|
|
| Which Doc Sprite? | | Current | | 43% | [ 6 ] | | Maikeru Edit | | 57% | [ 8 ] |
| | Total Votes : 14 | | |
|
| Author | Message |
|---|
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | Subject: Doctor Mario (Community) Mon May 21, 2012 6:04 am | |
|
Last edited by Ganonthegreat on Fri Aug 31, 2012 5:55 am; edited 4 times in total |
|
 | |
Maikeru Level 5 CPU

Posts: 486
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 7:42 am | |
| Is it the same Doctor Mario from SSBM or will he use a new moveset?
|
|
 | |
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 8:01 am | |
| I don't think it's been decided yet, I personally want the specials changed, but I see no problems with the other attacks. |
|
 | |
Yeti Level 6 CPU

Posts: 615
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 8:45 am | |
| My Suggestion: Standard Special: Pill Throw (Melee) Side Special: Virus Throw Up Special: (I have no idea) Down Special: ^ Side Smash: Thunder Hand (Melee) Down Smash: Injection Up Smash: (see up special) |
|
 | |
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 9:12 am | |
| I was thinking abot having Injection for the Down Special actually, causing the foe to become slower. |
|
 | |
Yeti Level 6 CPU

Posts: 615
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 9:19 am | |
| | Awesome Dog wrote: | | I was thinking abot having Injection for the Down Special actually, causing the foe to become slower. |
Or it could be Medical Weed as his Down Special- Makes him go faster. |
|
 | |
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 9:39 am | |
| I think we should stay out of the realm of steroids and performance enhancers  |
|
 | |
AEM Level 7 CPU

Posts: 1088
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 10:37 am | |
| Up Special should be Flip, (Basically him getting launched off a large megavitamin) Final Smash HAS to be The Intensity Slider. |
|
 | |
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | |
 | |
Kiryu Level 10 CPU

Posts: 2751
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 11:12 am | |
| Dr. Mario with Thousand Years of Death? O_o All of my yes. Though it should be "Prostate Exam"  |
|
 | |
Smash King Main Developer

Posts: 4218
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 11:20 am | |
| It would be a lot more easier to post a sprite sheet progress so that it be easier to work with.  Also, an idea for his Side Smash. It would be similar to Mario's, but Dr. Mario thrust his stephiscope. The higher the damage the better chances the stephiscope will freeze the opponent, but ofcourse with knockback _________________ VOTE THESE CHARACTERS FOR DLC!Lara Croft:  Tom Nook:  Excitebiker:  Takamaru:  |
|
 | |
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | |
 | |
Smash King Main Developer

Posts: 4218
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 11:25 am | |
| Nice, im going to get started right now _________________ VOTE THESE CHARACTERS FOR DLC!Lara Croft:  Tom Nook:  Excitebiker:  Takamaru:  |
|
 | |
Guest Level 4 CPU
Posts: 163
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 1:19 pm | |
| |
|
 | |
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 1:43 pm | |
| | Dat Fleep wrote: | | Melee Moveset please. | Thank you for that wonderful insight.
I don't see why, anything Dr. Mario can do Mario can do too. I know Dr. Mario was a little higher on the Tier list in SSBM but with different balancers Mario has just as much a chance of being better than him. |
|
 | |
Perfecthell4 Classic on INTENSE!

Posts: 4480
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 1:56 pm | |
| I don't think Melee moveset is the best option. Melee took the laziest route possible with the Doctor |
|
 | |
Guest Level 4 CPU
Posts: 163
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 2:06 pm | |
| Buts thats what makes him the doctor. He is Doctor MARIO. Is not Like Falco/Fox. He is MARIO. |
|
 | |
Kiryu Level 10 CPU

Posts: 2751
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 2:19 pm | |
| While I don't want to start an argument, does that mean that Paper Mario should fight just like Mario as well, because he is Mario?
I vote for middle ground, the semi-clone route. Give him some unique moves while keeping majority of Melee. |
|
 | |
Mr. Mistress Level 8 CPU

Posts: 1729
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 2:21 pm | |
| He needs different specials than regular Mario, and his physical attacks should have different properties as well. |
|
 | |
Guest Guest
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 2:28 pm | |
| I can deal with Dr. Mario's Melee Moveset without any changes. But what about his final smash? |
|
 | |
Guest Guest
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 2:30 pm | |
| |
|
 | |
Ganon the Antisocial Brit Level 10 CPU

Posts: 2658
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 2:31 pm | |
| | DGN wrote: | Use SP's doc plz kthxbai | SP made one? Link? |
|
 | |
Guest Guest
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 2:49 pm | |
| Maybe we should just give the doc new moves to enhance his playstyle from Melee. Or, we can go the Evil Ryu route. |
|
 | |
AEM Level 7 CPU

Posts: 1088
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 3:15 pm | |
| I'm with GY here. Semi-Clone is the best way to go. |
|
 | |
Guest Level 4 CPU
Posts: 163
 | Subject: Re: Doctor Mario (Community) Mon May 21, 2012 4:24 pm | |
| | 02 wrote: | While I don't want to start an argument, does that mean that Paper Mario should fight just like Mario as well, because he is Mario?
I vote for middle ground, the semi-clone route. Give him some unique moves while keeping majority of Melee. |
Dr Mario is Mario with another outfit. Paper mario is a mario from a different universe.
ANd yeah, i can deal with that, as long as he conserves the Cape and A Attacks
|
|
 | |
|