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 Carl Johnson (Grand Theft Auto) Discussion

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Braystar
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Mon Feb 01, 2016 3:18 pm

I think what he meant was why not the first person from the first GTA. Who sadly isn't as merorable as the others after.
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MarioStrikerMurphy1994
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Mon Feb 01, 2016 5:05 pm

Emmm, no thanks...
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Lego Shaq



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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Mon Feb 01, 2016 5:50 pm

Everyone going "uhhh no" with no reasoning is annoying. Give your reasoning even if it's just "i dont think gta needs rep in crusade". And maybe elaborate upon that.
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TheMayMaysJack
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 6:12 am

Dustination wrote:
SP wrote:
final smash should involve following a train
And an instant loss if you don't


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Sean_McMuffin
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 10:23 am

Games like Bayonetta and Metal Gear are on thing but GTA? No.
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TaXMaN
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 10:39 am

uhhh no


On a more serious note, I'd be fine with a GTA rep. The current moveset does need to be fleshed out a bit, however. I haven't played much GTA but how about working the police into the final smash. Maybe the stage can become dark and searchlights start lighting up everywhere. If an enemy is "spotted" the police will open fire. CJ can be invulnerable during the FS and use the opportunity to knock enemies into the searchlights. This idea can be expanded on by a whole lot.


Last edited by TaXMaN on Wed Feb 03, 2016 10:00 am; edited 1 time in total
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Lego Shaq



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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 1:30 pm

Sean_McMuffin wrote:
Games like Bayonetta and Metal Gear are on thing but GTA? No.
Bayonetta, I can't argue it's very mature, but it's a very lighthearted series.
Metal Gear is quite lighthearted as well. Honestly if Nintendo got a "gritty" shooter it'd be MGS, it's very humorous and fun as well as dark and serious, so I wouldn't compare either to GTA.
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Braystar
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 4:15 pm

It's more of the fact that GTA is R (Or I think so, don't quote me on that (*Waits for Sliss or someone else to quote me)). Bayonetta and MGS are M at least. Heck, so was Skyward Sword. But the move set needs more work, plz, someone make a new one. I don't know GTA.
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SP



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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 4:22 pm

Braystar are you trolling?

if so, pretty poor attempt

if not, your facts are all wrong it's not really funny

GTA is rated M just like Bayonetta and Metal Gear, GTA isn't a film franchise
Skyward Sword is not rated M
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Braystar
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 4:26 pm

No, I'm not trolling. As I said, don't quote me. GTA isn't my type of game, so I don't know the rating. It was a guess and I thought it was R because of all the stuff in it. But Skyward Sword IS rated M where I'm from. No joke
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SP



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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 4:34 pm

It's E10+ in America, I forgot you're from Australia where games are treated differently.
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Braystar
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 6:14 pm

That's ok. I will admit I am wrong about GTA's rating.
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MarioStrikerMurphy1994
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 6:17 pm

Ok.

I don't like the idea because, simply, I don't like the GTA games...
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Braystar
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Tue Feb 02, 2016 6:18 pm

Well, it's not the best reason, but I did use that for Frisk, so...
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PostSubject: Re: Carl Johnson (Grand Theft Auto) Discussion   Today at 11:55 pm

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