| | The Master Assassin, Ezio Auditore! [WIP] | |
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| Ezio's Final Smash should be? (Read first post before deciding) | | apple of eden | | 26% | [ 6 ] | | Target assassination (Bro's idea) | | 47% | [ 11 ] | | Critical Edge | | 26% | [ 6 ] |
| | Total Votes : 23 | | |
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Maikeru Level 4 CPU

Posts: 197 Join date: 2012-01-14
 | Subject: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 22, 2012 12:04 am | |
| All credit goes to Torre  - Stand  - Run - Jump - Double Jump - Crouch - Shield - Roll Dodge - Air Dodge - Spot Dodge - Flinch (Take Damage) - Down - Get Up - Broken Shield/Dizzy - Falling - Helpless State - Tumble - Landing - Taunt - Edge Climb - Edge Roll - Tech - Tech Roll - Jab/Combo - Side Tilt - Up Tilt - Down Tilt - Side Smash - Up Smash - Down Smash - Neutral Air - Forward Air - Back Air - Up Air - Down Air - Dash Attack - Edge Attack - Get Up Attack - Neutral Special: Hidden Gun  - Side Special - Up Special - Down Special - Final Smash - Grab - Pummel - Forward Throw - Back Throw - Up Throw - Down Throw - Item throw forwards - Item throw upwards - Item throw downwards Poll -------- Final Smash: 3 choices 1.apple of eden. Holds the apple of eden up and creates a huge burst, damaging opponents heavily or 2.Target Assassination (Bro's idea): Ezio activates Eagle Vision (giving the stage a bluish, ghostly hue), an enemy health bar appears over the target's head, he performs rapid dagger combos on the opponent, and finishes with an assassination sequence, saying "Requiscat in pace." Smoke bombs then cloud the stage for a few moments. or 3. Critical Edge: Like in SC5, he attacks his opponent with a combo then finishes it off with a charged hidden gun shot saying "Requiscat in pace." (Switched it from the crossbow to hidden gun) -------
Last edited by Maikeru on Sun Mar 04, 2012 10:12 pm; edited 6 times in total |
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Guest Guest
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 22, 2012 12:31 am | |
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Maikeru Level 4 CPU

Posts: 197 Join date: 2012-01-14
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 22, 2012 12:34 am | |
| As said, the base sprite is snake. Its not being edited but traced over. This is because im not best with human anatomy. Im still fixing it, re-shading, and such. Snakes not going to be entirely the main base.. Just only used for anatomy |
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SmashKing201 Level 8 CPU

Posts: 1626 Join date: 2011-09-28 Age: 24 Location: Jersey
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 22, 2012 12:55 am | |
| So far I'm liking the progress. Great work so far  |
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D Level 6 CPU

Posts: 547 Join date: 2011-10-02 Age: 16 Location: Secret.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 22, 2012 1:16 am | |
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Awesome Dog Level 6 CPU

Posts: 686 Join date: 2011-12-29 Location: Britain, where we like our women like our tea and crumpets, smoking hot.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 22, 2012 1:19 am | |
| I've been waiting for Ezio  It looks awesome! It could do with deeper outlines though. |
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SP Level 7 CPU

Posts: 1120 Join date: 2011-09-28 Age: 17
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 22, 2012 4:40 am | |
| I am not fond of Snake's sprites in-game. So I'm really fond of Snake being the base. |
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Awesome Dog Level 6 CPU

Posts: 686 Join date: 2011-12-29 Location: Britain, where we like our women like our tea and crumpets, smoking hot.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 8:44 am | |
| I don't know if this'll interest you, but you may want to consider these sprites. http://www.youtube.com/watch?v=5D7oCcz_Q_s&feature=related They look amazing, not sure if they've been ripped yet though. |
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Maikeru Level 4 CPU

Posts: 197 Join date: 2012-01-14
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 10:15 am | |
| | Yatagarasu wrote: | I don't know if this'll interest you, but you may want to consider these sprites. http://www.youtube.com/watch?v=5D7oCcz_Q_s&feature=related They look amazing, not sure if they've been ripped yet though. |
Thank you. Ill keep a watch on that. Ill try to work on his custom sprites or on the moveset. If they get ripped early, ill consider switching to those sprites.
However, in a SSB game, theres more than one attack, so also doing custom poses out of that is gonna be hard but worth the shot |
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Awesome Dog Level 6 CPU

Posts: 686 Join date: 2011-12-29 Location: Britain, where we like our women like our tea and crumpets, smoking hot.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 11:04 am | |
| Most mobile games use body parts of the character and then have the mobile put them together to create animations like they do with Scribblenauts or Pokemon B/W, so it may be easy to make custom poses. |
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Torre Level 2 CPU
Posts: 41 Join date: 2012-02-12 Age: 21 Location: Somewhere in your Head
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 3:10 pm | |
| Something like this?   |
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SmashKing201 Level 8 CPU

