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 Bub & Bob (Bubble Bobble) Discussion

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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Nov 01, 2014 12:06 pm

Bubblun (Bub) on the right and Bobblun (Bob) on the left
Bub & Bob (Bubble Bobble) Discussion Artwor11

Bubble Bobble is an arcade game by Taito, first released in 1986 and later ported to numerous home computers and game consoles. The game, starring the twin Bubble Dragons Bub and Bob, is an action-platform game in which players travel through one hundred different stages, blowing and bursting bubbles, dodging enemies and collecting a variety of items. The game became very popular and led to a long series of sequels and spin-offs. The main goal of the game is to rescue Bub and Bob's girlfriends from the Cave of Monsters. It is an early example of a game with multiple endings, which depend on the player's performance and discovery of secrets.

Unlike ice climbers can separate the two characters, while the player controls a dragon the other is controlled by ai who tried to help the player, eventhough it can attack individually they can combine their attacks


Blademasterz's Moveset:

Suggestions by BladeMasterz6
Logo suggestion : Bub & Bob (Bubble Bobble) Discussion Bubble12
Size in game (edited) : Bub & Bob (Bubble Bobble) Discussion Bubble10
Logo color in game : Bub & Bob (Bubble Bobble) Discussion Output10

Stock Head suggestion : Bub & Bob (Bubble Bobble) Discussion Bubble11

Test in game:

Skin suggestion : Bub & Bob (Bubble Bobble) Discussion Skin_b12

Zoom:

Win Theme:

Vs Theme:

Support List = 8:


Last edited by SnivyKawaii on Sat Sep 29, 2018 2:05 pm; edited 31 times in total
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Roy
Level 7 CPU
Roy

  1169
  RoyMaster4

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Nov 01, 2014 12:48 pm

A couple questions:

- What makes Bub/Bob unique? It looks as if they are simply another pair like Ice Climbers and thus don't bring anything unique to the table.
- What does switching do (down special)? If you're really controlling one and the 2nd one doesn't matter, then it's not like Ice Climbers at all (and would instead be like some people's idea for Diddy/Dixie).

Bub and Bob are fairly well-known so they probably deserve some kind of recognition, but I'm not sure this is the best way to go about it. I feel like we can look at Bust a Move for inspiration, considering their appearance there.
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Slissith

Slissith

  2277
  ( ͡~ ͜ʖ ͡°)

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Nov 01, 2014 7:45 pm

Also, this depiction of the bubble is very simplistic, I feel. Whereas in your animation it simply damages the opponent, in the original game it trapped opponents, you then had to collide with it to kill the enemy AND you could perpetually jump onto the bubble if you wished to. It can simply be made FAR more interesting than just a damaging move.

For side special, we could use that power-up from the original game that caused the player to slide across the ground in a light blue beam and kill enemies that made contact. For example if Bub/Bod uses the move while in contact with the side wall of FD, he should scale it up and continue moving.Of course, in the original game, that power-up always went downwards, but I think we could change that for crusade.

For the up special, we could have Bub/Bob go through a gap between 2 blocks (blocks like those in his levels) and appear from another gap between 2 similar blocks, symbolizing the fact that in the original game, if you fell to the bottom you appeared at the top.
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySun Mar 01, 2015 11:37 pm

I have completely renovated the moveset
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HypeConduit
Level 6 CPU
HypeConduit

  Klonoa
  873
  XMister_RatburnX

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyMon Mar 02, 2015 7:57 am

I may have mentioned it back in the character poll thread for them, but I have a high appreciation for these two. The moveset is looking pretty solid too, not to mention this could be Taito's rep.

I lend support.
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Johnny64

Johnny64

  Snake
  1272

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyMon Mar 02, 2015 11:26 pm

Support
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Blademasterz6
Level 2 CPU


  23

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: New ideas   Bub & Bob (Bubble Bobble) Discussion EmptySun Aug 16, 2015 10:16 am

I have some new ideas,

Specials

Down Special (Switch Bub/Bob)
I'm not sure but I thought an original idea, in the beginning of game you control Bub, and Bob is in background with a panel, or sitting with a button as in the game ==> Bub & Bob (Bubble Bobble) Discussion Bub_04 & Bub & Bob (Bubble Bobble) Discussion Bob_02
When you use the Special Down (only if you are on the floor), Bob becomes playable, and Bub going in background.

