| 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? | |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Tue Sep 03, 2013 5:32 pm | |
| - NZMikeMan214 wrote:
- Yeah,I do agree with what Smash King was saying. 6-Players is more than enough and he was correct about how 6-player matches would cause more lag than less than 6-player matches. Even in the future I feel like it should be kept at 6-players at max. One interesting fact is that there is a SSF2 player who thought that the new 6-Player thing was stupid but when he played the game himself he actually enjoyed it if you told him this he would definitely think that this would be plain ridiculous.
Yeah, I understand......I'm past it already. I liked the more reasonable responses he brought up and others rather than the "What I Don't want" route which is irrelevant in a case like this. 6 players for this type of game is still a huge achievement.........According to you guys and the lag.....Do you think it's going to get removed? or maybe the lag can be resolved? |
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UltraMikeManTheBo$$ Level 4 CPU
102
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Tue Sep 03, 2013 6:22 pm | |
| - mikeyn1gm wrote:
- NZMikeMan214 wrote:
- Yeah,I do agree with what Smash King was saying. 6-Players is more than enough and he was correct about how 6-player matches would cause more lag than less than 6-player matches. Even in the future I feel like it should be kept at 6-players at max. One interesting fact is that there is a SSF2 player who thought that the new 6-Player thing was stupid but when he played the game himself he actually enjoyed it if you told him this he would definitely think that this would be plain ridiculous.
Yeah, I understand......I'm past it already. I liked the more reasonable responses he brought up and others rather than the "What I Don't want" route which is irrelevant in a case like this.
6 players for this type of game is still a huge achievement.........According to you guys and the lag.....Do you think it's going to get removed? or maybe the lag can be resolved? They probably will fix it in the full demo as for lag. |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Tue Sep 03, 2013 7:19 pm | |
| oh ok then......this has been a great talk dudes =D |
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Guest Guest
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 7:10 am | |
| Why are there so many god damn mikes on this forum jfc |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 9:42 am | |
| - white person wrote:
- Why are there so many god damn mikes on this forum jfc
lmao no idea |
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Guest Guest
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 9:48 am | |
| Project Crusade Community: Unnecessary Arguments & People Named Mike |
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Slissith
2277 ( ͡~ ͜ʖ ͡°)
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 10:08 am | |
| - NZMikeMan214 wrote:
- mikeyn1gm wrote:
- NZMikeMan214 wrote:
- Yeah,I do agree with what Smash King was saying. 6-Players is more than enough and he was correct about how 6-player matches would cause more lag than less than 6-player matches. Even in the future I feel like it should be kept at 6-players at max. One interesting fact is that there is a SSF2 player who thought that the new 6-Player thing was stupid but when he played the game himself he actually enjoyed it if you told him this he would definitely think that this would be plain ridiculous.
Yeah, I understand......I'm past it already. I liked the more reasonable responses he brought up and others rather than the "What I Don't want" route which is irrelevant in a case like this.
6 players for this type of game is still a huge achievement.........According to you guys and the lag.....Do you think it's going to get removed? or maybe the lag can be resolved? They probably will fix it in the full demo as for lag. Crusade is being ported to Game Maker Studio, which uses a compiled implementation. Therefore, any game coded on Game Maker Studio would run faster than say, in 8. That may or may not solve the problem, however. |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 11:14 am | |
| - Slissith wrote:
- NZMikeMan214 wrote:
- mikeyn1gm wrote:
- NZMikeMan214 wrote:
- Yeah,I do agree with what Smash King was saying. 6-Players is more than enough and he was correct about how 6-player matches would cause more lag than less than 6-player matches. Even in the future I feel like it should be kept at 6-players at max. One interesting fact is that there is a SSF2 player who thought that the new 6-Player thing was stupid but when he played the game himself he actually enjoyed it if you told him this he would definitely think that this would be plain ridiculous.
Yeah, I understand......I'm past it already. I liked the more reasonable responses he brought up and others rather than the "What I Don't want" route which is irrelevant in a case like this.
