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TrinitroMan
Level 7 CPU


  1244

PostSubject: Re: Character voice changes suggestion   Sun Apr 17, 2016 12:59 am

So...wait, does Ness now get his Smash 4 voice? I could live with that...
Also, I hope that even with the voice change, Knuckles gets to keep STONE FISTS. Even better if it's a custom high-quality version of STONE FISTS.
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Chaotic Chao
Level 4 CPU


  Phoenix Wright
  224
  ChaotixChao

PostSubject: Re: Character voice changes suggestion   Sun Apr 17, 2016 6:56 am

TrinitroMan wrote:
Also, I hope that even with the voice change, Knuckles gets to keep STONE FISTS. Even better if it's a custom high-quality version of STONE FISTS.
I agree with this completely. It's like how Scorpion's always kept his really old school "C'MERE" and "GET OVER HERE" cries throughout the Mortal Kombat series despite how outdated they are. One doesn't just get rid of such badass one liners!
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TrinitroMan
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  1244

PostSubject: Re: Character voice changes suggestion   Sun Apr 17, 2016 12:41 pm

I mean, I'm sure one can easily create custom high-quality versions of STONE FISTS simply by splicing fitting voice lines of Knuckles around.
I mean, that already worked for the announcer voice in Project M (some sound splicing was made for the character calls of Mewtwo and Roy).
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TaXMaN
Level 6 CPU


  Pac-Man
  624

PostSubject: Re: Character voice changes suggestion   Sun Apr 17, 2016 1:00 pm

TrinitroMan wrote:
I mean, I'm sure one can easily create custom high-quality versions of STONE FISTS simply by splicing fitting voice lines of Knuckles around.
I mean, that already worked for the announcer voice in Project M (some sound splicing was made for the character calls of Mewtwo and Roy).
Easily? Not necessarily. It can be time consuming to make it sound natural. Not saying it's impossible, however.
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TrinitroMan
Level 7 CPU


  1244

PostSubject: Re: Character voice changes suggestion   Mon Apr 18, 2016 12:42 am

Yeah, maybe not really easy.
I mean, I never did that before, so I don't know if that's easy or not.
I did hear examples of good sound splicing, so I do know that it is possible.
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Mario123311
Level 4 CPU


  157
  N/A

PostSubject: Re: Character voice changes suggestion   Sun Oct 09, 2016 6:39 pm

Sorry to bump but replaying this game, I just want to say it's really jarring hearing Mario's Melee clips being played alongside his Brawl ones, as well as Luigi and Wario. I get it's the same voice actor but I feel Brawl and Smash 4 had rather weak preformances for them IMO. If we are going to have them sound N64-Gamecube era can we at least give Mario some grunts/yells from Sunshine to replace the Brawl ones? That game has a great library of clips for him. For Luigi I'd say go for clips from Luigi's Mansion, SuperStar Saga and MK:DD.

As for Wario, I'd kinda like to hear his Wario World clips more than anything. "HAVE A ROTTEN DAY!" is too good of a line to not put in.
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OmegaSteve777
Level 7 CPU


  Gooey
  1319

PostSubject: Re: Character voice changes suggestion   Sun Oct 09, 2016 10:09 pm

Mario123311 wrote:
As for Wario, I'd kinda like to hear his Wario World clips more than anything. "HAVE A ROTTEN DAY!" is too good of a line to not put in.

This is something I can get behind
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SnivyKawaii
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  Snivy
  588

PostSubject: Re: Character voice changes suggestion   Sun Oct 09, 2016 10:39 pm

Snivy english voice?
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Kirb-Star
Level 3 CPU


  Ashley
  54
  N/A

PostSubject: Re: Character voice changes suggestion   Mon Oct 10, 2016 1:18 pm

Wario with "Doh I missed!" would be perfect.
That and a voice for Bomberman that doesn't suck.
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Xalciss
Level 3 CPU


  78

PostSubject: Re: Character voice changes suggestion   Tue Oct 11, 2016 2:35 pm

Changed voices:

Ness: Sorry but I don't like this one much, not at all in fact. It sounds slightly higher pitch than the Brawl portrayal and lacks the slight edge of aggression that he had in Brawl. New one comes off as goofy to me.

Tails: Good change, sounds more fitting to what most people are used to (the SA1/Heroes voice actors for Tails didn't hang around for long so they aren't typically associated with him)

Sonic: Roger Craig Smith lacks the aggression that Jason Griffith added to his performance in SSBB so he too, sounds goofier. This is made worst by the fact Roger was hired for the very purpose of being comedic and goofy in 2010. I prefer the Jason Griffith voice as he sounded more "aggressive" (probably because his voice clips were actually intended for a fighting game while Roger's voice clips are pieced together from various games.)

Current voices:

Mario: I like his current mixture of Melee and Brawl, I hardly notice the mesh at times. Buuut for better polish it's better to choose one style and stick with it. I'm a bit shaky on this though as I think the mixing of voice clips is unique.

Geno: His characterization sounds good, and the actor shows potential but some of the clips sound like they were recorded in a basement with the built-in laptop mic and aren't very audible when mixed with sfx and music, Not to mention some of them just sound a bit...off lol I like it but a few of the lines could do with a re-recording.

Snivy: Voice is all around good, it's just that when Snivy get's ko'd into the distance his ko cry is just an elongated sound for when he executes a side smash and not an all new sound, a tad awkward.

Ridley: Again the voice is good, just one small issue; It's a bit too loud lol.