Bub & Bob (Bubble Bobble) Discussion 302474outputRnVOzU

For Side Special,
I will say Bub launches fire bubble that remains on the ground 2 or 3 seconds,
Bob and water bubble that slides along the ground.
Side Special:

Up Special Bub or Bob uses a giant bubbe

Up Special:

And for the neutral special, I would say as CJ, trapped as in Yoshi Egg

Special:


Smash

Maybe use the electric bubble and music for some smash

I will say Ssmash uses Electric Bubble

Side Smash:

And Up smash use the Puzzle Bubble launcher games and lead the left or right while charging.

Bub & Bob (Bubble Bobble) Discussion 233530output3cMa6k


And for the final smash, good idea, I also thought of invoking and controlling "Baron von blubba" ==> Bub & Bob (Bubble Bobble) Discussion Baron


Last edited by Blademasterz6 on Sat Aug 22, 2015 4:21 am; edited 3 times in total
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyThu Aug 20, 2015 7:08 am

Added support list
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Blademasterz6
Level 2 CPU


  23

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Aug 22, 2015 4:27 am

New originals ideas by Coshi Dragonite , I find the idea of surfing and water up to the smash musical notes rather good
New ideas:

Taunts ideas (idea by Kendulun the Kihoyu) : Bub & Bob (Bubble Bobble) Discussion Bub_01Bub & Bob (Bubble Bobble) Discussion Bob_01 , Bub & Bob (Bubble Bobble) Discussion Bam2_bub_twirly_by_xxbub_bobxx-d4dwi0g , Bub & Bob (Bubble Bobble) Discussion Random_bub_gif_1_by_xxbub_bobxx-d4dj2ia

And I think for the neutral Special, it would be better that we should charged the bubble to capture enemie, otherwise it would be too easy to capture as simply pulling...

Here is my idea, without loading Special, hit slightly enemy :
Bub & Bob (Bubble Bobble) Discussion Output10

Special with load (I think two seconds), the enemy is captured for a few seconds :
Bub & Bob (Bubble Bobble) Discussion Output11

And maybe, if you slams the bubble, the food comes out and gives energy to the one who picks up :
Bub & Bob (Bubble Bobble) Discussion Ngbbs4aa2e3510e979



Last edited by Blademasterz6 on Sun Aug 23, 2015 5:23 am; edited 1 time in total
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Smash King
Smash King
Smash King

  8744
  EJ88201

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Aug 22, 2015 4:58 am

I definitely want these guys in. 100% support
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desu
Level 6 CPU
desu

  Yoshi
  653
  fanyoshixD

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Aug 22, 2015 7:10 am

If this is done well, it should be a character worth to add to crusade.

I support for now...
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Aug 22, 2015 9:35 am

Updated support list and added BladeMasterz's moveset to the OP
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Blademasterz6
Level 2 CPU


  23

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Aug 22, 2015 10:59 am

CJ wrote:
Updated support list and added BladeMasterz's moveset to the OP

Thank you for add my moveset, I'll remake more cleaner and more complete later, and you can add me in support list.

And I created an idea for the logo :

Neutral
Bub & Bob (Bubble Bobble) Discussion Bubble11

Several team color:

Edited with transparency


Last edited by Blademasterz6 on Sun Aug 23, 2015 12:59 am; edited 2 times in total
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySat Aug 22, 2015 11:20 am

Blademasterz6 wrote:
CJ wrote:
Updated support list and added BladeMasterz's moveset to the OP

Thank you for add my moveset, I'll remake more cleaner and more complete later, and you can add me in support list.

