Paper Mario  BklTYr4

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Magnus_Grappe_IV
Level 1 CPU
Magnus_Grappe_IV

  Ganondorf
  4

Paper Mario  Empty
PostSubject: Paper Mario    Paper Mario  EmptySat Dec 22, 2018 9:50 pm

Paper Mario  Latest?cb=20161118183505&path-prefix=es


This is my first character Suggestion, I'm using a template that I found in the forum

Origin: Paper Mario specifically from Thousand-Year Door

I know there's already a mario and a Doc, but c'mon we have several ryu versions in the game

Why should they be included?

It would be interesting, and I like Mario's RPG, so I'd like to see it in the game

Moveset:

-Normals:
--Neutral Combo: 2 blows with his fists and at the end a blow with the wood hammer,

--Side Tilt: fast blow with the wood hammer

--Up Tilt: jump and blow with his fists, like when he hits a block in classic games

--Down Tilt: kick with the foot

--Dash Attack: Spin Dash
Paper Mario  PMSpin_dash


-Smashes:
--Up Smash: Blow with the Ice Smash, can freeze
Paper Mario  Ice_Smash


--Side Smash: throws his hammer
https://www.mariowiki.com/Hammer_Throw_(badge)


--Down Smash: Blow with the Quake Hammer
Paper Mario  Quake_Hammer
https://www.mariowiki.com/Quake_Hammer



-Aerials:
--Neutral Air: spin horizontally with his wood hammer

--Forward Air: gives a blow with his super hammer to down direction this attack causes a Meteor smash

--Back Air: Kick in the air

- Up Air: puch up

-Down Air: with his super boots he make a Ground Pound
Paper Mario  SM3DL-Mario_Ground_Pound_Artwork
https://www.mariowiki.com/Super_Boots


-Specials:
--Neutral Special (Hammer Charge): keep the button pressed to charge the hammer to the maximum and transform it into the ultra hammer to get a strong blow

First hammer charge from 0% at 49% - weak blow
Paper Mario  Pm_itm_hammer1

if you charge the hammer to 50% the hammer transform into super hammer - medium blow
Paper Mario  Pm_itm_hammer2

if you charge the super hammer to 100%(Max) the super hammer transform into ultra hammer - Strong blow
Paper Mario  Pm_itm_hammer3



--Side Special (paper plane): he transforms himself into a paper airplane, this can also be used to return to the battlefield
Paper Mario  PMTTYD_Mario_airplane



--Down Special (Fire Drive):
Paper Mario  Fire_Drive
the attack is near the end of the video and the video speaks for itself




--Up Special (Spring Jump): Mario does the spring jump, can be used to return to the battlefield
Paper Mario  PMTTYD_Spring_Jump




-Grabs
--Pummel: kicks

--Forward Throw: blow with his wood hammer

--Back Throw: basic throw with his hands

--Down Throw: with his super boots he make a Ground Pound (again)

--Up Throw: blow with his ultra hammer

-Final Smash (summon some crystal star): I dont think in any specific star, although my favorite is the supernova


-Taunts:
--Up Taunt: jumping
Paper Mario  Cfbf0837d49f6f12a14ec8af17ebb6f30c1a8038_hq

--Side Taunt: movement when mario is using an item
Paper Mario  Paper_Mario

--Down Taunt: thinking
Paper Mario  Flat,1000x1000,075,f

-Victory:
Paper Mario  TTYDStarPoints

sorry if I have orthography errors, English is not my language
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Athorment

Athorment

  Ganondorf
  434
  Athorment

Paper Mario  Empty
PostSubject: Re: Paper Mario    Paper Mario  EmptyTue Dec 25, 2018 2:23 pm

Thanks for not focusing entirely on his paper partners alone..... that said, 3 of the 5 games had partners, so this moveset is missing some representation of them.

Also, this thread already exists
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http://athorment.deviantart.com/
 
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