Project Crusade Community
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| | Jack Frost (no not the one in fairy tales) | |
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Jack Frost for Crusade? | Yes | | 69% | [ 20 ] | No | | 31% | [ 9 ] |
| Total Votes : 29 | | |
| Author | Message |
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LightZX Level 5 CPU
380
| Subject: Jack Frost (no not the one in fairy tales) Sun Jul 14, 2013 4:46 pm | |
| So, here I am being bored during my weekend, I thought I might as well do this. Jack Frost from the Shin Megami Tensei is ususally a fairy that has a playful behavior. Here's what his possible moves could be. Jack Frost is the mascot of Atlus, and appears in many(probably all) of the Megami Tensei games. He , based on his name, uses ice powers, but there are other alterations of him. Such as Pyro Jack, which is like a floating pumpkin head with a cape and uses fire. There is also Black Frost, Frost Ace (probably my personal favorite) and King Frost. - Jack Frost:
Combo: Jack Frost punches twice then does ice breath for an infinite. The infinite has a small chance to freeze.
Grabs: Ice Break: All grabs give the Ice Break status, meaning the enemies take a bit more damage and all attacks has a chance to freeze. This also stacks with Ice Boost.
N Air: Jack Frost creates a barrier of ice around himself that has decent knockback.
U Air: Bufula: Jack frost creates a small explosion above him that has decent damage and decent knockback if it hits.
B Air: Hama: Jack Frost throws out a small paper seal behind him. It moves slowly across the air for a small distance and if it hits an opponent it deals small damage but high knockback.
D Air: Throws a small ice ball towards the ground and if it lands it creates an explosion. Does small damage and no knockback if it hits an opponent mid air.
Dash Attack: Ice Dance
Side Smash: Sonic Punch/Explosive Punch: Pretty simple attack, Jack does strong fast punch. When fully charged Jack Frost takes 5% damage and becomes Frost Ace and does Explosive Punch, which is stronger, has more knockback, and has super armor.
Up Smash: Hama/Mudoon: Jack Frost creates a small explosion above him that draws in enemies, though they can easily escape the suction. When fully charged he takes 5% damage and turns into Black Frost. In his black frost form he performs mudoon, which is an explosion that's bigger size, sucks in enemies more, and deals more knockback.
Down Smash: Mabufu/ Mabufula + Maragion: Jack Frost use Mabufu, which creates a small pillar of ice on both sides and sends ice shockwaves. The shockwaves do not freeze and deal small knockback and damage. When fully charged, Jack frost takes 5% damage and summons Pyro Jack. Pyro Jack looks towards the right side and Frost to the left. They shoot out a large shock wave, one of fire, one of ice, across the field, then they switch sides and do it again, For a total of 2 waves for each side.
Neutral Special: Bufu/Bufudyne: Jack Frost throws a ice ball that has a moderate chance of freeze. If Mind Charge (see below) is active, Bufu becomes Bufudyne and the iceball becomes very large, has good knock back.
Up Special: Jack Frost calls his friend Pyro Jack out and Jack grabs Pyro and they fly for a limited time. You can press normal attack while riding Pyro Jack for a small fire attack that has no knockback and deals only a small amount.
Side Special: Dream Fist: Jack punches while moving forward and if it hits the opponent falls asleep.
Down Special: Mind Charge/ Ice Boost : Jack Frost charges and when fully charged Jack Frost gains a purple color around him. This means that Mind Charge is in effect, and Bufu becomes Bufudyne. Also the next spell attack (Up Smash, Down Smash, Dash attack, D Air, B Air, N Air) does 50% more damage. After Bufudyne or a spell attack is used the buff goes away. When pressing Down special during mind charge, Jack Frost will get the ice boost effect, which gives all attacks a small chance of freeze, and increase the chance of freeze on moves that already have a small chance.
I Made this because I do think Atlus deserves one rep for publishing really good games for Nintendo consoles. And who would better do represent Atlus then their mascot. Well there might, but I can't think of anyone right now.
