Access Squirt] Sat Sep 19, 2015 2:07 am | |
| - OmegaSteve777 wrote:
- Sometimes we gotta remember that we have a lot of characters that don't do much in their games. I mean, we have:
Mach Rider-A guy who shoots while riding a bike. Ice Climbers-Guys that swing their hammers around and jump. R.O.B.-I think he can hold things and turn around. Duck Hunt Dog-Laughs. That's it.
So making a moveset for Commander Video wouldn't be that bad. Obviously we would have to draw a line somewhere. We don't want to fill the roster with characters that can only do like 1 thing in their games, especially when there's so much more actual fighters to choose from. |
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