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 "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread

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KaneGaming
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PostSubject: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Aug 22, 2016 7:34 am

This is a thread for hacks/fangames any of you would like to make, but you don't have the skills or time to make them.

Allow me to kickstart this thread by telling you all a few hacks/fangames that I wanna (but can't) make:

Riolu in Sonic The Hedgehog 1 (because why not?): Riolu has an ability where, if you hit B, he throws an Aura Sphere. The Aura Sphere is so weak by itself, it kills regular enemies in 2 hits, but it can be much stronger the more rings Riolu collects. If the maximum size of Aura Sphere is achieved (100 rings), the Aura Sphere has a Polyphemus effect (where a projectile can kill an enemy and still exist, but it gets smaller the more enemies it kills), and it counts as 2 regular hits on bosses.

Mario's Had Enough!: A satirical and comedic Mario game that pokes fun at all the cliches and problems the series has had over the years, while breaking standard Mario rules (i.e. using a warp pipe to travel to World 8 in the first level). I'm actually trying to make this using Super Mario Bros. X, but making custom sprites and adding them into X is a pain.

So, what are some hacks or fangames you guys really want to make, but can't?
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SP



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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Aug 22, 2016 8:42 pm

Pokémon Firered hack where all the pokemon are crappy internet memes

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KaneGaming
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Aug 22, 2016 9:15 pm

Sonic 3 and Knuckles hack where if you somehow go into any of Knuckles' routes with Sonic or Tails, the Knux himself will glide towards you and kill you in one hit (walls and such wouldn't phase him either).
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wheeled_tank
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Aug 22, 2016 9:23 pm

KaneGaming wrote:
Sonic 3 and Knuckles hack where if you somehow go into any of Knuckles' routes with Sonic or Tails, the Knux himself will glide towards you and kill you in one hit (walls and such wouldn't phase him either).
I was thinking of something similar with Freedom Planet. I want to play Lilac/Carol's Final Dreadnought 3 with Milla for some Inception-Level of Boss Fighting. I know that you can play any level with any character with save-edits and the Cheat Engine, but I am not knowledgeable enough in using it.
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desu
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Tue Aug 23, 2016 1:12 pm

Dragon Ball fangame that takes the best of Dragon Ball games (see Dragon Ball Raging Blast 3 fan project).
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Slissith

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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Tue Aug 23, 2016 1:26 pm

Smash Bros, Mario & Luigi RPG style.
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OmegaSteve777
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Tue Aug 23, 2016 3:52 pm

Slissith wrote:
Smash Bros, Mario & Luigi RPG style.
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Dustination



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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Tue Aug 23, 2016 3:59 pm

Super Smash Bros. Crusade
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wheeled_tank
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Tue Aug 23, 2016 4:01 pm

Dustination wrote:
Super Smash Bros. Crusade
That's why you have other people working on it Razz
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Naughty Ottsel
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Fri Aug 26, 2016 10:07 pm

Metroid: Isolation. A Metroid game set on a ship containing a single Metroid, with Samus stuck in the Zero Suit. Her Plasma Whip from Smash would appear as a Castlevania Vampire Killer style attack, toggled from the normal Stun Pistol the same way Missiles are toggles in most 2D Metroid games. Meanwhile, the Pistol would auto-charge a meter. At full charge, it stuns enemies (like in Zero Mission) for a few seconds, and anything below that merely slows them. As for the Metroid, any room would have a chance of the Metroid appearing, though that chance would vary based on circumstances, or even be nonexistent if Samus had just escaped a room the Metroid was in or a scripted sequence was to occur.
Among the power-ups would be Jet Boots (granting a double jump), a Boost Slide attack (sending Samus sliding along the floor a short ways with her whip out, damaging enemies as well as bypassing them), the Grapple Beam, the Wave Beam (shots passing through enemies and not requiring a charge, but only being able to slow them for a slightly longer time), and various upgrades for the Pistol/Whip. Additionally, there would be some initially unusable items to collect (a-la Zero Mission) that eventually give Samus a pink Zero Suit with green emblems, tall metal Jet Boots, and an arm cannon. In-game, it'd be called the Varia Zero Suit. Really, though, it'd be the Justin Bailey outfit.