Last edited by LightZX on Tue Jul 23, 2013 3:12 pm; edited 1 time in total |
| | | GigaPichu
3392
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 15, 2013 7:52 am | |
| Shin Megami Tensei is crossing over with Fire Emblem.
Just for that, I think it deserves a rep. |
| | | GamingGryffindor Level 6 CPU
742
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 15, 2013 8:44 am | |
| - Mario wrote:
- Not in my house.
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| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 15, 2013 9:24 am | |
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| | | GoldenYuiitusin Level 5 CPU
340
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 15, 2013 9:44 am | |
| I have little to no knowledge about Shin Megami Tensei, but this particular character is brought up a lot as an idea for Smash. I'm surprised that people are ok with this mascot and not Chocobo for Final Fantasy.
Though since I have little to no knowledge of the series, I refrain from voting. |
| | | GigaPichu
3392
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 15, 2013 10:52 am | |
| When it comes to Megami Tensei i'd rather have this guy: http://megamitensei.wikia.com/wiki/Demi-fiend
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| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 15, 2013 11:23 am | |
| I don't know giga, he's only been on Play Station and PC. Even though he will be in SMTXFE, he doesn't have his game on nintendo console. |
| | | Guest Guest
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 15, 2013 11:38 am | |
| - LightZX wrote:
- Why not Axel?
Because he's not Sora, obvs. |
| | | Smash King Smash King
8744 EJ88201
| Subject: Re: Jack Frost (no not the one in fairy tales) Tue Jul 16, 2013 5:23 pm | |
| For the purpose of giving Atlus a rep, I think Jack Frost makes the most sense being the company mascot. So yes. |
| | | Smash King Smash King
8744 EJ88201
| Subject: Re: Jack Frost (no not the one in fairy tales) Wed Jul 17, 2013 4:53 pm | |
| Anyone else want to add a vote? |
| | | Keven Level 5 CPU
468
| Subject: Re: Jack Frost (no not the one in fairy tales) Thu Jul 18, 2013 5:04 pm | |
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| | | Yeti Level 6 CPU
647
| Subject: Re: Jack Frost (no not the one in fairy tales) Thu Jul 18, 2013 5:08 pm | |
| I vote no, but the character is pretty cool. |
| | | Johnny64
1272
| Subject: Re: Jack Frost (no not the one in fairy tales) Thu Jul 18, 2013 5:24 pm | |
| Changing my vote to yes, Jack DOES deserves a chance |
| | | C_Mill24 Level 9 CPU
2072 C-Mill24
| Subject: Re: Jack Frost (no not the one in fairy tales) Thu Jul 18, 2013 5:38 pm | |
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| | | Ness_64 Level 4 CPU
185
| Subject: Re: Jack Frost (no not the one in fairy tales) Fri Jul 19, 2013 10:17 pm | |
| I'd prefer a slight change in his playstyle to reflect more the playstyle in a SMT game (support moves are as necessary as offensive ones to victory in these games). In this case, just an extra support move or two and change how to use some moves, I think. Ice Break is a good example lacking in the suggested moveset. Voted yes though, Jack Frost is the perfect Atlus rep for Crusade |
| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Sat Jul 20, 2013 9:38 am | |
| - Jack Frost:
Grabs: Ice Break: All grabs give the Ice Break status, meaning the enemies take a bit more damage and all attacks has a chance to freeze. This also stacks with Ice Boost.
Combo: Jack Frost punches twice then does ice breath for an infinite. The infinite has a small chance to freeze.
Dash Attack: Ice Dance
Side Smash: Sonic Punch/Explosive Punch: Pretty simple attack, Jack does strong fast punch. When fully charged Jack Frost becomes Frost Ace and does Explosive Punch, which is stronger, has more knockback, and has super armor.
Up Smash: Bufula/Bufudyne: Jack creates a giant explosion of Ice, similar to Lucas' PK Ice, and like PK ice, it can freeze enemies. When fully charged Jack Frost becomes King Frost and the ice explosions is huge.
