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 Bowser Rework.

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PostSubject: Bowser Rework.   Mon Mar 12, 2018 5:08 pm

I have noticed that Bowser's animations transition from the Mario & Luigi RPG series sprites and sprites that have been traced from the Smash Bros series. The end result looks... very awkward to say the least but I do have a suggestion that would make Bowser a more visually appealing character to play.

This may come off as controversial but why not rework Bowser's moveset into a gameplay style that better reflects how he plays in the Mario & Luigi RPG series?

It would allow use of sprites and animations from said games and give Crusade's Bowser a truly unique flavor and gameplay style. ( The Final Smash doesn't need any changes as Bowser makes use of a giant-like form in those games as well. )

Ganondorf received a completely unique moveset that sets him apart from the main Smash Bros. series so why not Bowser?

Let me know what you guys think, I know a complete rework would take alot of work but I truly believe you guys are up to the task and it will be worth it.


If a full rework seems too ambitious, please consider replacing the melee traced frames.

For example, his side smash could be a charged up punch.

Neutral Jab replacement:

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PostSubject: Re: Bowser Rework.   Thu Mar 15, 2018 11:22 am

I'm all for the idea of a moveset rework. The question however would be how well would past Bowser players adapt (unless the rework is a alternate moveset. but if thats donw, then the whole issue goes back to square one)
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PostSubject: Re: Bowser Rework.   Sun Mar 18, 2018 7:11 pm

I feel like any sort of Bowser adjustment would most likely come from getting a resprite first and foremost.
No reason to add new "cool stuff" if the sprites could be improved altogether.

lego shaq wrote:
look without "BUT X CHARACTER NEEDS TO BE IN FIRST" goggles.

Athorment wrote:
Those "More deserving ones" will get votes regardless of circumstances, so i suggest supporting who you want in regardless of popularity

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