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 Little Mac Alternate Playstyle!

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Perfect Hell



  Evil Ryu
  8819

20161016
PostLittle Mac Alternate Playstyle!

Little Mac: Ready for Round 2!



Little Mac has been a part of SSB Crusade long before he was announced for the roster of Smash 4. As such, it is very interesting to put the two interpretations side to side and compare them. Crusade Mac does well in any situation, and relies on his combo count to power up finishing attacks. The Smash 4 interpretation of Little Mac is much more polarizing; Little Mac’s performance in the air is at very least lackluster but makes up for it by being among the most potent in the game on ground. Inspired by said interpretation and wanting to add our own touches, we introduce Little Mac’s Smash 4 playstyle!



For this playstyle jab is faster than ever before, coming out on frame 1. If it misses, the first jab can quickly be repeated to keep opponents at bay! On hit this attack now consists of 3 full hits before the flurry, followed by an ending hit that helps Little Mac transition into his combos!  That's not the only attack with changed animations however, we've been changing up his moveset to better follow Smash 4 wherever possible!
Additionally, this attack in particular as well as other offensive options have been made more powerful against shield in an effort to establish the theme of Little Mac being superior on the ground.



In the Console version Little Mac’s throws are lackluster, making him not particularly effective against shields. We’ve rectified this by converting forward and back throw into potent finishers! Up and down throw on the other hand toss opponents close enough, allowing Little Mac to follow through with his combos. This change, along with higher shield damage on ground attacks, allow Little Mac to circumvent shields and maintain dominance of the grounded fight!




Smash Attacks are now faster and provide Little Mac with armor during startup, allowing Little Mac to set up his attacks and punish more safely! Their increased power means that Little Mac can finish his opponents a bit more reliably. Console players will be delighted to experiment with a new side smash inspired by Smash 4 and the 2-hit side tilt in Crusade!



Sadly but necessarily, all of these improvements come with a cost; this playstyle is extremely bad in the air. All aerials severely lack in priority, damage and knockback. Landing lag also is far more noticeable. Needless to say, the same goes for Little Mac’s mobility and jump height.

The same applies to this playstyle’s specials. For the most part, the aerial versions cover much less distance and also provide no armor or invincibility.  Little Mac (Wii U) is no air fighter!




This playstyle’s neutral special is greatly inspired by the console version; much like in Smash 4, the Straight Lunge is capable of covering large distances while also delivering a strong hit!  Charge it up to increase your distance!




The side special is our interpretation of the Jolt Haymaker. It begins by granting Little Mac invincibility which transitions into gradually deteriorating armor throughout the leap! It still leaves Little Mac helpless, however.  Just like in console, you can press B to unleash the punch early.  Use this attack to plow through projectiles and attack from afar!



The up special has also gotten a Smash 4 treatment.  The Rising Uppercut has no horizontal movement, but hits multiple times and ends with a finishing uppercut!  When used on the ground, there is invincibility and a significant height boost, but in the air Little Mac has trouble gaining height.  Try ending combos with this attack on the ground for an early finisher!  You'll have to get creative if you want to survive off-stage...




This playstyle’s counter has a larger window, making it all around safer. Additionally, the strike that follows now deals added hitstun that increases in accordance to the damage of the countered attack, rather than smash4's added knockback!  Use this unique hitstun counter to turn the tables on your foes with a variety of follow-up attacks!



Ding-ding! The K.O. punch is ready! Watch out Klonoa!



OUCH!
The KO Punch is back in all it's glory!  Plow through shields and destroy your foes in a single hit!



That’s gonna hurt in the morning…

Now you can play Smash 4 Little Mac with a few improvements to stay viable among the varied cast of Crusade!

Full Gallery: http://imgur.com/a/ujjVm

Excited to try out Smash 4 Little Mac in 0.9.1?  Let us know what you think!  Tune in next week to see what Goku has been practicing in the time chamber!

_________________
Perfect Hell

SSBC Head Character Balancer

SSBC Programmer

SSBC Back Room Founder

SSF2 Back Room Member

Competitive discussion is what I do

Crusade Movesets:  projectcrusade.forumotion.com/t1613-pending-moveset-topic#45702
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Little Mac Alternate Playstyle! :: Comments

Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 12:09 am by Broke The Screeen
So cool
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 5:19 am by sluigi123
Little Mac: "Personally, I prefer the ground."
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 7:15 am by wheeled_tank
Great. Now I need to juggle both Klonoa and Little Mac.

