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 Jill Valentine (Resident Evil) Discussion

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carter22
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  Who wants a Jill

PostSubject: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 10:20 am




Debut:Resident Evil 1,3,Umbrella Chronicles,5,Marval vs Capcom 2&3
Latest Appearance: Project X Zone 1&2




Who is Jill Valentine-Jill Valentine is an American Special Operations Agent (SOA) of the Bioterrorism Security Assessment Alliance(BSAA), of which she is a co-founder and one of the original eleven members, making her a respected and high ranking operative of the organization.

Why Jill Valentine-Jill is a well known female character from Capcom RE.We need her because Crusade is not only lacking female characters, its lacking iconic characters that are known by Capcom's old and new fans.Jill Valentine is one of those characters. Jill is no stranger to fighting games. She was on games like Marvel vs Capcom 2&3 and Project X Zone 1&2.She would easily fit in this game. Like street fighter resident evil is one of Capcom's successful franchises in the gaming world.Jill is highly praised like Ryu and Chun Li,why not add another popular Capcom character for Crusades

Jill Valentine Nintendo relationship- Jill was on resident evil revelations which was a 3ds exclusive and is on the Project X Zone 1&2 3DS exclusive game.so she's been on Nintendo system before.  


Special Entrance: A Helicopter will appear on the screen and a zip line will appear. Jill will come out of the helicopter and slide down the line onto the stage.

Up Taunt: she brush here hair with her hand and waging her finger saying not this time.
Down Taunt: Jill reloads her handgun saying B.O.W spotted.


Jill's' STATS:

Strength: C+
Attack Speed: B+
Speed: B
Jump: B
Weight: B-
Falling Speed: B
Recovery: C-


BASIC(A) MOVES:


(A):Jill does a spinning heel kick...[2%]
(A)(A):  ...Followed by a cartwheel kick...[2-3%]
(A)(A)(A): ..And finishes with a knee drop move[3-5%]
Rapid A: None.
Forward A: Jill does a front flip somersault kick.


Tilts:

Side Tilt:Jill takes out her combat knife and swing at the opponent . Good range. [6-8%]from project x zone 1.
Up Tilt: Jill shoots her sniper rifle .
Down Tilt:Jill performs a uppercut flying up for a air attack.
Dash Attack: Jill dashes at the opponent and does her cartwheel kick.
Get up Attack: Jill does a somersault backflip kick.
Recovery: Jill double jumps and does her blazing fire charge move.


SMASH MOVES:


Smash <- & ->:Nemesis jumps in front of Jill on stage and swings his tentacles around hitting opponent out the ring.[7-14%]

Up Smash:Jill quickly throw 5 grenades on the stage floor sending opponents flying.[8-13%]

Down Smash:Jill shoots Muramasa Rifle; Good priority for first hit, long range, 2nd Hit has 2x more knockback than 1st.[9-12% 1st Hit, 7-11 2nd hit]


AIR MOVES:


Air(A):Jill performs a 3 kick combo move in air  start-up, Good knockback, moves. [8-15%]
Air(A) Forward: Jill performs a possible 3 kick combo with a blazing fire charge at the end.[1-5% Each hit]
Air (A) Back:Jill performs a front flip with her right leg stretched out to catch a foe with her boot; Launches foes more upwards than back.[7-10%]

Air(A)Up: Jill does a jumping back kick while in air.[2-4% Each Hit]

Air(A) Down: Jill does a double knee dropping move. Good meteor, moderately difficult to land.[6-9%]




THROWS:

(Z): Jill flips on the opponent head and twist it

Throw Forward:Jill grabs the opponent and does a high side kick to them.[9-13%][/i]

Throw Backward:Jill jumps up on to the opponents shoulders, then falls back to place her hands onto the ground while simultaneous grasping the foe's neck between her forelegs; Jill than swings the opponent backwards; Makes for great breathing room maker.[6-11%]

Throw Upwards:Jill falls back, taking the opponent with her, and lets go a second early, landing on her back on the ground, then kicking both her legs straight up to kick the opponent into the air.[10-12%]

SPECIAL (B)MOVES:

(B): Shock Shot--Jill takes out a stun roid taser and electrocutes the opponent.(Close Range)

<- & ->(B): Grenade Launcher--Jill will take out a grenade launcher and shoots out one of 3 grenade rounds. Explosive Grenade, Incendiary, Explosive, Liquid Nitrogen, Acid,
Explosive grenades act very similar to Snake's, but explode on impact.

