Subject: Pyramid Of Argus (Mortal Kombat) Tue Feb 17, 2015 2:00 pm
Spoiler:
History:
Created by the Edenian god, Argus, as the final battleground and the Elder Gods' safe guard should Armageddon occur, this pyramid rises forth when one of Argus' sons falls in battle. The triumphant son of Argus then steps through a nearby portal, instantly teleporting them to the top of the pyramid to confront the fire elemential Blaze. Downstairs, all Kombatants (possibly fifty to sixty) wage war against one another in an epic conflict of good versus evil and eventually race to the top to gain the power promised should anyone defeat Blaze. Once Blaze is defeated, the vanquisher gains the immense power contained within Blaze, essentially gaining god-like power. Though anyone can obtain this power, Argus meant for only the stronger of his two sons to gain this power and stop Armageddon. Should Blaze emerge victorious, existence itself will end...
Why the pyramid argus about other emblematic stages as Deadpool or The Pit? Unlike other stages The piramyde is uneven, it is also the key stage in changing timeline
Stage Hazard in the pit of the pyramid is blaze players can defeat him to increase his strength and power temporarily, but will not be easy task because blaze attack anyone who approaches
also will be able to see characters from Mortal Kombat fighting in the background
Stage Music
Last edited by CJ on Wed Aug 19, 2015 7:24 am; edited 6 times in total
bubsyplz Level 3 CPU
75
Subject: Re: Pyramid Of Argus (Mortal Kombat) Tue Feb 17, 2015 10:31 pm
how about having MK Characters come into the playing feild? i support this.
Smash King Smash King
8744 EJ88201
Subject: Re: Pyramid Of Argus (Mortal Kombat) Sat Feb 28, 2015 9:29 pm
I actually like this stage choice. Not really the most recognizable stage in the series, but definitely one worth mentioning.
I can imagine this stage looking like this in layout by description.
First off, this stage would be a walk-off stage since this pyramid is located within a crater in the middle of nowhere.
The rim of the crater will act as walls that block half of the right and left camera boundaries. The pyramid would be at the center of the crater towering the entire stage. Various Mortal Kombat characters will fight at the ground floor in the right and left areas between the pyramid and crater rims.
SnivyKawaii Level 6 CPU
669
Subject: Re: Pyramid Of Argus (Mortal Kombat) Sat Feb 28, 2015 9:55 pm
Smash King wrote:
I actually like this stage choice. Not really the most recognizable stage in the series, but definitely one worth mentioning.
I can imagine this stage looking like this in layout by description.
First off, this stage would be a walk-off stage since this pyramid is located within a crater in the middle of nowhere.
The rim of the crater will act as walls that block half of the right and left camera boundaries. The pyramid would be at the center of the crater towering the entire stage. Various Mortal Kombat characters will fight at the ground floor in the right and left areas between the pyramid and crater rims.
I like this idea This is also one of the few stages of mortal kombat in not being completely flat
SnivyKawaii Level 6 CPU
669
Subject: Re: Pyramid Of Argus (Mortal Kombat) Thu Apr 30, 2015 9:53 am