| Dream Land (Super Smash Bros. 64) | |
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Dustination
2812 Dustination
| Subject: Re: Dream Land (Super Smash Bros. 64) Sun Jul 12, 2015 12:54 pm | |
| - OmegaSteve777 wrote:
- u know wat
that would be nice
but do u mean a new fountain of dreams
the melee one is just battlefield with some platforms disappearing here and there And this one is just Battlefield with some wind |
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TrinitroMan Level 7 CPU
1244
| Subject: Re: Dream Land (Super Smash Bros. 64) Sun Jul 12, 2015 1:25 pm | |
| - OmegaSteve777 wrote:
- u know wat
that would be nice
but do u mean a new fountain of dreams
the melee one is just battlefield with some platforms disappearing here and there No, I clearly meant Melee Fountain of Dreams. Maybe it was just a Battlefield alteration, but at least it is the most famous and most beatiful Battlefield alteration ever created. And moving platforms Battlefield is still more different from regular Battlefield than Windy Battlefield. |
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SP
3856 cellularSP
| Subject: Re: Dream Land (Super Smash Bros. 64) Sun Jul 12, 2015 1:44 pm | |
| After deliberation, devs have decided that Weegee will remain the only meme representation in Crusade |
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OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Dream Land (Super Smash Bros. 64) Sun Jul 12, 2015 2:48 pm | |
| is pronounced mem |
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Slissith
2277 ( ͡~ ͜ʖ ͡°)
| Subject: Re: Dream Land (Super Smash Bros. 64) Sun Jul 12, 2015 3:46 pm | |
| - StayPuft wrote:
- After deliberation, devs have decided that Weegee will remain the only meme representation in Crusade
I'm a dev and I want Dolan in crusade. |
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Nohrian Sadist
560 cheezetime
| Subject: Re: Dream Land (Super Smash Bros. 64) Sun Jul 12, 2015 10:18 pm | |
| - Slissith wrote:
- I want Dolan in crusade.
No you don't. No one does.OT: I really don't care what the stage looks like, even something from RtDL might look cool, I just want something that represents those games. |
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AmareTSM
115 N/A
| Subject: Re: Dream Land (Super Smash Bros. 64) Wed Jul 15, 2015 11:45 am | |
| Just gonna end by saying this. Dreamland is in Smash 64, Melee, PM, Smash Wii U, 3DS, and SSF2. The only game it's not in is Brawl, and Brawl is dead. Don't be Brawl. |
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TrinitroMan Level 7 CPU
1244
| Subject: Re: Dream Land (Super Smash Bros. 64) Wed Jul 15, 2015 1:05 pm | |
| Yeah, don't be Brawl. Be Melee by adding Fountain of Dreams to the stage list instead of boring ass Dreamland 64! |
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OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Dream Land (Super Smash Bros. 64) Wed Jul 15, 2015 9:52 pm | |
| but melee did have Dream Land 64 tho |
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TrinitroMan Level 7 CPU
1244
| Subject: Re: Dream Land (Super Smash Bros. 64) Thu Jul 16, 2015 12:00 am | |
| Yeah, but Fountain of Dreams is more interesting than Dreamland 64. |
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OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Dream Land (Super Smash Bros. 64) Thu Jul 16, 2015 12:03 am | |
| Here is my opinion on this stage
Is good stage but reason why is good is because polygons but Crusade can't handle polygons so no thanks.
I realized why this stage was cool and now I'm saying no thanks.
But if we do get a Fountain of Dreams (which we should), it should be a new stage. |
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Mellon Level 5 CPU
344 mellon1111
| Subject: Re: Dream Land (Super Smash Bros. 64) Tue Oct 06, 2015 9:43 am | |
| I think combining this stage with Green Greens from Melee could work well. With hazards on it would be exactly like Green Greens but with no bomb blocks or apples, and without hazards it would be like Dream Land 64. Maybe we could add the two side platforms from Green Greens to Dream Land 64, but that would probably make it less enjoyable. |
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Braystar Level 7 CPU
1231 N/A
| Subject: Re: Dream Land (Super Smash Bros. 64) Wed Oct 07, 2015 7:38 pm | |
| Green Greens is better. It isn't a Battlefield with a tree that just pushes stuff. GG has the blocks. Heck, why not mix all the Kirby stages in 64 and Melee to create the supreme Kirby stage? |
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OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Dream Land (Super Smash Bros. 64) Wed Oct 07, 2015 7:45 pm | |
| I agree
Let's combine these into a super ultimate Green Greens Dream Land 64 combo. |
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Mellon Level 5 CPU
344 mellon1111
| Subject: Re: Dream Land (Super Smash Bros. 64) Wed Oct 07, 2015 11:29 pm | |
| So...Battlefield with a tree and two side island platforms while the battlefield platforms move up and down and occasionally disappear? |
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OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Dream Land (Super Smash Bros. 64) Thu Oct 08, 2015 3:15 pm | |
| You combined Dream Land and Fountain of Dreams.