Down Smash: Mabufu/ Maragion: Jack Frost use Mabufu, and hit's both sides and sends ice shockwaves. Does not freeze, however fully charged Jack Frost becomes Black Frost and sends out Maragion which sends out fire shockwaves like Mabufu, but does moderate damage and knockback and is bigger so it's harder to dodge.
Neutral Special: Bufu: Jack Frost throws and Ice ball that has a moderate chance to freeze.
Up Special: Jack Frost calls his friend Pyro Jack out and Jack grabs Pyro and they fly for a limited time. You can press normal attack while riding Pyro Jack for a small fire attack that has no knockback and deals only a small amount.
Side Special: Dream Fist: Jack punches and if it hits the opponent falls asleep.
Down Special: Mind Charge/ Ice Boost : Jack Frost charges and when fully charged Jack Frost get's a random buff. If the color surrounding him is purple, he has Mind Charge, meaning his next smash attack does 50% more damage. If the color around him is white, All attacks has a chance to freeze enemies and attacks that already have a chance to freeze have a higher chance.
FS: Jack Frost summon Black Frost, Frost Ace, and Pyro Jack and they throw out a torrent of fire and ice spells in one direction.
Got rid of Sukukaja because he doesn't really need a speed boost. Added Ice Break grabs. Changed Ice breath into combo. Changed Ice Dance into dash attack. Changed all Smashes a bit. Does this look better Ness? |
| | | Ness_64 Level 4 CPU
185
| Subject: Re: Jack Frost (no not the one in fairy tales) Sat Jul 20, 2013 8:09 pm | |
| The U-Special seems a bit forced, but I don't have any better or more unique ideas for it, so why not? And he doesn't really need to turn into the other "Jacks" to do some of the attacks - except for the Black Frost one, I think. About the other attacks, here goes some ideas (you can use them into the moveset if you want, of course): - Spoiler:
• Bufula/Mabufula - In the Up Smash, when fully charged he makes three explosions instead, covering an arc above him.
• Bufu/Bufudyne - The Neutral Special could be chargeable while holding the button (fired by releasing the button, stored when fully charged). When fully charged, it turns into Bufudyne: the ice ball is bigger, stronger and actually makes an explosion of ice when it connects.
• In Dream Fist, he could rush forward while punching, to make a viable horizontal recovery as well.
• Keep Sonic Punch as the fully charged attack. But it could do a small amount of damage to Jack Frost (but no knockback) if it connects, in exchange for being much stronger, to reflect the "Cast from HP" nature from Physical attacks.
• The D-Special could work like this: Mind Charge, then Ice Boost Mind Charge is used first and turns the next N-Special attack into Bufudyne instantly. If Bufu is already charged when it activates, then the next magic attack does 50% more damage. If the D-Special is used while Mind Charge is in effect, then he uses Ice Boost and some snowflakes appear constantly around Jack Frost to indicate the effect described. Mind Charge stays until the next required attack, while Ice Boost is temporary. Using the D-Special again resets Ice Boost's timer if both are in effect.
About the FS, he could call for King Frost's help. It consists of two attacks: • King Frost summons a short ice storm on the entire screen that debilitates the opponents; does a bit of damage - not minimal, but not a lot either - and no knockback, but makes them weaker offensively and defensively for some time, and ignores shields completely, to ensure it hits. • Then, it opens in a Jack Frost "zerg rush" (around 2:36 in the video, called Frost Rush, and obviously, with many more of them). This is the actual dangerous attack, as they actually jump and try to ram into the opponents, and King Frost turns around to where Jack Frost is (the player can fight normally while the FS happens), so it's not for only one side. King Frost does this for some seconds and disappears.
