So I've watched various videos of the game (Super Smash Bros. Crusade) and noticed that something isn't right with the damage meter destruction, and that thing is: The damage meter numbers and %/HP marker fall down offscreen instead of breaking into pieces. I am NOT used to this kind of thing, because I've played so much Brawl on the early days of my life, also some Sm4sh as well.
Why carry over Brawl's algorithm of destroying damage meters upon KO to Crusade? Because it makes me feel more like I'm playing a expanded 2D Brawl and that is what makes it feel right to me. If it's kept on the Melee style, then it's going to feel wrong to me - since I've never actually played Melee.