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Smash King Smash King
8744 EJ88201
| Subject: Lucas Discussion Thu Oct 02, 2014 12:18 am | |
| Discuss, share opinions, ideas, etc. about Lucas.
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Trycense Level 1 CPU
1
| Subject: Re: Lucas Discussion Fri Mar 06, 2015 11:30 am | |
| Lucas is forced to Double Jump Cancel (for example: I can't do a rising bair after double jumping) which I'm certain is a bug since Ness' works fine.
Lucas' PK Thunder should really work and feel like it does in the Brawl/PM. Smash Flash 2 has PK Thunder working like it has in all Smash games, the thunder ball release time, angle, and speed. The current PK Thunder feels pretty terrible, if you mess around with the official titles or Smash Flash 2 you should be able to tell the difference pretty easily. Being a Ness/Lucas main in pretty much every Smash title I've mastered the art of PK Thunder recovery. That being said I couldn't recover if my life depended on it in Crusade.
I'm don't know how Crusade Lucas' side-b and down b are suppose to work, most of the time I can't follow up anything. |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: Lucas Discussion Fri Mar 06, 2015 2:12 pm | |
| - Trycense wrote:
- Lucas is forced to Double Jump Cancel (for example: I can't do a rising bair after double jumping) which I'm certain is a bug since Ness' works fine.
Lucas' PK Thunder should really work and feel like it does in the Brawl/PM. Smash Flash 2 has PK Thunder working like it has in all Smash games, the thunder ball release time, angle, and speed. The current PK Thunder feels pretty terrible, if you mess around with the official titles or Smash Flash 2 you should be able to tell the difference pretty easily. Being a Ness/Lucas main in pretty much every Smash title I've mastered the art of PK Thunder recovery. That being said I couldn't recover if my life depended on it in Crusade.
I'm don't know how Crusade Lucas' side-b and down b are suppose to work, most of the time I can't follow up anything. Lucas was "de-semi-cloned" from Ness. Lucas' side and down specials have been replaced with PK Paralysis (I think that's the name) and PK Ground respectively. The side special has short range, but it stuns foes on contact. PK Ground buries opponents into the ground. |
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Perfect Hell
8837
| Subject: Re: Lucas Discussion Fri Mar 06, 2015 3:02 pm | |
| These issues have been ironed out for the next update |
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Hakma Level 1 CPU
8 N/A
| Subject: Re: Lucas Discussion Wed Aug 05, 2015 11:08 pm | |
| It kinda bothers me how small his dsmash's hitbox is and his grab is terrible too. Well he is top tier so atleast. |
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armatage Level 3 CPU
69 [i]N/A[/i]
| Subject: Re: Lucas Discussion Thu Aug 06, 2015 8:52 am | |
| when uh, is the next update going public?
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Dustination
2812 Dustination
| Subject: Re: Lucas Discussion Thu Aug 06, 2015 4:54 pm | |
| Why are you asking on the Lucas thread |
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Mikael_Fernandes Level 3 CPU
68 N/A
| Subject: Re: Lucas Discussion Fri Aug 28, 2015 6:15 pm | |
| can somebody explain to me how lucas's side and down special works? i'm really not understanding it and i'm not finding any use to it (i miss pk fire and pk magnet ) |
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Sean_McMuffin Level 4 CPU
175 EnderSean311
| Subject: Re: Lucas Discussion Fri Jan 22, 2016 10:36 am | |
| Lucas' character is extremely well made and represents his M3 appearance very well. Although one thing that needs to be changed is his grab range. It's so much shorter than in actual Smash that it doesn't even feel like the grab is any longer than any other. character. One Lucas' PK Thunder is fixed in th next update and his grab is changed, Lucas will be one of th more complete characters in the roster. |
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Nix~ Level 4 CPU
229 N/A
| Subject: Re: Lucas Discussion Thu Aug 11, 2016 4:07 pm | |
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wheeled_tank Level 6 CPU
603 wheeled_tank
| Subject: Re: Lucas Discussion Thu Aug 11, 2016 4:35 pm | |
| It is a Power-up move that makes attacks utilizing PK stronger (at least his Up-Smash). A similar ability appears in his Project M Moveset |
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Kirb-Star Level 3 CPU
57 N/A
| Subject: Re: Lucas Discussion Thu Aug 11, 2016 6:23 pm | |
| He should have an alt where you could use his Brawl/Smash 4 moves, I'm not too much of a fan of his current moveset despite being more canon. |
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Broke The Screeen Level 3 CPU
77 N/A
| Subject: Re: Lucas Discussion Fri Aug 12, 2016 1:21 am | |
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Xalciss Level 4 CPU
148
| Subject: Re: Lucas Discussion Fri Aug 19, 2016 1:53 pm | |
| Lucas is TOO FUCKING STRONG.