Ganondorf: That small grunt after the first jump is hardly audible, needs a lot of increasing.

Tingle: All of his ko clips are very quiet, in fact I didn't know he had any until I checked just now. And a cry for the "camera bump" ko is absent altogether. His victory pose voice could use a slight increase as well.

Olimar: Missing the majority of sound effects he had in Brawl and Smash 4, just went over a comparison so can confirm.

Gooey: I'm guessing he never had a voice actor, correct me if wrong. But neither did Geno, right? So if Geno can get a voice, I think Gooey can too, at least in theory. Would help polish the over all game.

Little Mac: Would be nice to have his SSB4 voice rather than the random, but perhaps more accurate, NES sounds. The silence when taking damage or getting knocked off is awkward as hell lol.

Porky Minch: I think he is a bit too wordy. Sometimes he says some lines that sound like they run together and get jumbled in with the music and sound effects. imo it should just be simple one or two word phrases and grunts for all characters. (final smashes and victory poses being exceptions)

Saki: He too lacks a sound for when he get's ko'd into the distance. Actually he lacks a ko sound period lol. Also lacks a cry for when he gets hit with a heavy attack at high percentage. His taunt is also very very quiet and barely audible. Also could do with more variety in voice clips. (idk about S&P so idk how possible this is) overall voice clips could be slightly louder.

Duck Hunt Dog: Missing the "camera bump" and blastzone ko cry.

Knuckles: Very lowgrade Sonic Battle voice clips don't match with the few Sonic Heroes clips (I think) he has. Would be better to just piece together clips from Sonic Adventure 2 and Sonic Heroes to keep things consistent. (rip "stonefist")

Ristar: Lacks a "knocked into distance" ko cry.

Rayman: I think the choice for the Raymanian voice clips is great but the variety is a bit too limited (he has a few more clips from Rayman 2 that are left out) and the clips are waaaaay too quiet. He's almost inaudible when the music is on at normal volume and is easily overpowered by the opponent's voice.

Pacman: I find his voice to be the most endearing in the whole game, for some reason I think it's so much fun lol. Only problem is that his distance ko cry is really really really quiet. Also it lasts so long that Pacman has already disappeared before it has even ended. increase the volume and decrease the length and he's good. His neutral spec. is also borderline in audible.

Notes:

Pleaaaaase keep Falco and Fox's current voice in tact.
Would be cool to have Melee Link as the new voice.

/Autism


Last edited by Xalciss on Tue Oct 11, 2016 7:06 pm; edited 11 times in total
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OmegaSteve777
Level 7 CPU


  Gooey
  1319

PostSubject: Re: Character voice changes suggestion   Tue Oct 11, 2016 4:01 pm

Xalciss wrote:
Gooey: I'm guessing he never had a voice actor, correct me if wrong. But neither did Geno, right? So if Geno can get a voice, I think Gooey can too, at least in theory. Would help polish the over all game.

I can correct that Gooey does have a voice. And by that I mean he has 2 voice clips. He has a sound for when he gets hit and dying sounds.

He also has a tongue sound effect so if you want that counts as 3 clips.
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Xalciss
Level 3 CPU


  78

PostSubject: Re: Character voice changes suggestion   Tue Oct 11, 2016 5:41 pm

OmegaSteve777 wrote:
I can correct that Gooey does have a voice. And by that I mean he has 2 voice clips. He has a sound for when he gets hit and dying sounds.

He also has a tongue sound effect so if you want that counts as 3 clips.

ah oversight on my part. my mistake.
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Mario123311
Level 4 CPU


  157
  N/A

PostSubject: Re: Character voice changes suggestion   Wed Oct 12, 2016 5:21 pm

Trust me, I actually liked the 4Kids cast too. I just think there needs to be more consistency, you know? so I'd be fine if they made everyone the 4Kids cast on the Sonic side of characters or updated their voices to their current actors.
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Xalciss
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  78

PostSubject: Re: Character voice changes suggestion   Thu Oct 13, 2016 10:29 pm

Mario123311 wrote:
Trust me, I actually liked the 4Kids cast too. I just think there needs to be more consistency, you know? so I'd be fine if they made everyone the 4Kids cast on the Sonic side of characters or updated their voices to their current actors.

The problem with that is that, Shadow, Knuckles or Tails don't have enough appearances or voicework to adequately fit in a fighting game like Crusade (at least not without a lot of audio clip recycling)
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Mario123311
Level 4 CPU


  157
  N/A

PostSubject: Re: Character voice changes suggestion   Fri Oct 14, 2016 11:05 am

Sonic 06 and the early Mario & Sonic titles have a lot for the 4kids cast, that's for sure. And considering the game already pretty much reuses assets from past games, I don't see that as much of a problem.
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UcheD914
Level 3 CPU


  Mario
  50
  Nin_Fan914

PostSubject: Re: Character voice changes suggestion   Thu Nov 17, 2016 2:58 pm

I think the Weegee meme can get the original Super Smash Bros. voice.
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wheeled_tank
Level 6 CPU


  Klonoa
  572
  wheeled_tank

PostSubject: Re: Character voice changes suggestion   Thu Nov 17, 2016 3:05 pm

I feel that Krystal's "Looking Good" taunt needs to be removed and just stay "How lovely". "Looking Good" just sounds so much lower in quality, even though it sounds like it is from the same source
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PostSubject: Re: Character voice changes suggestion   Today at 7:28 am

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