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Smash King
Smash King
Smash King

  8734
  EJ88201

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PostSubject: Mewtwo Discussion   Mewtwo Discussion EmptyThu Oct 02, 2014 12:21 am


Discuss, share opinions, ideas, etc. about Mewtwo.
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Falcon8r

Falcon8r

  787

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyMon Oct 13, 2014 6:44 pm

Dude, Mewtwo is crazy in this version. He has an amazing recovery, godlike wavedash, and can KO with Up Throw at 74% on Mario! Hands-down the best throw for KOs in the game from what I have seen.
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Perfect Hell

Perfect Hell

  8837

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyMon Oct 13, 2014 8:00 pm

Combo game is a bit lacking though, and his mobility outside wavedash is awful. Also his float horizontal speed is slower than previous versions, so a mis-spaced back air can actually be punished in this version. He now relies very heavily on his wavedash for approaching grabs and smash attacks, hoping to get off early kills with his powerful throws and smashes. He lives a long time and he kills early, but his spacing isnt the best and he's a heavyweight in this game so he eats combos hard. Up throw might need a nerf now that you mention it, 74 is a bit crazy even for the intended kill move purpose.

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Perfect Hell

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Spoon300
Level 4 CPU


  152

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyWed Nov 05, 2014 9:13 pm

Sm4sh confirmed him as DLC, Thus a Mega Evolution being his Final Smash is Neigh Inevitable. But don't worry, I have a plan for that in the Suggestion forums under Smash Meter Tweaks.
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TaXMaN
Level 6 CPU
TaXMaN

  PAC-MAN
  689

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyThu Nov 06, 2014 1:39 am

Spoon300 wrote:
Sm4sh confirmed him as DLC, Thus a Mega Evolution being his Final Smash is Neigh Inevitable. But don't worry, I have a plan for that in the Suggestion forums under Smash Meter Tweaks.
I think mega evolutions must be kept away as far as possible from Crusade's current pokemon reps.
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Slissith

Slissith

  2277
  ( ͡~ ͜ʖ ͡°)

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyThu Nov 06, 2014 5:33 am

TaXMaN wrote:
Spoon300 wrote:
Sm4sh confirmed him as DLC, Thus a Mega Evolution being his Final Smash is Neigh Inevitable. But don't worry, I have a plan for that in the Suggestion forums under Smash Meter Tweaks.
I think mega evolutions must be kept away as far as possible from Crusade's current pokemon reps.

Agreed. While I do not despise Mega Evolutions, I kinda find them uninspired and flavorless as final smashes. We have enough transformations already. No need add transformations which basically are enhanced versions of the same pokemon. At least forms like Porky and Pikachu's Thunder Ball are interesting.
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TSF.Strife
Level 3 CPU
TSF.Strife

  93
  WulfenGale

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyFri Sep 04, 2015 3:17 am

Is Mewtwo's low float supposed to be really high?
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TSF.Strife
Level 3 CPU
TSF.Strife

  93
  WulfenGale

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyMon Oct 12, 2015 2:04 pm

Double post, I know, please don't kill me.

I'm writing a Mewtwo guide, and I was wondering if anyone had any ideas regarding certain Mewtwo matchups for my guide? Additionally, I wanted to know if Mewtwo was heavier in this game?
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Perfect Hell

Perfect Hell

  8837

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyMon Oct 12, 2015 11:01 pm

Float heights have been fixed in 0.9.1 upcoming.
Mewtwo is heavy in Crusade.

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ShadowKing
Level 1 CPU
ShadowKing

  1

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyTue Feb 23, 2016 6:10 pm

(Im new)
Mewtwo does have tons of combos and tbh he feels like his PM version but still mewtwo is for sure top tier Razz
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TSF.Strife
Level 3 CPU
TSF.Strife

  93
  WulfenGale

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyMon Feb 29, 2016 5:32 am

ShadowKing wrote:
(Im new)
Mewtwo does have tons of combos and tbh he feels like his PM version but still mewtwo is for sure top tier Razz
Nope. He's a heavyweight and his float doesn't work properly. He also lost his previously amazing back air and his KO power can be kinda inconsistent due to certain finishers having trouble landing due to small hitboxes and his pretty bad grab range. His DThrow isn't great for chaingrabs and generally, he's got a bit more of a problem recovering due to the air speed and teleport nerfs.

He's not top tier, but at worst I'd say he's mid tier. This version, I'd put him at upper-mid tier.
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King Proto
Level 5 CPU
King Proto

  427
  ProtoBlur

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptyTue May 10, 2016 4:43 am

I like Mewtwo in general, but will his tail be longer in the future? In the current version, it reaches just barley in front of him.
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Azziedood101
Level 1 CPU


  Sonic
  3
  N/A

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptySun Nov 25, 2018 4:03 am

Maybe get rid of float since many of his tools are great. Floating at ledge and nairing could be a nightmare. Beside mewtwo has many mixups to his recovery already such as side b teleport and shadow ball. Also some people have school laptops so their keyboards can't register enough buttons to do what they want whilst floating. *Cough* Me...
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crazybark
Level 4 CPU
crazybark

  Klonoa
  230
  crazybark

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PostSubject: Re: Mewtwo Discussion   Mewtwo Discussion EmptySun Feb 24, 2019 12:26 pm

then dont float?
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