How do I have such weird combination of characters?
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 7:49 am by HypeConduit
I think it's really interesting how these characters are turing out. because they don't require any pre-game configuration, they're probably going to be totally leagal in comp setting, so if I were to construct any tierlist going forward I'd have to include the styles as individual entries.
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 7:58 am by buildglines
Did the original moveset get changed at all or is it the same?
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 7:59 am by Nix~
^^good point. now we'll have like 100 entries in tier lists.
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 8:10 am by DestinyIntwined
I'm wondering if their gonna pull any new characters out their butt as a last trailer thing a few days before the 9.1
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 8:44 am by wheeled_tank
HypeConduit wrote:
I think it's really interesting how these characters are turing out. because they don't require any pre-game configuration, they're probably going to be totally leagal in comp setting, so if I were to construct any tierlist going forward I'd have to include the styles as individual entries.
Not only that, but it doesn't seem like much work had to be done to the sprites (it seems like Hidden Power Link and Wii U Little Mac have the same sprites as their originals)

As for tier list, maybe put the different alts (if they are move-set changes) into different spot (ie. No-Tipper Marth doesn't get a spot, but Hidden Power Link would)
Re: Little Mac Alternate Playstyle!
Post on Mon Oct 17, 2016 8:50 am by desu
Really cool you posted this on Monday to make the day better Wink Could you tell us if Little Mac's full charged neutral zooms in?
Oh, btw, I can't wait to see Goku Razz, I think the text is hinting Time Chamber as a stage.
Re: Little Mac Alternate Playstyle!
Post on Tue Oct 18, 2016 6:32 am by crazybark
hello new main.
Re: Little Mac Alternate Playstyle!
Post on Tue Oct 18, 2016 5:11 pm by Braystar
I can finally properly Side-B off the ledge thanks Crusade Team
Re: Little Mac Alternate Playstyle!
Post on Tue Oct 18, 2016 6:59 pm by Dustination
Braystar wrote:
I can finally properly Side-B off the ledge thanks Crusade Team

Woah just like Alpharad! ! !1!
Re: Little Mac Alternate Playstyle!
Post on Tue Oct 18, 2016 7:05 pm by wheeled_tank
Dustination wrote:
Braystar wrote:
I can finally properly Side-B off the ledge thanks Crusade Team

Woah just like Alpharad! ! !1!
I think I am the only person who doesn't side-B off of the ledge when still near the ledge  Neutral

So does that mean I can use Little Mac, or does it mean I haven't seen everything he has to offer?
Re: Little Mac Alternate Playstyle!
Post on Wed Oct 19, 2016 6:51 am by Bedoop Bro
wheeled_tank wrote:
So does that mean I can use Little Mac, or does it mean I haven't seen everything he has to offer?
PSA for all the Little Micheals in the world:
Aerial Side B does just as much damage as Grounded Side B, but is a lot shorter in distance
Do a Shorthop and immediately do Side B if you're close to the ledge and don't wanna fall off
Thank you and good day :chibirobo:
Re: Little Mac Alternate Playstyle!
Post on Wed Oct 19, 2016 7:07 am by wheeled_tank
Bedoop Bro wrote:

PSA for all the Little Micheals in the world:
Aerial Side B does just as much damage as Grounded Side B, but is a lot shorter in distance
Do a Shorthop and immediately do Side B if you're close to the ledge and don't wanna fall off
Thank you and good day :chibirobo:
YOU UNDERSTAND ME!!! Sad
Re: Little Mac Alternate Playstyle!
Post on Wed Oct 19, 2016 8:31 am by crazybark
does side b off stage count as an sd if you're going for style points?
Re: Little Mac Alternate Playstyle!
Post on Thu Oct 20, 2016 9:48 am by TaXMaN (Online)
Great stuff, guys! Keep it up! Smile
Re: Little Mac Alternate Playstyle!
Post on Thu Oct 20, 2016 12:54 pm by Sean_McMuffin
Hopefully we can get Wii U Pacman now Smile
Re: Little Mac Alternate Playstyle!
Post Today at 12:26 am by Sponsored content
 

Little Mac Alternate Playstyle!

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