Plus, what about its aerial moves? Your moveset is good though |
| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Sat Jul 20, 2013 8:21 pm | |
| Sonic Punch taking damage? I don't know, that only happens in the persona games and most of the time it doesn't happen. I agree with the dream fist move forward thing. What I was trying to go for is having all the attacks based on his Natural skills, and Mabufula isn't in his natural skills except for one game. I don't know about turning Mind Charge into something that's only for NSpecial. Bufu/Bufudyne is alright for Nspecial but again Bufudyne isn't in his natural skills except in one game. That's kinda why I've been turning him into other Jacks so that I have more range in attacks. But uh I guess I'll work on my moveset later. |
| | | Ness_64 Level 4 CPU
185
| Subject: Re: Jack Frost (no not the one in fairy tales) Sat Jul 20, 2013 9:37 pm | |
| Mind Charge isn't only for NSpecial. It works with any magic attack. I mentioned that, just confirming. Sonic Punch should be much stronger in full charge to compensate for that self-damage, and even then it's not too much (around 5-10%). And I read that in the main games physical skills cost HP too... (Yeah, I didn't play the main games, but I read a lot about them and watched some videos... :/) - TV Tropes wrote:
- Cast from Hit Points: Physical attacks cost HP to use, except in Strange Journey.
And even limiting him to his natural abilities, limiting with only the main series isn't necessary, since the whole franchise has a few subseries where he's playable too, and these offer a bit more to his attacks. I even thought about suggesting the inclusion of Ziodyne and Zandyne (an electric and a 'wind' attack, respectively) in his moveset after watching his Digital Devil Saga 2 fight, but I thought it was stretching a bit too much tbh. And in the recent main series SMT IV, apparently he can learn Hama(instant-death light-based) naturally too... |
| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Sat Jul 20, 2013 10:11 pm | |
| - Jack Frost:
Grabs: Ice Break: All grabs give the Ice Break status, meaning the enemies take a bit more damage and all attacks has a chance to freeze. This also stacks with Ice Boost.
N Air: Jack Frost creates a barrier of ice around himself that has decent knockback.
D Air: Throws a small ice ball towards the ground and if it lands it creates an explosion. Does small damage and no knockback if it hits an opponent mid air.
Combo: Jack Frost punches twice then does ice breath for an infinite. The infinite has a small chance to freeze.
Dash Attack: Ice Dance
Side Smash: Sonic Punch/Explosive Punch: Pretty simple attack, Jack does strong fast punch. When fully charged Jack Frost becomes Frost Ace and does Explosive Punch, which is stronger, has more knockback, and has super armor. Takes 5% damage when fully charged.
Up Smash: Bufula/Bufudyne: Jack creates a medium sized explosion of ice and can freeze enemies. When fully charged Jack Frost turns into King Frost and does Bufudyne, creating a huge explosion that can freeze enemies. Takes 5% damage when fully charged
Down Smash: Mabufu/ Maragion: Jack Frost use Mabufu, and hit's both sides and sends ice shockwaves. Does not freeze, however fully charged Jack Frost becomes Black Frost and sends out Maragion which sends out fire shockwaves like Mabufu, but does moderate damage and knockback and is bigger so it's harder to dodge. Takes 5% damage when fully charged.
Neutral Special: Bufu: Jack Frost throws a ice ball. He can charge this attack to deal more damage and have a bigger ice ball.
Up Special: Jack Frost calls his friend Pyro Jack out and Jack grabs Pyro and they fly for a limited time. You can press normal attack while riding Pyro Jack for a small fire attack that has no knockback and deals only a small amount.
Side Special: Dream Fist: Jack punches while moving forward and if it hits the opponent falls asleep.
Down Special: Mind Charge/ Ice Boost : Jack Frost charges and when fully charged Jack Frost get's a random buff. If the color surrounding him is purple, he has Mind Charge, meaning his next smash attack does 50% more damage. If the color around him is white, All attacks has a chance to freeze enemies and attacks that already have a chance to freeze have a higher chance.
Okay I have some compromises in my moveset now. When he does those transformations in smashes he takes 5% damage since well he's not supposed to turn into those forms. That way I can at least have the super armor on fully charged FSmash that I wanted. FS Still undecided if I want King Frost FS that's similar to yours or similar to Oilmar FS. Mind Charge I still don't know what do with it. If we have charging for Mind Charge in order so that next bufu is automatically Bufudyne, what's the point when the charge time should be similar. Aerials are kinda hard to make "unique" other then generic punches and stuff. So I can't really think of anything right now. Also I have been playing too much strange journey, just checked devil survivor and they do the hp for physical thing too. |
| | | Ness_64 Level 4 CPU
185
| Subject: Re: Jack Frost (no not the one in fairy tales) Sat Jul 20, 2013 11:02 pm | |
| The point in using Mind Charge is to use Bufudyne earlier. Or you can save this for the right time and use Ice Boost, to make it even stronger. OK, you could then remove the chargeable part of the NSpecial entirely, so the DSpecial is an actual charge for that while the normal NSpecial is still an useful ice projectile.
