HomePortalCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Ristar Discussion

View previous topic View next topic Go down 
AuthorMessage
Smash King
Smash King
avatar

  8670
  EJ88201

PostSubject: Ristar Discussion    Thu Oct 02, 2014 2:22 pm


Discuss, share opinions, ideas, etc. about Ristar.
Back to top Go down
View user profile
Tommyspud
Level 1 CPU
avatar

  14

PostSubject: Re: Ristar Discussion    Mon Oct 06, 2014 5:46 pm

I like Ristar as a whole.... but I think his final smash is pretty weak, considering it has barely any killing power that I've seen, and can only really hit one person, as others seem to just... you know, take chip damage.

Course, it might be just me.
Back to top Go down
View user profile http://www.zombspawn.com
SnivyKawaii
Level 6 CPU
avatar

  Snivy
  592

PostSubject: Re: Ristar Discussion    Sun Mar 22, 2015 3:56 pm

http://www.spriters-resource.com/genesis_32x_scd/ristar/sheet/12659/
Ristar should use their original sprites

for a new final smash:
Ristar leading opponents to a race track down a racing flag which then give way to vehicles that run over opponents
Back to top Go down
View user profile http://snivykawaii.tumblr.com/
TrinitroMan
Level 7 CPU
avatar

  1244

PostSubject: Re: Ristar Discussion    Mon Mar 23, 2015 6:35 am

Wait, I actually recognize that one.
It still may look random to other people, though.
Back to top Go down
View user profile
hatchetfox
Level 1 CPU
avatar

  Goku
  8

PostSubject: Re: Ristar Discussion    Mon Mar 23, 2015 9:26 pm

CJ wrote:
http://www.spriters-resource.com/genesis_32x_scd/ristar/sheet/12659/
Ristar should use their original sprites

for a new final smash:
Ristar leading opponents to a race track down a racing flag which then give way to vehicles that run over opponents

I agree about the original sprites.  His current sprites just don't look as detailed as his Genesis sprites.
Back to top Go down
View user profile
SP

avatar

  Crash Bandicoot
  3844
  cellularSP

PostSubject: Re: Ristar Discussion    Tue Mar 24, 2015 5:23 am

Using the Genesis sprites would be like using the large Street Fighter sprites for Ryu and Chun-Li. By themselves they look good, but alongside the other characters they don't do the character justice as they would just look out of place.

Ristar needs to be redone entirely, with custom sprites.
Back to top Go down
View user profile
TrinitroMan
Level 7 CPU
avatar

  1244

PostSubject: Re: Ristar Discussion    Tue Mar 24, 2015 8:46 am

What about the Ristar sprites in the style of Sonic Advance/Battle? Maybe they could work, since Sonic, Tails, Knuckles and Shadow use their Sonic Advance/Battle sprites as well.
Back to top Go down
View user profile
SP

avatar

  Crash Bandicoot
  3844
  cellularSP

PostSubject: Re: Ristar Discussion    Tue Mar 24, 2015 9:52 am

Ristar's current sprites are actually from a custom sheet that was made in the style of Sonic Battle. Technically, Ristar already does match them. His animations are just lower quality compared to the Sonic characters.
Back to top Go down
View user profile
TaXMaN
Level 6 CPU
avatar

  Pac-Man
  635

PostSubject: Re: Ristar Discussion    Sat May 14, 2016 3:06 pm

Just an idea I had for a new Final Smash:

Ristar still uses the Star Pole at the start of his FS. He swings around it several times picking up speed until he lets go. He now rockets through the air at incredible speeds, dealing massive damage and knockback to anyone that he flies into. The player has, although limited, control over Ristar and can slightly change his direction. Ristar will bounce off the current stage's blast lines, thus changing his direction. Ristar gradually loses speed as times passes and after about 15 seconds he will slowdown to a stop, ending his Final Smash. While in his FS state, Ristar passes through platforms regardless if they're solid or not.
Back to top Go down
View user profile
SS_Maeweather
Level 5 CPU
avatar

  Knuckles
  304
  ProtoBlur

PostSubject: Re: Ristar Discussion    Sat May 14, 2016 5:24 pm

Thats a really neat idea Tax!
Back to top Go down
View user profile
OmegaSteve777
Level 7 CPU
avatar

  Gooey
  1428

PostSubject: Re: Ristar Discussion    Sat May 14, 2016 6:18 pm

that's way better than the one we have now, might be kinda op but we shouldn't worry about that.
Back to top Go down
View user profile
Xalciss
Level 3 CPU
avatar

  80

PostSubject: Re: Ristar Discussion    Tue Oct 11, 2016 12:14 pm

Taxman that's a sexy idea, bumping this so other's can see
Maybe it can be added as an alternate because I do find Ristar's current final smash very satisfying lol
All it needs to do is to have better reach and capture multiple people at once (the current one I mean)

Back to top Go down
View user profile
buildglines
Level 1 CPU
avatar

  Ristar
  4
  N/A

PostSubject: Re: Ristar Discussion    Tue Jan 03, 2017 12:06 pm

Ristar is a fun character to play but he doesn't get much appreciation.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Ristar Discussion    

Back to top Go down
 
Ristar Discussion
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Apocalypse Discussion
» Skyrim Discussion
» Phoenix Wright's Moveset Discussion
» Wrestling Discussion Thread
» TORA MSA GT Sprint Series - General Discussion

Permissions in this forum:You cannot reply to topics in this forum
 ::  :: Character Discussion :: Crusade Characters-
Jump to:  
Private forum on Forumotion | © phpBB | Free forum support | Contact | Report an abuse | Forumotion