| Distortion World Discussion | |
|
Author | Message |
---|
Smash King Smash King
8744 EJ88201
| Subject: Distortion World Discussion Thu Oct 02, 2014 2:53 pm | |
| Discuss, share opinions, ideas, etc. about Distortion World.
|
|
| |
SnivyKawaii Level 6 CPU
669
| Subject: Re: Distortion World Discussion Fri Nov 21, 2014 9:10 am | |
| I have noticed that you can not grab the ledge at this stage, even when the hazards are off is this intentional? |
|
| |
Perfect Hell
8837
| Subject: Re: Distortion World Discussion Fri Nov 21, 2014 9:14 am | |
| Yes. Edges + spinning would be a nightmare.
Maybe we'll add them for hazards off, idk |
|
| |
Queen Snivy Level 1 CPU
7
| Subject: Re: Distortion World Discussion Fri Feb 06, 2015 2:58 pm | |
| Interesting stage concept that is done rather well. The only issue I have is how whenever it is at a certain angle, you cannot go down space between platforms or the platforms themselves. |
|
| |
TheRedBeast Level 3 CPU
94
| Subject: Re: Distortion World Discussion Wed Jan 27, 2016 9:38 pm | |
| wait, what this is distortion world, beacuse i don´t remember |
|
| |
Dustination
2812 Dustination
| Subject: Re: Distortion World Discussion Wed Jan 27, 2016 9:49 pm | |
| |
|
| |
fundingles Level 1 CPU
8 N/A
| Subject: Re: Distortion World Discussion Sun Feb 21, 2016 6:49 am | |
| Tbh this is my most disliked stage in 0.9. The rotating is just really jank feeling. Maybe you can make the layout change without the rotating? I think it needs more work or should be taken out. |
|
| |
OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Distortion World Discussion Sun Feb 21, 2016 10:09 am | |
| I think the solution is just make it less janky feeling instead of getting rid of this stage's most unique feature. (And maybe the game's most creative stage gimmick) |
|
| |
TrinitroMan Level 7 CPU
1244
| Subject: Re: Distortion World Discussion Sun Feb 21, 2016 10:36 am | |
| Or get rid of this stage's rotation gimmick and add Brinstar Depths from Melee instead. |
|
| |
Nintensis Level 4 CPU
160 jmf72115
| Subject: Re: Distortion World Discussion Tue Feb 23, 2016 9:23 am | |
| - TrinitroMan wrote:
- Or get rid of this stage's rotation gimmick and add Brinstar Depths from Melee instead.
Agreed |
|
| |
procrastinatingDestiny Level 6 CPU
875 DestinyIntwined
| Subject: Re: Distortion World Discussion Tue Feb 23, 2016 9:49 am | |
| Yeah, the rotation is kind of glitched too if you grab a character an as it starts rotating and you're at the edge and throw out from the stage towards the kill zone, they'll go through the wall, and can't get back up. |
|
| |
Sponsored content
| Subject: Re: Distortion World Discussion | |
| |
|
| |
|