| Crusade Stage Roster Discussion (Part 3) | |
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Nohrian Sadist
560 cheezetime
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Sun Jul 29, 2012 7:32 pm | |
| add forest maze to list of stages I don't want...(replace with star road, maybe?) |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Sun Jul 29, 2012 9:34 pm | |
| Update on Stage Removal Poll As of 7/30/12 @ 12:31AM EST Alright, we currently got the Nintendo series out the way for the time being. Before we jump into 3rd party stages, we will have a Removal Stage Poll.The Removal Stage Poll is a poll where we will vote on Possibly replacing any stages from a series we have discussed at this point. So far, we have only discussed the Nintendo series. -------------------------------------------------------------------------------------------------- Here is the catch though. The following stages CANNOT be removed.1. Stages already in-game & playable. 2. Stages that entered the roster by Dev Vote 3. Stages that are coded, but not yet publically in-game -------------------------------------------------------------------------------------------------- We will start this poll off with a simple "YES" or "NO". Vote "YES" to remove stages & list which ones. Vote "NO" if your pleased with the results of the Stage Roster at this point. If a stage/s have enough "YES" votes to be cut (at least 11 or more votes), it will be in danger of getting cut. A poll to will eventually take place afterwards for a replacement if necessary. --------------------------------------------------------------------------------------------------- Total of 17 have voted 10 votes for "YES" (Remove & Replace) 7 votes for "NO" (Currently Satisfied) ---------------------------------------------------------------------------------------------------- Listed Candidates in danger of being cut.NOTE: Stage names highlighted in RED means they are going to be cut as of this update. Dont forget, a stage will need 11 or more votes to be cut. (Open Spoilers To See Votes) - Spoiler:
7 votes for Forest Maze
1 votes for Victory Road
1 votes for PokeFloats 2
2 votes for Tal Tal Heights
1 votes for Baby Bowser Bedroom
1 votes Ocarina Medley
2 votes for Palace Of Winds
2 votes for Main Sector
1 votes for Mirage Tower
1 votes for Pokemon Colosseum
1 votes for Casino Palace
3 votes for Airship Armada
2 votes for Phazon Mines
1 votes for Burned Tower
1 votes for Foggy Fumes
1 votes for Club Sugar
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Sun Jul 29, 2012 10:18 pm | |
| Forest Maze is sprited and coded btw |
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AEM
1763 Ariand54321
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Sun Jul 29, 2012 11:35 pm | |
| - ISSD wrote:
- Forest Maze is sprited and coded btw
All my relief.Why do people not tell me these things. First Geno is coded, now his stage is done too? balrhfhsij |
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diego222 Level 4 CPU
207
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Sun Jul 29, 2012 11:42 pm | |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Mon Jul 30, 2012 3:02 am | |
| Well, if forrest maze is indeed coded, then i will have to remove it from this pole as a non-removable stage. |
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Nohrian Sadist
560 cheezetime
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Mon Jul 30, 2012 8:00 am | |
| - SmashKing wrote:
- Well, if forrest maze is indeed coded, then i will have to remove it from this pole as a non-removable stage.
Aww...well im probably replacing whatever music is there with rawest forest anyhow...lol |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Mon Jul 30, 2012 5:21 pm | |
| Anyone want to add or change votes? |
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Keven Level 5 CPU
468
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Mon Jul 30, 2012 5:49 pm | |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Mon Jul 30, 2012 6:14 pm | |
| Yes Forest Maze (Don't care if its coded or not. Just Geno's existence in the roster pisses me off) Fountain of Dreams Airship Armada |
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AEM
1763 Ariand54321
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Mon Jul 30, 2012 10:04 pm | |
| - BluePsychic wrote:
- Yes
Forest Maze (Don't care if its coded or not. Just Geno's existence in the roster pisses me off) That's not really a good reason. :l |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 7:25 am | |
| Look. I hate Geno, and there are better stages out there, so I opted to remove it. If it is indeed coded, than I will remove it from my list. |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 7:30 am | |
| I've talked to Fleep last night concerning Forrest Maze. He said that he indeed coded it, but he didn't save it. Therefore losing it. But, before he "unsaved", he had sent a copy of the stage coding to Jaklub.