6 players for this type of game is still a huge achievement.........According to you guys and the lag.....Do you think it's going to get removed? or maybe the lag can be resolved? They probably will fix it in the full demo as for lag. Crusade is being ported to Game Maker Studio, which uses a compiled implementation. Therefore, any game coded on Game Maker Studio would run faster than say, in 8. That may or may not solve the problem, however. hmm......I wonder if that would make the game more tolerable for my laptop @white person lol well technically i'm a "mikey" not a "mike" xD |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 12:24 pm | |
| - mikeyn1gm wrote:
- Slissith wrote:
- NZMikeMan214 wrote:
- mikeyn1gm wrote:
- NZMikeMan214 wrote:
- Yeah,I do agree with what Smash King was saying. 6-Players is more than enough and he was correct about how 6-player matches would cause more lag than less than 6-player matches. Even in the future I feel like it should be kept at 6-players at max. One interesting fact is that there is a SSF2 player who thought that the new 6-Player thing was stupid but when he played the game himself he actually enjoyed it if you told him this he would definitely think that this would be plain ridiculous.
Yeah, I understand......I'm past it already. I liked the more reasonable responses he brought up and others rather than the "What I Don't want" route which is irrelevant in a case like this.
6 players for this type of game is still a huge achievement.........According to you guys and the lag.....Do you think it's going to get removed? or maybe the lag can be resolved? They probably will fix it in the full demo as for lag. Crusade is being ported to Game Maker Studio, which uses a compiled implementation. Therefore, any game coded on Game Maker Studio would run faster than say, in 8. That may or may not solve the problem, however. hmm......I wonder if that would make the game more tolerable for my laptop
@white person lol well technically i'm a "mikey" not a "mike" xD That technically means you're a Mike. |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 12:40 pm | |
| - C_Mill24 wrote:
- mikeyn1gm wrote:
- Slissith wrote:
- NZMikeMan214 wrote:
- mikeyn1gm wrote:
- NZMikeMan214 wrote:
- Yeah,I do agree with what Smash King was saying. 6-Players is more than enough and he was correct about how 6-player matches would cause more lag than less than 6-player matches. Even in the future I feel like it should be kept at 6-players at max. One interesting fact is that there is a SSF2 player who thought that the new 6-Player thing was stupid but when he played the game himself he actually enjoyed it if you told him this he would definitely think that this would be plain ridiculous.
Yeah, I understand......I'm past it already. I liked the more reasonable responses he brought up and others rather than the "What I Don't want" route which is irrelevant in a case like this.
6 players for this type of game is still a huge achievement.........According to you guys and the lag.....Do you think it's going to get removed? or maybe the lag can be resolved? They probably will fix it in the full demo as for lag. Crusade is being ported to Game Maker Studio, which uses a compiled implementation. Therefore, any game coded on Game Maker Studio would run faster than say, in 8. That may or may not solve the problem, however. hmm......I wonder if that would make the game more tolerable for my laptop
@white person lol well technically i'm a "mikey" not a "mike" xD That technically means you're a Mike. Oh ok then....cuz that actually isn't my nickname lol |
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UltraMikeManTheBo$$ Level 4 CPU
102
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Wed Sep 04, 2013 4:38 pm | |
| - Slissith wrote:
- NZMikeMan214 wrote:
- mikeyn1gm wrote:
- NZMikeMan214 wrote:
- Yeah,I do agree with what Smash King was saying. 6-Players is more than enough and he was correct about how 6-player matches would cause more lag than less than 6-player matches. Even in the future I feel like it should be kept at 6-players at max. One interesting fact is that there is a SSF2 player who thought that the new 6-Player thing was stupid but when he played the game himself he actually enjoyed it if you told him this he would definitely think that this would be plain ridiculous.
Yeah, I understand......I'm past it already. I liked the more reasonable responses he brought up and others rather than the "What I Don't want" route which is irrelevant in a case like this.
