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numidark
Level 1 CPU


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PostSubject: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptyThu Apr 25, 2013 3:14 am

Hello! I just discovered SSB: C and this game is really fun to play.
Pity that there is currently a Windows version while the engine GameMaker Studio enables you to export an executable for Ubuntu, so potentially all linux distributions.
Source here: http://www.insidesocialgames.com/2013/03/13/gamemaker-studio-now-supports-linux-publishing/

I would like to know if porting SSB: C was planned Linux because it is possible.

Sincerely.

A Linux-player who loves your game;)
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MercuryHg34

MercuryHg34

  3883

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptyThu Apr 25, 2013 3:33 am

We were definitely going to get a MAC version going, and Linux was a considered possibility. Hopefully this proves to be useful, having Crusade available on multiple OS's would be great.
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numidark
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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptyThu Apr 25, 2013 5:38 am

So very good news Very Happy

Any idea when that might happen?

Thank you in advance Wink
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MercuryHg34

MercuryHg34

  3883

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptyThu Apr 25, 2013 6:42 am

It probably won't happen for a while. The head developers would know better than I do anyway, so maybe one of them can estimate when it's happening.
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Super Smash Bros Crusade
Administrator
Super Smash Bros Crusade

  4179

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptyThu Apr 25, 2013 7:22 am

Having a Mac version is even in question right now. The resources available are scarce and there isn't much Mac support for some of the things Crusade needs.

You're best off emulating it through Wine on a strong computer.
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numidark
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  3

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptyThu Apr 25, 2013 10:40 am

Wine not emulate SSB:C correctly, the game turn at 5fps with the last revision of Wine.
Impossible to obtain best performance for this time.

So no, no emulating by Wine
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King Dude
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King Dude

  8

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptySun May 05, 2013 2:05 am

I'd definitely a fan of Linux gaming, but I'm not sure if we have the workforce.

To tell the truth, I think game maker is a really crummy engine to work with. It's proprietary and, quite frankly, not what I call a professional-standard game engine. Not to mention a lame user base from the looks of it.

In fact, the top thing I recommend is that we transfer all assets from SSBC to another, more competent game engine that is also Open-Source. It might be a pain in the ass in the short run, but it would certainly prove to be well worth it.

Some decent examples of alternatives include Allegro, ZenGL, and Aleph One. If were are ever going to upgrade to legitimate 3D graphics in the future, Blender and id Tech 4 also works excellent. Id Tech 4 might need some modification though, since it is designed as an FPS engine. On that note, I wonder what a First Person SSB would pan out like?...
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Doq
Level 6 CPU
Doq

  804
  Ask in 20 years.

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptySun May 05, 2013 10:14 am

numidark wrote:
Wine not emulate SSB:C correctly, the game turn at 5fps with the last revision of Wine.
Impossible to obtain best performance for this time.

So no, no emulating by Wine
Running Crusade on Linux-Wine is and has been a big project for me. I'll let you know if I've done it at a reasonable speed.
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Super Smash Bros Crusade
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Super Smash Bros Crusade

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptySun May 05, 2013 10:22 am

Werekill, one of the old old devs, would run Crusade on Wine at full speed.

He also emulates Melee in 1080p at full speed on his Linux computer.

I don't even know.
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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptySun May 05, 2013 10:33 am

Dettadeus wrote:
Werekill, one of the old old devs, would run Crusade on Wine at full speed.

He also emulates Melee in 1080p at full speed on his Linux computer.

I don't even know.
How the?
I can only run Melee at full speed on menus and low res stages with only 2 players. And even then it's only for a few seconds.
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Doq
Level 6 CPU
Doq

  804
  Ask in 20 years.

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptySun May 05, 2013 4:05 pm

BluePsychic wrote:
Dettadeus wrote:
Werekill, one of the old old devs, would run Crusade on Wine at full speed.

He also emulates Melee in 1080p at full speed on his Linux computer.

I don't even know.
How the?
I can only run Melee at full speed on menus and low res stages with only 2 players. And even then it's only for a few seconds.
Dolphin has a Linux port.
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King Dude
Level 1 CPU
King Dude

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PostSubject: Re: Linux version (GameMaker: Studio Ubuntu Export)   Linux version (GameMaker: Studio Ubuntu Export) EmptySun May 05, 2013 4:40 pm

BluePsychic wrote:
Dettadeus wrote:
Werekill, one of the old old devs, would run Crusade on Wine at full speed.

He also emulates Melee in 1080p at full speed on his Linux computer.

I don't even know.
How the?
I can only run Melee at full speed on menus and low res stages with only 2 players. And even then it's only for a few seconds.
You might need to thumb through the settings and be sure to check the dual core option. Also, Linux tends to run more efficiently than Windows.
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