So, if Jaklub does have the coding of the stage, then Forrest Maze will remain. If not, then its still open for removal.
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Jak
1533
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 7:44 am | |
| I don't have the coding of the stage. |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 7:45 am | |
| Thanks Jak for confirming that. Therefore, Forest Maze remains on the poll.
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AEM
1763 Ariand54321
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 12:27 pm | |
| I only see people wanting to remove the stage because they hate Geno. Pretty much everyone but me hates Geno.
But whatever. Go ahead then. |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 4:29 pm | |
| - Jaklub wrote:
- I don't have the coding of the stage.
Wat Dude, you made the code MONTHS ago (Did you forgot?? You could only go trough the horizontal blastlines 3 times before you died (Because something related about how crusade handled the projectiles)) |
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Jak
1533
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 4:33 pm | |
| - ISSD wrote:
- Jaklub wrote:
- I don't have the coding of the stage.
Wat
Dude, you made the code MONTHS ago (Did you forgot?? You could only go trough the horizontal blastlines 3 times before you died (Because something related about how crusade handled the projectiles)) I did not keep the gimmick code expecting you to use it while you code the stage. Nonetheless, if you have the stage sprites, the script can always be redone. |
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Guest Guest
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 4:51 pm | |
| Well, Jak just found the scripts for the stage so, xP |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 7:45 pm | |
| Well, since Forest Maze is the only stage that comes close to elimination, yet it already has sprites & coding scripts. I guess, its rather pointless to continue with this poll at this point after running it for almost a week. Therefore, no stages will be removed for the time being. No worries, the option to hold a Stage Removal/Stage Addition Poll will always be open for future reference. ------------------------------------------------------------------------------------------------------- Ok, so you guys know, this is the new stage that will be added to the main roster courtesy of the Devs supported vote. Welcome to Zoness! (This stage is from the Star Fox series, mainly 64) NOTE: It will be 3D rendered, so this is not the final work. - Spoiler:
[/
Description: 1. The water is animated 2. It rains in this stage 3. The search lights behind the rocks animate to move back and forth 4. The enemy tank pops in and out the water acting as a platform 5. The crane rotates back and forth. When the crane magnet is in a suspended position above the small levitated platform, the small platform moves up. When the crane rotates to the opposite direction, it moves down 6. The background loops horizontally 7. Arwings can be seen flying around in the background. ---------------------------------------------------------------------------------------- NOW, with the Stage Removal Poll closed for the time being, it is time to move on to our first 3rd Party series. Today, we will start with the Metal Gear series.As usual, we will start off with a Numbered Stage Poll. Once that comes to a conclusion, we will go on to the Official PollHERE IS MY VOTE. I am voting for 3 stages for the series. It is arguably Konami's biggest franchise. If Sonic can get all the love he got with all these characters and stages, then why not be fair to Metal Gear?
Last edited by SmashKing on Tue Jul 31, 2012 8:01 pm; edited 1 time in total |
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SnivyKawaii Level 6 CPU
669
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 7:50 pm | |
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Traweezie
1247
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 7:57 pm | |
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ZS Level 6 CPU
687
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 8:07 pm | |
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Yeti Level 6 CPU
647
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 8:11 pm | |
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Perfect Hell
8837
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 8:14 pm | |
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Leo Level 7 CPU
1385
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 8:17 pm | |
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M. Bison Level 5 CPU
449
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 8:44 pm | |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 9:39 pm | |
| Update on Metal Gear Numbered Stage Poll As of 8/1/12 @ 12:39AM EST
8 votes for 3 stages
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MercuryHg34
3883
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 10:18 pm | |
| Should I vote for something other than three?
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No, I guess I should... Three it is. |
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diego222 Level 4 CPU
207
| Subject: Re: Crusade Stage Roster Discussion (Part 3) Tue Jul 31, 2012 11:08 pm | |
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| Subject: Re: Crusade Stage Roster Discussion (Part 3) | |
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