It's more like a battlefield with two platforms on both sides with falling star blocks and wind and apples.
But at this point we might as well make a new Whispy stage. |
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Braystar Level 7 CPU
1231 N/A
| Subject: Re: Dream Land (Super Smash Bros. 64) Thu Oct 08, 2015 5:23 pm | |
| Yeah, mix Dream Land, Green Greens and Fountain of Dreams into one. We'll make a Frankenstein out of 'em! MWHAHAHAH*Gets shot* |
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Slissith
2277 ( ͡~ ͜ʖ ͡°)
| Subject: Re: Dream Land (Super Smash Bros. 64) Thu Oct 08, 2015 5:24 pm | |
| Mix great bay and brinstar depths.
We need more competitevely viable stages. |
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Braystar Level 7 CPU
1231 N/A
| Subject: Re: Dream Land (Super Smash Bros. 64) Thu Oct 08, 2015 8:52 pm | |
| Nah, just add Brinstar Depths like normal. Great Bay wasn't that good TBO (Even tho I've never played Melee (Kill me, I find it overrated(And I can't buy it(MOAR BRAKETS)))) |
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Mellon Level 5 CPU
344 mellon1111
| Subject: Re: Dream Land (Super Smash Bros. 64) Fri Oct 09, 2015 12:01 am | |
| - Braystar wrote:
- Nah, just add Brinstar Depths like normal. Great Bay wasn't that good TBO (Even tho I've never played Melee (Kill me, I find it overrated(And I can't buy it(MOAR BRAKETS))))
Do we really need Brinstar Depths now that we've got Distorsion World? Rotating was kind of thst stage's only gimmick, and as far as I know something like that never happened in Super Metroid. |
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Braystar Level 7 CPU
1231 N/A
| Subject: Re: Dream Land (Super Smash Bros. 64) Fri Oct 09, 2015 1:48 am | |
| Well Distortion world rotates while fighters are inside the rotation while BD makes fighters fight on the outside. Not only that, but BD is one whole platform, not 4. |
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MarioStrikerMurphy1994 Level 5 CPU
345
| Subject: Re: Dream Land (Super Smash Bros. 64) Tue Dec 22, 2015 1:45 am | |
| Sounds interesting. This could be a good stage representative for Kirby Super Star series.
However, I'm suggesting a hybrid of the Dream Land (SSB64) and Green Greens (Melee) stages. |
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TrinitroMan Level 7 CPU
1244
| Subject: Re: Dream Land (Super Smash Bros. 64) Tue Dec 22, 2015 3:44 am | |
| - Braystar wrote:
- Nah, just add Brinstar Depths like normal. Great Bay wasn't that good TBO (Even tho I've never played Melee (Kill me, I find it overrated(And I can't buy it(MOAR BRAKETS))))
Oh no, you did not just call Great Bay "not good"! *shakes fist* |
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Braystar Level 7 CPU
1231 N/A
| Subject: Re: Dream Land (Super Smash Bros. 64) Wed Dec 23, 2015 2:15 am | |
| @Trinitro As I said, I've never played Melee. I have no idea if it really is good or not |
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Alexander
620 KingTremolo
| Subject: Re: Dream Land (Super Smash Bros. 64) Tue Feb 23, 2016 10:23 am | |
| I want this stage just because I like the aesthetics. It's the stage I always go for when playing sm4sh and smash 64, so I'll support it. |
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| Subject: Re: Dream Land (Super Smash Bros. 64) | |
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