Plot: Samus would start off with the Power Suit, boarding the ship of a team of mercenaries who specialize in dealing with hostile creatures, and who've stolen cargo that Samus has been hired to recover. After fighting her way through some of the mercenaries and the captain, the ship is ambushed by Space Pirates, whose overwhelming forces overcome Samus, and her suit is destroyed. Escaping to a safe room with the mercenary captain, Samus is given access to most of the ship and any equipment or upgrades she needs, as well as the cargo she came for, in exchange for taking the ship back from the Pirates.
When Samus reaches the cargo bay, however, she finds the cargo was a Metroid, who from this point on stalks Samus throughout the ship. The overall goal is to gain access to the Engineering Sector, where the coolant system can be used to kill the Metroid, exploiting it's weakness to sub-zero temperatures. Because the area is so cold, the Varia Zero Suit is required. Samus gains upgrades in addition to unlocking more areas of the ship, fighting the loose creatures the mercenaries had captured along the way. One of the last of these is a shadowy, immaterial being that manifests as whatever the most traumatic visage for it's prey is. For Samus, it reenacts the death of her parents at Ridley's hands, leading to a fight with an emaciated, nightmarish, hallucinatory Ridley. Samus eventually detaches the Space Pirates' ship from the mercenaries, but upon returning finds the mercenary captain dead, drained of energy, in the safe room, indicating the Metroid now can reach almost any part of the ship. Samus lures the Metroid into the engine coolant system and by destroying the coolant tanks is able to damage the Metroid more and more, until she's able to completely finish it. The resulting lack of coolant in the engines causes them to overheat, leading to the escape sequence, ending with Samus flying off in her ship as the mercenaries' ship explodes behind her

Samus' opening monologue:
It's been two weeks since the Gorea event. I've been taken bounty from an independent research firm to recover cargo that was stolen by a crew of mercenaries. A single crate. They wouldn't say what it specifically was. They assured me it was nothing illegal, and they have a good record. Still, they seemed nervous while briefing me. The optimistic thing to assume is that it was because they're afraid of me.
I've often been referred to as one of the most feared bounty hunters in the galaxy, and while I'd like for that fear to only come from the scum that I hunt, I know most civilians are terrified of me. Perhaps that's for the best. How happy must they be, for the thing they fear most to be me? Imagine if they knew the things I've faced...

Obviously the game would be most similar to Metroid: Fusion, with heavy Castlevania action/horror elements in as well, though it would have more open exploration and less dialogue than Fusion. The name and nature of the Metroid, though, come from Alien: Isolation, a fantastic game and fitting inspiration considering how much the Metroid series has been inspired by the Alien movies.
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thebuddyadrian
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Sun Aug 28, 2016 6:22 pm

A cory in the house fan game where Cory Baxter must battle anime's most famous icons to prove he is truly the best anime.
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DestinyIntwined
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Sun Aug 28, 2016 7:18 pm

The Internet the Game, a game with many world's representing the internet and you fight a thing and travel to the next world, I'd play it...
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thebuddyadrian
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Aug 29, 2016 5:03 pm

DestinyIntwined wrote:
The Internet the Game, a game with many world's representing the internet and you fight a thing and travel to the next world, I'd play it...
Final boss: Project Crusade Forums
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DestinyIntwined
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Aug 29, 2016 6:08 pm

thebuddyadrian wrote:
DestinyIntwined wrote:
The Internet the Game, a game with many world's representing the internet and you fight a thing and travel to the next world, I'd play it...
Final boss: Project Crusade Forums

OF COURSE!!!
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Alexander

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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Aug 29, 2016 6:55 pm

I would really like to make a fan game of Star Fox, replicating Assault's multiplayer mode and expanding it with more items, characters, stages, players on screen, and online.

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Slissith

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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Sun Oct 02, 2016 7:48 am

Totally forgot about it, but.