And even then, again, Mind Charge doesn't work ONLY for that move. Any move where he uses a magic attack (that would be USmash, DSmash and maybe DAir and - if you want to stretch it - Pyro Jack's USpecial attack) cancels the buff in trade for a 50% bonus. And I thought about Hama: why not as a B-Aerial or something? It could do low damage, slow and be hard to hit - maybe small shards of light forming a rune around the opponent and homing on him/her when it connects - but great knockback.
You should really save King Frost for a stronger move, since it's much more powerful compared to Jack Frost.
BTW, I'm a bit curious. Do you know which other attacks Jack Frost can have? I mean ones obtainable through fusion or certain special conditions. There's not much info about them, you know... :/ |
| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 9:22 am | |
| So we are both okay on the Jack transforming to other frosts? Alright so remove charge of nspecial to make mind charge useful. That makes more sense. Maybe we can make Mind Charge effect other moves like goku d special. I played devil survivor 2 and strange journey, so I can check on skills of King frost, Frost Ace, Black Frost and Pyro Jack. Technically in strange journey, you can give Jack Frost ANY skill due to sources that give three skills. Would it be better if B Air was slow falling projectile that makes the opponent not be able to move or a fast shooting projectile that has properties of yours. Alright so replace King Frost In Up smash, should I replace him with Frost Ace and give him super armor? or Black Frost and no super armor.
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| | | Smash King Smash King
8744 EJ88201
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 12:23 pm | |
| Alright, since there hasn't been a change in votes or arguments for or against this character, Jack Frost wins this poll and is now eligible for Character Suggestion Poll.
Though since there is an active discussion for his move set, I'll leave this thread open. If LightZX dont mind, would it be ok if I make this into a campaign thread instead? |
| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 12:49 pm | |
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| | | Smash King Smash King
8744 EJ88201
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 1:35 pm | |
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| | | Ness_64 Level 4 CPU
185
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 3:12 pm | |
| - Here we go again... xD:
- LightZX wrote:
- So we are both okay on the Jack transforming to other frosts?
Yeah. It shouldn't, but some are basically other versions of him - Black Frost is a Jack Frost's evil side incarnate, and Frost Ace is an "upgraded" one after getting the Ice Vest in Strange Journey - so, again, why not? My only real problem with this is King Frost (and I already said the reason), so I saved it for the FS, where Jack calls him and he uses a combination of an ice storm (Cold World?) and Frost Rush. - LightZX wrote:
- Alright so remove charge of nspecial to make mind charge useful. That makes more sense. Maybe we can make Mind Charge effect other moves like goku d special.
Actually, kind of more like Lucas's Offense Up, except it affects only the next successful magic attack (and that's not only the smash attacks), since it works exactly like this in any MegaTen game. With the added effect of giving a better Nspecial, as we already discussed. And of course, using the Nspecial cancels the buff, independently if it hits or misses. - LightZX wrote:
- Technically in strange journey, you can give Jack Frost ANY skill due to sources that give three skills.
But his usual canon abilities are mostly Ice- and Light-based ones (recently), right? And a buff move or two, of course (including Mind Charge). - LightZX wrote:
- Would it be better if B Air was slow falling projectile that makes the opponent not be able to move or a fast shooting projectile that has properties of yours.
It's a slow light-based attack because it's Hama at it's lowest level (which has a low chance of working), so it should be a bit hard to use, but rewarding if it hits. - LightZX wrote:
- Alright so replace King Frost In Up smash, should I replace him with Frost Ace and give him super armor? or Black Frost and no super armor.