And I created an idea for the logo :

Neutral
Bub & Bob (Bubble Bobble) Discussion Bubble10

Several team color
Bub & Bob (Bubble Bobble) Discussion Output13
Added Very Happy
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Blademasterz6
Level 2 CPU


  23

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyWed Aug 26, 2015 9:12 am

I've edited my moveset suggestion :


Blademasterz6's Moveset :

I've also edited the LOGO with transparency in my last post, and made size in the game ==> Bub & Bob (Bubble Bobble) Discussion Bubble13 ,
or maybe TAITO logo ==> Bub & Bob (Bubble Bobble) Discussion Taito_10
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyWed Aug 26, 2015 5:23 pm

Updated
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Blademasterz6
Level 2 CPU


  23

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySun Aug 30, 2015 3:49 am

Logo suggestion : Bub & Bob (Bubble Bobble) Discussion Bubble12
Size in game (edited) : Bub & Bob (Bubble Bobble) Discussion Bubble10
Logo color in game : Bub & Bob (Bubble Bobble) Discussion Output10

Stock Head suggestion : Bub & Bob (Bubble Bobble) Discussion Bubble11

Test in game:

Skin suggestion : Bub & Bob (Bubble Bobble) Discussion Skin_b12

Zoom:
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySun Aug 30, 2015 4:55 pm

Amazing, Added
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JacobDaGun
Level 2 CPU
JacobDaGun

  24
  N/A

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyThu Sep 03, 2015 1:31 pm

Uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh, yes. Support, support, and support. This is so unique and cool, it's just...I love it.
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OmegaSteve777
Level 8 CPU
OmegaSteve777

  Gooey
  1750

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyThu Sep 03, 2015 3:13 pm

You know what? I'll support
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Blademasterz6
Level 2 CPU


  23

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyThu Sep 10, 2015 12:42 pm

I added an idea for GRAB Moveset :

Grab

Grab

Grabbed the enemy with parasol (Parasol Stars Game)
Bub & Bob (Bubble Bobble) Discussion Grab_n11

Forward Grab

Simply eject the enemy to the forward
Bub & Bob (Bubble Bobble) Discussion Grab_f11

Back Grab

Heads the parasol to front, and does a half turns and eject the enemy to backwards
Bub & Bob (Bubble Bobble) Discussion Grab_b11

Down Grab

Heads the parasol to the ground and hit the enemy by turning the parasol, then the enemy is ejected
Bub & Bob (Bubble Bobble) Discussion Grab_d11

Up Grap

Makes a half circle up and down, before eject the enemy to top
Bub & Bob (Bubble Bobble) Discussion Grab_u11

Hit Grap

Hit the enemy by turning the parasol
Bub & Bob (Bubble Bobble) Discussion Grab_h10

Add to my moveset suggestion (And some new attack) :


Blademasterz's Moveset:
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyThu Sep 10, 2015 1:52 pm

updated, and let your moveset as the main
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Lego Shaq

Lego Shaq

  Geno
  1379

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptyThu Sep 10, 2015 1:55 pm

Thought I supported.

Support! They're too cute and pretty iconic.
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Blademasterz6
Level 2 CPU


  23

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySun Oct 04, 2015 3:53 am

I added an idea for Final smash :

Bubblun in Mugen idea, Bub (and Bob) becomes panic and bubbles appear from the bottom to the top level (like in puzzle bubble, when we receives bubbles from the enemy), follow Bub and hits enemies in the passage.
This attack is a little like a hammer and some final smash as Crash, I think damage should be less important in view of the bubbles go further.
Bub & Bob (Bubble Bobble) Discussion Fsmash10 Bub & Bob (Bubble Bobble) Discussion Bam2_bub_panic_by_xxbub_bobxx-d5enlr1

CJ idea, a bubble launcher (like Puzzle Bubble) appears at the bottom of the level, and you can head from left to right and shoot the enemies.
Bub & Bob (Bubble Bobble) Discussion Fsmash12

Add to my moveset suggestion :


Blademasterz's Moveset:
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DemonicGamerAzazel
Level 6 CPU
DemonicGamerAzazel

  566

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySun Oct 04, 2015 8:59 am

It's admittedly pretty awesome if done right, and I gotta hand it to you: You put a lot of dedication in to making this.

Supporting!
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SnivyKawaii
Level 6 CPU
SnivyKawaii

  Snivy
  669

Bub & Bob (Bubble Bobble) Discussion Empty
PostSubject: Re: Bub & Bob (Bubble Bobble) Discussion   Bub & Bob (Bubble Bobble) Discussion EmptySun Oct 04, 2015 11:01 am

Added
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