Posts: 1626 Join date: 2011-09-28 Age: 24 Location: Jersey
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 3:23 pm | |
| Good Lord Torre, please don't tell me this is all you??? It looks soo good that its almost real |
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Da Generic Name Level 9 CPU

Posts: 2041 Join date: 2011-09-29 Age: 14 Location: DRIVING AROUND IN A FANCY CAR
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 3:23 pm | |
| That looks like it will clash a lot.
SK, I think that's ripped from the mobile version. |
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The 85. Level 6 CPU

Posts: 566 Join date: 2011-09-30 Age: 12 Location: Evolve Oshawott.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 3:25 pm | |
| Should be JUS-ified to fit the other characters. Let me try something. |
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Torre Level 2 CPU
Posts: 41 Join date: 2012-02-12 Age: 21 Location: Somewhere in your Head
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Wed Feb 29, 2012 3:28 pm | |
| | Da Generic Name wrote: |
SK, I think that's ripped from the mobile version. |
It's based on the mobile version of Assasins Creed, not ripped... |
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Awesome Dog Level 6 CPU

Posts: 686 Join date: 2011-12-29 Location: Britain, where we like our women like our tea and crumpets, smoking hot.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 2:38 am | |
| | Torre wrote: | | Da Generic Name wrote: |
SK, I think that's ripped from the mobile version. |
It's based on the mobile version of Assasins Creed, not ripped... | So you made it?!?
How can I put this nicely.... I want to have your babies. |
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Yeti Dk Level 4 CPU

Posts: 235 Join date: 2011-10-10 Age: 15
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 6:47 am | |
| | Yatagarasu wrote: | | Torre wrote: | | Da Generic Name wrote: |
SK, I think that's ripped from the mobile version. |
It's based on the mobile version of Assasins Creed, not ripped... | So you made it?!?
How can I put this nicely.... I want to have your babies. |
Ok then..... I love your Sprite Torre. |
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SmashKing201 Level 8 CPU

Posts: 1626 Join date: 2011-09-28 Age: 24 Location: Jersey
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 8:52 am | |
| | Yatagarasu wrote: | | Torre wrote: | | Da Generic Name wrote: |
SK, I think that's ripped from the mobile version. |
It's based on the mobile version of Assasins Creed, not ripped... | So you made it?!?
How can I put this nicely.... I want to have your babies. |
THIS |
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Torre Level 2 CPU
Posts: 41 Join date: 2012-02-12 Age: 21 Location: Somewhere in your Head
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 10:01 am | |
| Thanks to all ^^ Anyway here is first WIP gif (I know that it is a bit weird and it need more frame but it's only a wip  )  |
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Awesome Dog Level 6 CPU

Posts: 686 Join date: 2011-12-29 Location: Britain, where we like our women like our tea and crumpets, smoking hot.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 10:08 am | |
| The standard frames for capes is about 4, with the 4 frames moving up and then playing frames 3 then 2 so that it doubles back.
Looks cool, but it's a little too complicated, I'd say add some simplified shading, with an outline around the sprite. |
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Torre Level 2 CPU
Posts: 41 Join date: 2012-02-12 Age: 21 Location: Somewhere in your Head
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 11:52 am | |
| Hidden gun attack:  |
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The 85. Level 6 CPU

Posts: 566 Join date: 2011-09-30 Age: 12 Location: Evolve Oshawott.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 11:53 am | |
| You need to use different sprites. |
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Awesome Dog Level 6 CPU

Posts: 686 Join date: 2011-12-29 Location: Britain, where we like our women like our tea and crumpets, smoking hot.
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 12:15 pm | |
| Can I offer my idea for a Neutral? Neutral: Assassinate Ezio leaps on the enemy plunging the hidden blade into them. Causes huge damage when you get the foe from behind. |
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Da Generic Name Level 9 CPU

Posts: 2041 Join date: 2011-09-29 Age: 14 Location: DRIVING AROUND IN A FANCY CAR
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 1:43 pm | |
| | Strider Hiryu wrote: | | You need to use different sprites. |
This. While you sprite like A GOD, Torre, the sprites are way too realistic. |
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Torre Level 2 CPU
Posts: 41 Join date: 2012-02-12 Age: 21 Location: Somewhere in your Head
 | Subject: Re: The Master Assassin, Ezio Auditore! [WIP] Thu Mar 01, 2012 2:46 pm | |
| Final idle:  So my the sprites aren't good? Sorry, I stop working on it  |
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| | The Master Assassin, Ezio Auditore! [WIP] | |
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