Now that I really considered all the options, Black Frost, for some attack variety. It seems he's able to use Mudo spells in many games he appears in, including two of the main series - Strange Journey and Nocturne. Makes sense, as Mudo is the dark counterpart to Hama. So, how about a new Usmash like this? - Usmash wrote:
- Jack Frost turns briefly into Black Frost and does a dark-elemental rune above him, which pulls any close opponents to it and explodes. Low damage and low/mediocre range, but high knockback.
And since he can call Pyro Jack for Uspecial, what do you think about him doing this in the Dsmash as well? It could allow a double fire/ice attack: - Fully charged Dsmash wrote:
- Jack Frost creates a short ice wave on both sides while Pyro Jack, above him, releases Maragi from its lamp on both sides diagonally.
This way we have: Usmash - Upward ice attack uncharged, dark attack fully charged while transformed in Black Frost ( Bufula/Mudoon) Ssmash - A stronger forward punch attack, and an explosive one while in Frost Ace form when fully charged ( Sonic Punch/Explosive Punch) Dsmash - Ice shockwaves uncharged, ice shockwaves + diagonal fire along with Pyro Jack when charged ( Mabufu/Mabufu + Maragi)
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| | | GamingGryffindor Level 6 CPU
742
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 3:23 pm | |
| Sorry Light I didn't realize you had responded.
I just don't think he works, and I don't really like his series. |
| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 3:56 pm | |
| Sounds good Ness. Now thinking about it, it would be cool if Upsmash was Hama, and then fully charged into Mudo. But doesn't really matter. - Jack Frost:
Combo: Jack Frost punches twice then does ice breath for an infinite. The infinite has a small chance to freeze.
Grabs: Ice Break: All grabs give the Ice Break status, meaning the enemies take a bit more damage and all attacks has a chance to freeze. This also stacks with Ice Boost.
N Air: Jack Frost creates a barrier of ice around himself that has decent knockback.
B Air: Jack Frost throws out a small paper seal behind him. It moves slowly across the air for a small distance and if it hits an opponent it deals small damage but moderate knockback.
D Air: Throws a small ice ball towards the ground and if it lands it creates an explosion. Does small damage and no knockback if it hits an opponent mid air.
Dash Attack: Ice Dance
Side Smash: Sonic Punch/Explosive Punch: Pretty simple attack, Jack does strong fast punch. When fully charged Jack Frost becomes Frost Ace and does Explosive Punch, which is stronger, has more knockback, and has super armor. Takes 5% damage when fully charged.
Up Smash: Bufula/Mudoon: Jack Frost creates a medium sized explosion above him. When fully charged he takes 5% damage and turns into Black Frost. In his black frost form he performs mudo, which is an explosion of similar size, but sucks in enemies.
Down Smash: Mabufu/ Mabufula + Maragion: Jack Frost use Mabufu, and hit's both sides and sends ice shockwaves. The shockwaves do not freeze. When fully charged, Jack frost takes 5% damage and summons Pyro Jack. Pyro Jack looks towards the right side and Frost to the left. They shoot out a large shock wave, one of fire, one of ice, across the field.
Neutral Special: Bufu/Bufudyne: Jack Frost throws a ice ball that has a moderate chance of freeze. If Mind Charge (see below) is active, Bufu becomes Bufudyne and the iceball becomes very large, has good knock back.
Up Special: Jack Frost calls his friend Pyro Jack out and Jack grabs Pyro and they fly for a limited time. You can press normal attack while riding Pyro Jack for a small fire attack that has no knockback and deals only a small amount.
Side Special: Dream Fist: Jack punches while moving forward and if it hits the opponent falls asleep.
Down Special: Mind Charge/ Ice Boost : Jack Frost charges and when fully charged Jack Frost gains a purple color around him. This means that Mind Charge is in effect, and Bufu becomes Bufudyne. Also the next spell attack (Up Smash, Down Smash, Dash attack, D Air, B Air, N Air) does 50% more damage. After Bufudyne or a spell attack is used the buff goes away. When pressing Down special during mind charge, Jack Frost will get the ice boost effect, which gives all attacks a small chance of freeze, and increase the chance of freeze on moves that already have a small chance.