Incendiary lights an opponent or an area on fire that stays burning for 5 seconds, doing 3-4% Each second. Opponent is still about to move unhindered.

LN Grenades encase an opponent in ice, placing them into the ground similar DK's Side B; Lasts for as long as PK Freeze.If LN grenades hits the ground, area will become smooth( Seen by an area of light blue smoke, Diddy's Banana hitbox) and opponent can trip on it. Once tripped on, frozen puddle/smoke will disappear.

Acid Grenades have an effect that deals 1-2%, but also does not allow the opponent to run or double jump; lasts for 6 seconds.


Up (B):Shotgun-Jill takes out a shotgun and shoots it at the opponents.

Down (B): Handgun-Jill pulls out her handgun and shoots it at the opponents.

Jill's Alt Costumes:1.all black clothing with yellow hair.
                        2.red hair with yellow clothing.
                        3.Black hair, brown clothing with white skin.
                        4.blue hair with red clothing.

Jill's Victory Poses/Loss Poses: Victory pose 1.-jill holds her handgun up.
                                            Victory pose 2.-she stands with hand on her hip.
                                            Lose pose-she stands on screen with her arms cross.



Final Smash: Call For Backup-Jill scans the opponent with her Genesis Scanner, and calls in Chris with his Pale Rider Magnum gun shooting it with Jill shooting here Rocket Launcher at the opponents finishing them off.


Jill sprit sheet movesets:




!!!!!!VOTE FOR JILL VALENTINE FOR CRUSADE!!!!!


Last edited by carter22 on Wed Apr 13, 2016 1:51 pm; edited 12 times in total
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DestinyIntwined
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 10:50 am

Needs Side and Back aerials, A way to recover (usually an Up B or an increased jump), and well everything else looks fine to me, but to get the real critic wait for Lego Shaq
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Lego Shaq



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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 1:35 pm

Well your grammar's not that great friend. But this is your first post so I won't be harsh about that.

Adding a character because their female is a terrible reason to add them. Adding a female character should be extra incentive towards adding them in. Also, it's definitely not lacking nostalgic characters at all.

You need to better your reasoning. It's mostly opinion. The Nintendo relationship is appreciated though.

Your basic moves are pretty cool. Nothing against them. You combined athletic power with a gun trick which I liked.

Don't like the first Smash attack. No reason for Nemesis to pop in. Why not just make her shoot like a rocket launcher or something?

Aerials are mostly just kicking and a bit of somersaulting. Why not add some military air moves and some guns? Or even a grenade?

UHM, AND SNAPPING THE OPPONENTS HEAD IS A BIT OVER THE LINE. Otherwise grabs are cool.

Neutral B is too much like ZSS's. Side Special is really nice, and unique. Up Special is unoriginal tbh, and Down Special is fine.


Also, your formatting is funky and not in the good way, please fix it.

But anyways I support. Jill's a cool character and I'd like RE repped in Crusade. But I hope this critique helped.