Crash Twinsanity 2
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KeybladeSmasher
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Sun Oct 02, 2016 9:25 am

I just want an English translation of the Sakura Wars games. Other than Number Five, which got one. I'm loving five and want to play the others.
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Braystar
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Sun Oct 02, 2016 11:48 pm

A game that's like J-Stars Victory VS but with Nintendo, Capcom, Sega and Namco-Bandai characters (Plus guests)
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crazybark
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Thu Nov 24, 2016 1:28 pm

a sonic 3 hack where you play as cream but she controls like klonoa (grab enemies with cheese , double jump floats for a second unless you have an enemy)
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King Proto
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Fri Nov 25, 2016 7:11 am

Alexander wrote:
I would really like to make a fan game of Star Fox, replicating Assault's multiplayer mode and expanding it with more items, characters, stages, players on screen, and online.
Considering Star Fox Assault was my favorite SF game (mainly because of the multiplayer) I would LOVE something like this
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Kzinssie
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Mon Dec 26, 2016 3:57 pm

does it count if youre actually working on it

because ive been working on a crossover of Every JRPG for like a couple years
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thebuddyadrian
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Fri Jan 06, 2017 11:09 am

Super Smash All Stars Smash Royale (Nintendo vs Playstation)
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crazybark
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Fri Jan 06, 2017 11:14 am

thejollyadrian wrote:
Super Smash All Stars Smash Royale (Nintendo vs Playstation)
brawlstars
i.want.it
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Hit1
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Wed Dec 27, 2017 11:52 am

~Nintendo vs Capcom~
Self explanatory

~J-stars Victory vs. The Joestar edition~
A version of the game with both Dio and Jotaro completed and added

~Custom Robo x LBX: New age~
A crossover game between both series

~Super Smash Bros 4: Gone but not forgotten~
A Sm4sh mod with all of the past characters that didn't make it in the official game

~Metroid Battlefront~
A fangame that puts the characters of Metroid in a Star Wars Battlefront style game
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Doiscellaneous
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Thu Jan 11, 2018 2:04 pm

Super Smash Kart, instead of fighting, racing.
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Alexander

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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Thu Jan 11, 2018 6:22 pm

Hit1 wrote:
~Nintendo vs Capcom~
Self explanatory

~J-stars Victory vs. The Joestar edition~
A version of the game with both Dio and Jotaro completed and added

~Custom Robo x LBX: New age~
A crossover game between both series

~Super Smash Bros 4: Gone but not forgotten~
A Sm4sh mod with all of the past characters that didn't make it in the official game

~Metroid Battlefront~
A fangame that puts the characters of Metroid in a Star Wars Battlefront style game

There's a Nintendo vs Capcom project going on that I'm sorta involved with.

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VultureDuck
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Thu Jan 11, 2018 9:45 pm

So...we are doing this huh? Alright then.

-Super Smash Bros. Omega-
A Smash Bros. game with the only returning veterans being Mario, Link, Pikachu, and Kirby; It is mostly characters that haven't got a chance to be playable, as well as from the veteren's series (ex. Lana or Fawful)

-Pokémon Dimensions & Galaxies-
A game where it takes place from a planet(s) that is from typical Pokémon world, where you can find and become different species of people/trainers. Focuses a lot on world building, but still contains the Pokémon gameplay as we know it (with new Pokémon and features of course)

-Shadow Hearts or Okage: The Shadow King Remake-
A remake of either obscure PS2 game, involving: Better presentation, new content, fixing issues, adding tweaks, and have the option to make it like the old game.
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Domenico
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Thu Mar 01, 2018 9:15 am