I changed the D Smash slightly Ness because I don't really know what you mean Diagonally. All that is left is U Air and F Air. |
| | | Ness_64 Level 4 CPU
185
| Subject: Re: Jack Frost (no not the one in fairy tales) Sun Jul 21, 2013 4:10 pm | |
| Well, in that idea, Jack is supposed to create a short ice wave, while Pyro Jack, above him, gives him some cover by throwing flames near him (so, diagonally downward, both sides of JF). While the flames stay near him to protect him (defensive), the ice wave travels a bit along the ground (offensive).
But your idea is good too. They could alternate sides quickly to send fire AND ice to both sides though, since the attack isn't supposed to be too powerful. It's Maragion and Mabufula, basically the same as a Fira and a Blizzara in a FF game, so...
A Hama attack as an Usmash seems a good idea too. Then, almost the same as the Mudo one, but Light-based, doing more damage and less knockback instead. What do you think? |
| | | LightZX Level 5 CPU
380
| Subject: Re: Jack Frost (no not the one in fairy tales) Mon Jul 22, 2013 6:41 pm | |
| - Jack Frost:
Combo: Jack Frost punches twice then does ice breath for an infinite. The infinite has a small chance to freeze.
Grabs: Ice Break: All grabs give the Ice Break status, meaning the enemies take a bit more damage and all attacks has a chance to freeze. This also stacks with Ice Boost.
N Air: Jack Frost creates a barrier of ice around himself that has decent knockback.
U Air: Bufula: Jack frost creates a small explosion above him that has decent damage and decent knockback if it hits.
B Air: Hama: Jack Frost throws out a small paper seal behind him. It moves slowly across the air for a small distance and if it hits an opponent it deals small damage but high knockback.
D Air: Throws a small ice ball towards the ground and if it lands it creates an explosion. Does small damage and no knockback if it hits an opponent mid air.
Dash Attack: Ice Dance
Side Smash: Sonic Punch/Explosive Punch: Pretty simple attack, Jack does strong fast punch. When fully charged Jack Frost takes 5% damage and becomes Frost Ace and does Explosive Punch, which is stronger, has more knockback, and has super armor.
Up Smash: Hama/Mudoon: Jack Frost creates a small explosion above him that draws in enemies, though they can easily escape the suction. When fully charged he takes 5% damage and turns into Black Frost. In his black frost form he performs mudoon, which is an explosion that's bigger size, sucks in enemies more, and deals more knockback.
Down Smash: Mabufu/ Mabufula + Maragion: Jack Frost use Mabufu, which creates a small pillar of ice on both sides and sends ice shockwaves. The shockwaves do not freeze and deal small knockback and damage. When fully charged, Jack frost takes 5% damage and summons Pyro Jack. Pyro Jack looks towards the right side and Frost to the left. They shoot out a large shock wave, one of fire, one of ice, across the field, then they switch sides and do it again, For a total of 2 waves for each side.
Neutral Special: Bufu/Bufudyne: Jack Frost throws a ice ball that has a moderate chance of freeze. If Mind Charge (see below) is active, Bufu becomes Bufudyne and the iceball becomes very large, has good knock back.
Up Special: Jack Frost calls his friend Pyro Jack out and Jack grabs Pyro and they fly for a limited time. You can press normal attack while riding Pyro Jack for a small fire attack that has no knockback and deals only a small amount.
Side Special: Dream Fist: Jack punches while moving forward and if it hits the opponent falls asleep.
Down Special: Mind Charge/ Ice Boost : Jack Frost charges and when fully charged Jack Frost gains a purple color around him. This means that Mind Charge is in effect, and Bufu becomes Bufudyne. Also the next spell attack (Up Smash, Down Smash, Dash attack, D Air, B Air, N Air) does 50% more damage. After Bufudyne or a spell attack is used the buff goes away. When pressing Down special during mind charge, Jack Frost will get the ice boost effect, which gives all attacks a small chance of freeze, and increase the chance of freeze on moves that already have a small chance.
Alright made the changes and added U Air, just need F Air. |
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