I'm fairly new to these forums, so I don't know if this has been brought up already.
The level 10 CPUs are fun to fight for a little while but they make a TON of mistakes and are easy to punish, is there a possible option of being able to sort of 'program' our own AI, and make them more difficult? I was thinking of an idea to create AI 'behaviors' and allow the user to pick whether they would be super aggressive, defensive, or balanced with their own little twists. I felt as though the current AI is a bit too passive at the moment, and they don't punish me when they have the chance to do so. Also, I feel as if the option to increase the overall skill needs to be increased a bit further, allowing the player to create a perfect enemy.