6 players for this type of game is still a huge achievement.........According to you guys and the lag.....Do you think it's going to get removed? or maybe the lag can be resolved? They probably will fix it in the full demo as for lag. Crusade is being ported to Game Maker Studio, which uses a compiled implementation. Therefore, any game coded on Game Maker Studio would run faster than say, in 8. That may or may not solve the problem, however. Oh,so they are fixing lag as we speak? |
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sluigi123 Level 3 CPU
84 Sluigi123
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Fri Sep 06, 2013 3:39 pm | |
| 6 is fine overall. I like the gameplay as well, but why 8? If you add 2 more characters, this game's next demo will be in another year or so. Also there's online limitations. Everyone wants to face people online against each other. I do like the option of changing the quality of the game, for those people with lagging problems. We got 6 players, but we don't need 8 players. Period. Not trying to be mean, but trying to make it very simple, and very clearly. |
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sluigi123 Level 3 CPU
84 Sluigi123
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Fri Sep 06, 2013 3:39 pm | |
| 6 is fine overall. I like the gameplay as well, but why 8? If you add 2 more characters, this game's next demo will be in another year or so. Also there's online limitations. Everyone wants to face people online against each other. I do like the option of changing the quality of the game, for those people with lagging problems. We got 6 players, but we don't need 8 players. Period. Not trying to be mean, but trying to make it very simple, and very clearly. |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Fri Sep 06, 2013 4:21 pm | |
| - sluigi123 wrote:
- 6 is fine overall. I like the gameplay as well, but why 8? If you add 2 more characters, this game's next demo will be in another year or so. Also there's online limitations. Everyone wants to face people online against each other. I do like the option of changing the quality of the game, for those people with lagging problems.
We got 6 players, but we don't need 8 players. Period.
Not trying to be mean, but trying to make it very simple, and very clearly. We are all passed this already......The suggestion also wasn't an immediate one. Please have a look at the other suggestions that still lack discussion if you want to |
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♠ Ace ♠ Level 4 CPU
220
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Fri Sep 06, 2013 5:43 pm | |
| Can we do 6.5 player instead |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Fri Sep 06, 2013 10:38 pm | |
| - ~Ace~ wrote:
- Can we do 6.5 player instead
6.5??? |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sat Sep 07, 2013 5:53 am | |
| - ~Ace~ wrote:
- Can we do 6.5 player instead
Yeah cool ; ) |
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Slissith
2277 ( ͡~ ͜ʖ ͡°)
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sat Sep 07, 2013 6:54 am | |
| How to have 8 characters:
- Have 4 players.
- Have each one select Ice Climbers.
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Nohrian Sadist
560 cheezetime
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sat Sep 07, 2013 7:19 am | |
| or 1 olimar and other character of your choice. |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sat Sep 07, 2013 8:30 am | |
| Lmao....I don't get the joke with Olimar though |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sat Sep 07, 2013 8:37 am | |
| - mikeyn1gm wrote:
- Lmao....I don't get the joke with Olimar though
It's Olimar, his 6 Pikmin on field, and one other character. |
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Super Smash Bros Crusade Administrator
4179
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sat Sep 07, 2013 11:45 am | |
| if you can't do two players without the game lagging why do you want support for up to 8 |
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UltraMikeManTheBo$$ Level 4 CPU
102
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sat Sep 07, 2013 9:49 pm | |
| - Dettadeus wrote:
- if you can't do two players without the game lagging why do you want support for up to 8
good point. |
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mikeyn1gm Level 3 CPU
78
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sun Sep 08, 2013 9:47 am | |
| - NZMikeMan214 wrote:
- Dettadeus wrote:
- if you can't do two players without the game lagging why do you want support for up to 8
good point. Whose been laggin on 2 players? |
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madam im adam Level 5 CPU
472
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sun Sep 08, 2013 10:26 am | |
| - C_Mill24 wrote:
- ~Ace~ wrote:
- Can we do 6.5 player instead
Yeah cool ; ) the joke was "yeah, cool =)" but i give you credit for remembering |
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C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Sun Sep 08, 2013 11:00 am | |
| - madam im adam wrote:
- C_Mill24 wrote:
- ~Ace~ wrote:
- Can we do 6.5 player instead
Yeah cool ; ) the joke was "yeah, cool =)" but i give you credit for remembering So it was an equal sign for the eyes. |
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Guest Guest
| Subject: Re: 6-MAN Free for all eh? Think you guys can go up to 8-MAN???? Mon Sep 09, 2013 10:13 am | |
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