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carter22
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 2:19 pm

thanks ,don't worry just needed to save my post,it will be fix later.
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Braystar
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 5:10 pm

Uh, that side B is very similar to my Chris movset's down B
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carter22
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 5:39 pm

oh ok well I basically base the moves from Resident Evil 5,Revalations,and Project X Zone 1&2. Very Happy
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Dustination



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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 6:51 pm

Lego Shaq wrote:
Well your grammar's not that great friend. But this is your first post so I won't be harsh about that.

carter22 is a Ty1993 alt

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carter22
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 8:32 pm

um whos Ty1993????? confused
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Dustination



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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 9:06 pm

I can see IP addresses dumbo

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carter22
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 9:26 pm

oh ok ,well my brother had made his account here. he never told me his user name because he said he got banded from the site. So I joined for him using my email.Hes never played smash that's why he didn't now button input.
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Dustination



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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 9:35 pm

I'm not sure why you're lying to me

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carter22
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 12, 2016 9:44 pm

I'm not lying but if you think that my brother Tyree and I are the same person then go ahead.
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DestinyIntwined
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Wed Apr 13, 2016 8:48 am

well your brother got 9 posts and then banned because he didn't read the rules, you should read the rules before posting (also make sure to include discussion in the title as that's how I got temp. banned.
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Wed Apr 13, 2016 9:24 am

That's not how you got temp banned

Carter If I was going to infract you I would have done it already so you can stop lying

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JaegerKrieg
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Wed Apr 13, 2016 11:57 am

I honestly think Resident Evil characters have no place in Crusade whatsoever.
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Lego Shaq



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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Wed Apr 13, 2016 5:41 pm

JaegerKrieg wrote:
I honestly think Resident Evil characters have no place in Crusade whatsoever.
Literally why
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carter22
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Thu Apr 14, 2016 8:21 am

I cant see why not put a Resident evil character to celebrate its 20th anniversary this year for Crusade.
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Thu Apr 14, 2016 3:09 pm

Oh and OP, I believed in you man you let me down
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Sat Apr 16, 2016 5:44 am

Lego Shaq wrote:
JaegerKrieg wrote:
I honestly think Resident Evil characters have no place in Crusade whatsoever.
Literally why

It's been said before and I'll say it again. More and more and more 3rd party brings us closer to this being a MUGEN game.
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Sat Apr 16, 2016 6:58 am

JaegerKrieg wrote:
Lego Shaq wrote:
JaegerKrieg wrote:
I honestly think Resident Evil characters have no place in Crusade whatsoever.
Literally why

It's been said before and I'll say it again. More and more and more 3rd party brings us closer to this being a MUGEN game.

When was it said before you? Also, is that your argument for every suggested 3rd party character?
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Sat Apr 16, 2016 7:28 am

JaegerKrieg wrote:
Lego Shaq wrote:
JaegerKrieg wrote:
I honestly think Resident Evil characters have no place in Crusade whatsoever.
Literally why

It's been said before and I'll say it again. More and more and more 3rd party brings us closer to this being a MUGEN game.
Third party characters is one of Crusade's major draws, for me and a ton of others. If you want a hyper-realistic Smash roster, look elsewhere.

Anyway, a Resident Evil character would be nice, but I'm not sure whether I want to support Chris or Jill...I don't know much about either, really, so I'm not sure which would be better.
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Sat Apr 16, 2016 11:33 am

JaegerKrieg wrote:
Lego Shaq wrote:
JaegerKrieg wrote:
I honestly think Resident Evil characters have no place in Crusade whatsoever.
Literally why

It's been said before and I'll say it again. More and more and more 3rd party brings us closer to this being a MUGEN game.
It's already a MUGEN game we have Goku and Weegee lol, adding gaming icons isn't gonna make us a MUGEN game it's gonna make us awesome because we could make Jill Valentine fight Knuckles the Echinda in outer space. MUGEN or not that is a cool thing and there's NO issue with adding them because it'd "be like MUGEN".
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 19, 2016 6:16 pm

why are you so afraid of crusade becoming a mugen-like
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Braystar
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PostSubject: Re: Jill Valentine (Resident Evil) Discussion   Tue Apr 19, 2016 10:45 pm

I go away for like a week and then I see shit about MUGEN and alt lying. But as of right now, no support.
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