2D Fighter mode BklTYr4

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 2D Fighter mode

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Agent___5
Level 4 CPU
Agent___5

  Shadow
  179

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PostSubject: 2D Fighter mode   2D Fighter mode EmptyWed Jul 19, 2017 8:09 am

2D Fighter mode N3DS_SuperSmashBros_screens_061415_stage_SuzakuStage_01_bmp_jpgcopy
SHORYUKEN

2D Fighter mode (working on the title) is a 1 on 1 battle with both fighters being unable to jump off the edge of the stage (due to invisible walls. Also the camera is zoomed into the fight instead of the regular camera angle.) . This is a stamina match with moves doing constant knockback, so dont worry about only knowing one combo starter.

STAGES - NORMAL
(As a side note, all stages in this will have no hazards on.)
Battlefield
Final Destination
Light Plane
Kongo jungle
Luigi's Mansion
Hyperbolic Time Chamber
Fountain of Dreams
Any other stage with a singular main platform

*Any stage thats not considered a normal stage would need to be modified to work with the mode


Last edited by Hit1 on Wed Jan 17, 2018 3:58 pm; edited 1 time in total (Reason for editing : I wanted to edit the stage list)
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crazybark
Level 4 CPU
crazybark

  Klonoa
  236
  crazybark

2D Fighter mode Empty
PostSubject: Re: 2D Fighter mode   2D Fighter mode EmptyWed Jul 19, 2017 12:35 pm

So like pm's stamina mode with walls?

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most wanted: Jin kazama, Spyro, Marina lightyears,Simon Belmont, Black shadow
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Alexander

Alexander

  Fox
  612
  KingTremolo

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PostSubject: Re: 2D Fighter mode   2D Fighter mode EmptyWed Jul 19, 2017 8:50 pm

I like the idea!
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Ajtkg
Level 2 CPU
Ajtkg

  Mega Man
  43

2D Fighter mode Empty
PostSubject: Re: 2D Fighter mode   2D Fighter mode EmptyFri Nov 17, 2017 4:14 pm

Yeah Good idea.
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PostSubject: Re: 2D Fighter mode   2D Fighter mode Empty

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