That is all. |
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Nix~ Level 4 CPU
229 N/A
| Subject: Re: Lucas Discussion Fri Aug 19, 2016 7:43 pm | |
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Xalciss Level 4 CPU
148
| Subject: Re: Lucas Discussion Sun Aug 21, 2016 10:12 pm | |
| But in all seriousness..
His neutral b gives way too huge an advantage with absolutely no drawbacks. He gets the speed of light weight character combined with the power comparable to that of ganondorf which makes him extremely difficult to fight. In just a couple hits I'm in KO percentage range.
Also his Neutral air is very spammy since it can't be escaped easily due to a long-ish hit lag to a standing opponent. It's not something I can't deal with, just a small gripe.
Lucas is already powerful as it is, maybe even more so than Ness but the chargeup move feels excessive if anything.
Unfortunately, I know almost nothing of Mother to suggest a proper replacement. I leave that to the franchise experts. |
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Kirb-Star Level 3 CPU
57 N/A
| Subject: Re: Lucas Discussion Mon Aug 22, 2016 5:54 pm | |
| His Smash Attacks are already good enough without the PK Power Up, PK Freeze would be a lot better honestly. It's not like we're getting Paula or Kumatora in the game so there's really no reason for their removal (considering Ness and Lucas are meant to represent their games and not so much their characters in those games) |
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Ajtkg Level 2 CPU
43
| Subject: Re: Lucas Discussion Fri Nov 17, 2017 3:38 pm | |
| Lucas grab really needs to be long like if you look up lucas movset on ssb4 and compare it to ssbc you'll see the difference, Also good idea Kirb-Star about the alt thing. |
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Ajtkg Level 2 CPU
43
| Subject: Re: Lucas Discussion Mon Dec 04, 2017 4:47 pm | |
| Also could lucas final smash be pk-love , It's lucas best move in the game. |
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Ajtkg Level 2 CPU
43
| Subject: Re: Lucas Discussion Mon Dec 04, 2017 4:48 pm | |
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Braystar Level 7 CPU
1231 N/A
| Subject: Re: Lucas Discussion Tue Dec 05, 2017 9:55 pm | |
| Edit button exists for a reason But that post count ain't gonna raise itself But yes, PK Love would be more accurate to the character |
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TheGameZpro3 Level 1 CPU
2
| Subject: Re: Lucas Discussion Wed Feb 07, 2018 7:18 pm | |
| Can ya'll plz add a option to make Lucas Crusade (Default) and Wii U option, no offensive to you developers, I know ya'll work hard to make a great game, but i honestly just don't like Crusade's Lucas. I liked it when his down smash so big it could stop people from recovering, when the split second happen to bury my opponent and follow up with N-Airs. the Snake pushed opponents, not mid air grab, I prefer PK Freeze than our new Neutral special, and liked our PK fire, instead of new PK freeze, and again, no offense, but I really dislike the new Down Special, if you can add Wii U Lucas, and Keep Crusade Lucas for people who like it, that would make me really happy If your reading it and considering it, than thanks for your hard work still. - A Lucas main since brawl |
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| Subject: Re: Lucas Discussion | |
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