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mr. game
Level 3 CPU
mr. game

  71

samus suggestion Empty
PostSubject: samus suggestion   samus suggestion EmptySun Aug 11, 2013 11:13 am

I realized that samus and zero are too fast interaction with the (finalsmash)
to Crowded samus loves, but not zero
my sujerensia is, to transform and destransformarse taunts.

Spoiler:
 
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ZeroAbomination
Level 1 CPU
ZeroAbomination

  14

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PostSubject: Re: samus suggestion   samus suggestion EmptySun Aug 11, 2013 11:26 am

umm..... What?
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Guest
Guest



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PostSubject: Re: samus suggestion   samus suggestion EmptySun Aug 11, 2013 11:27 am

This is pure comedic gold.
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Dry



  4607

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PostSubject: Re: samus suggestion   samus suggestion EmptySun Aug 11, 2013 11:37 am

"I've realised that it takes too long to load Power Suit Samus with the final smash, but not with ZSS.
My suggestion is to use transforming and de-transforming taunts."

...I think...?
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Smash King
Smash King
Smash King

  8744
  EJ88201

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PostSubject: Re: samus suggestion   samus suggestion EmptySun Aug 11, 2013 11:56 am


I placed mr. game's image in spoiler. Also guys, mr. game is obviously foreign and doesn't speak the best english, so no bashing.

As for his idea. I have to disagree. Having taunt to do the transformation will only cause players to spam taunt in order to do the following things.

- respawn the power suit pieced at will.
- avoid getting hit during transformation.
- leaves you open after transformation.

The benefits of having the transformation as part of the Final Smash is that not only does it make the transformation something you gotta work for and rewarding. The Plasma blast attack she does prior to transformation gives Samus the space to transform without interruption.
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Z1GMA
Level 2 CPU
Z1GMA

  42

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PostSubject: Re: samus suggestion   samus suggestion EmptyMon Sep 23, 2013 2:12 pm

nice
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PostSubject: Re: samus suggestion   samus suggestion Empty

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