Debut:Resident Evil 1,3,Umbrella Chronicles,5,Marval vs Capcom 2&3
Latest Appearance: Project X Zone 1&2
Who is Jill Valentine-Jill Valentine is an American Special Operations Agent (SOA) of the Bioterrorism Security Assessment Alliance(BSAA), of which she is a co-founder and one of the original eleven members, making her a respected and high ranking operative of the organization.
Why Jill Valentine-Jill is a well known female character from Capcom RE.We need her because Crusade is not only lacking female characters, its lacking iconic characters that are known by Capcom's old and new fans.Jill Valentine is one of those characters. Jill is no stranger to fighting games. She was on games like Marvel vs Capcom 2&3 and Project X Zone 1&2.She would easily fit in this game. Like street fighter resident evil is one of Capcom's successful franchises in the gaming world.Jill is highly praised like Ryu and Chun Li,why not add another popular Capcom character for Crusades
Jill Valentine Nintendo relationship- Jill was on resident evil revelations which was a 3ds exclusive and is on the Project X Zone 1&2 3DS exclusive game.so she's been on Nintendo system before.
Special Entrance: A Helicopter will appear on the screen and a zip line will appear. Jill will come out of the helicopter and slide down the line onto the stage.
Up Taunt: she brush here hair with her hand and waging her finger saying not this time.
Down Taunt: Jill reloads her handgun saying B.O.W spotted.
Attack Speed: B+
Falling Speed: B
(A):Jill does a spinning heel kick...[2%]
(A)(A): ...Followed by a cartwheel kick...[2-3%]
(A)(A)(A): ..And finishes with a knee drop move[3-5%]
Rapid A: None.
Forward A: Jill does a front flip somersault kick.
Side Tilt:Jill takes out her combat knife and swing at the opponent . Good range. [6-8%]from project x zone 1.
Up Tilt: Jill shoots her sniper rifle .
Down Tilt:Jill performs a uppercut flying up for a air attack.
Dash Attack: Jill dashes at the opponent and does her cartwheel kick.
Get up Attack: Jill does a somersault backflip kick.
Recovery: Jill double jumps and does her blazing fire charge move.
Smash <- & ->:Nemesis jumps in front of Jill on stage and swings his tentacles around hitting opponent out the ring.[7-14%]
Up Smash:Jill quickly throw 5 grenades on the stage floor sending opponents flying.[8-13%]
Down Smash:Jill shoots Muramasa Rifle; Good priority for first hit, long range, 2nd Hit has 2x more knockback than 1st.[9-12% 1st Hit, 7-11 2nd hit]
Air(A):Jill performs a 3 kick combo move in air start-up, Good knockback, moves. [8-15%]
Air(A) Forward: Jill performs a possible 3 kick combo with a blazing fire charge at the end.[1-5% Each hit]
Air (A) Back:Jill performs a front flip with her right leg stretched out to catch a foe with her boot; Launches foes more upwards than back.[7-10%]
Air(A)Up: Jill does a jumping back kick while in air.[2-4% Each Hit]
Air(A) Down: Jill does a double knee dropping move. Good meteor, moderately difficult to land.[6-9%]
(Z): Jill flips on the opponent head and twist it
Throw Forward:Jill grabs the opponent and does a high side kick to them.[9-13%][/i]
Throw Backward:Jill jumps up on to the opponents shoulders, then falls back to place her hands onto the ground while simultaneous grasping the foe's neck between her forelegs; Jill than swings the opponent backwards; Makes for great breathing room maker.[6-11%]
Throw Upwards:Jill falls back, taking the opponent with her, and lets go a second early, landing on her back on the ground, then kicking both her legs straight up to kick the opponent into the air.[10-12%]
(B): Shock Shot--Jill takes out a stun roid taser and electrocutes the opponent.(Close Range)
<- & ->(B): Grenade Launcher--Jill will take out a grenade launcher and shoots out one of 3 grenade rounds. Explosive Grenade, Incendiary, Explosive, Liquid Nitrogen, Acid,
Explosive grenades act very similar to Snake's, but explode on impact.
Incendiary lights an opponent or an area on fire that stays burning for 5 seconds, doing 3-4% Each second. Opponent is still about to move unhindered.
LN Grenades encase an opponent in ice, placing them into the ground similar DK's Side B; Lasts for as long as PK Freeze.If LN grenades hits the ground, area will become smooth( Seen by an area of light blue smoke, Diddy's Banana hitbox) and opponent can trip on it. Once tripped on, frozen puddle/smoke will disappear.
Acid Grenades have an effect that deals 1-2%, but also does not allow the opponent to run or double jump; lasts for 6 seconds.
Up (B):Shotgun-Jill takes out a shotgun and shoots it at the opponents.
Down (B): Handgun-Jill pulls out her handgun and shoots it at the opponents.
Jill's Alt Costumes:1.all black clothing with yellow hair.
2.red hair with yellow clothing.
3.Black hair, brown clothing with white skin.
4.blue hair with red clothing.
Jill's Victory Poses/Loss Poses: Victory pose 1.-jill holds her handgun up.
Victory pose 2.-she stands with hand on her hip.
Lose pose-she stands on screen with her arms cross.
Final Smash: Call For Backup-Jill scans the opponent with her Genesis Scanner, and calls in Chris with his Pale Rider Magnum gun shooting it with Jill shooting here Rocket Launcher at the opponents finishing them off.
Jill sprit sheet movesets:
!!!!!!VOTE FOR JILL VALENTINE FOR CRUSADE!!!!!