I would like to create a metroid fangame where the state deceives Samus and other mercenaries with suits similar to his and the same Coso who has Samus in his hand, and the enemy is a big t-rex dinosaur with his henchmen, and you can upgrade for every mercenary the following characteristics: life, damage, resistance, speed, critical damage, and one that I do not know.
And the other characters are
1 A mercenary with blue suit and glass that has Samus type to see in the shape of ******, has the fastest speed of all and with speed to Maximum and superfast.
2 A mercenary who, along with the blue armor and some yellow lines, can lighten the switches in some levels and stop all things connected to the building's functioning and then have an advantage, and then each of his hits will lighten the enemy for 0.5s. in addition to doing damage, and its damage is less than all.
A mercenary with yellow armor that can become small, but once he grows up, he can not get back to the top and he has - and - lives a lot, but in some levels you need to be small.
4 a mercenary with a red suit that can become giant but for a number of shots that launches then becomes as small as the previous mercenary.
A big mercenary like Hulk with red armor has more resistance than all (88%) and more life and the damage is not very good but good.
A mercenary with an armor that has a color but seems almost invisible and can be transformed according to the material it touches (rocks, metal, ice, iron).
A dark-armed mercenary launches 3 rays: one at the top, one at the bottom and one at the center, which block enemies until they lose their whole life.
8samus if you only potent damage has more damage than everyone and second with life after the one with more life and strength.
the mercenary 1 has glass like the green one of Samus, black and shaped> turned 360 ° downwards.
the second one is black in the form of lightning.
the third one is black in shape of >> rotated 360 ° downwards.
the fourth is the black ha shaped >> rotated 360 ° upwards.
the fifth is the black has the shape of a circle.
the sixth is white in the form of Δ.
the seventh and last black in the shape of an X.
in this game Samus is not only the strongest of damage and life until everyone has power up to 0 (the six upgrades of the first) also has the ability to use a Power up after you have launched enemies a number of shots that increases resistance and damage and that remains until the end of the level, the smash X is that Power up and turns the orange part of the suit into black and the green part becomes dark orange and the orange X in the armor under the shoulder appears. statistic can be boosted up to level 20 and you can only use 20 statistic upgrades per character, so if you upgrade your life 19 times and give 1 time you can not bring life to 20 !, then other enemies besides the cruel monster t-rex that walks in right way, the lizard henchmen and something that you shoot from afar and more to think about,
game mode
the game is like Mario 64 ie you can go right, left, back, forward, and you can lower yourself, and win after destroying all the enemies of the level and you have to find objects to think ... and their usefulness is to think, however among these are the 20 statistical power Samus, and others for the other mercenaries.
the game begins that a president tells one of his agents to go and pay these mercenaries (including Samus) to save the world and then show Samus his companions and their abilities and say that Samus will be the team leader.
After
a fangame of smash bros 3ds with 4 new characters:
1 the cartaro
2 sets
3erset
4 black ace
the cartaro has a blue cloak and some golden threads in the cloak, attacks with the sword and throws white cards, his Smash is throwing white cards doing 4 turns of 360 °.
set has the sword above and below the handle, he throws it and walks around until it comes back to him with the smash becomes golden the weapon is the lance.
erset is an archer and his arrow can hit all 6 characters if they are in the Indian row and if there is no rock or tree that stops it with the smash it becomes gold and throws it making ko.
black ace throws big aces of spades or attacks with punches. his Smash is that he throws 3 cards at all and you have to choose one you have to guess which one is safe (when you turn them all are 3 aces of spades but one does not do anything ) and nothing will happen, if you make a mistake and find the wrong card, your character's mind will be controlled until you throw it off with a black ace ko + 1 and come back to control.
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Captain Berzerk
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Fri Mar 02, 2018 12:04 pm

Make Smash Crusade into a Traditional Fighter, always seemed like a at least interesting Idea to me.
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RouffWestie
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PostSubject: Re: "Hacks/Fangames you really wanna make, but you don't have the skills or time" thread   Sun Mar 04, 2018 1:37 pm

Kirby's Adventure Ultra: A Super Star Ultra hack that acts as another remake of Kirby's Adventure.

The Legend of Paper Zelda: Essentially a Paper Mario game, but with additional battle mechanics inspired by Zelda II: Link's Adventure.

Panel de Pon Returns: An ARPG similar to games like Indivisible and Underhero, but the battle system is based on the classic Panel de pon gameplay.
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