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 Toon Zelda (Legend of Zelda) Discussion

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UcheD914
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PostSubject: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 9:12 am


This iteration debuted in The Legend of Zelda: Wind Waker. She adided you in the final battle against Ganondorf. This iteration of Zelda only appears in one other game: Spirit Tracks. In here she is more helpful than the past Legend of Zelda games.

Why should she be in?
Toon Zelda may be a bit ideal. She may lost some points due to her being a clone of Zelda, but her moves may vary. Some of the ideas for a moveset are courtesy of Super Smash Bros. for Nintendo 3DS and Wii U.

Movelist
Her standard attacks, side attacks, and smash attacks should be the same, minus the magic at the end. She should be as powerful as her old counterpart.

Her grabs should be more simple and without regular Zelda's magic zing.

Here is an idea for the Special Attacks:

Standing Special: Phantom Slash - Works like Super Smash Bros. for Nintendo 3DS and Wii U.

Side Special: Phantom Shield - Summons a Phantom to defend against attacks and reflect projectiles.

Down Special: Transformation - Toon Zelda is enshrouded by the Triforce and emeges as Tetra.

Up Special: Cyclos' Blessing - A Cyclone carries Toon Zelda which damages opponents and if airborne can give you mobility for a time.

Final Smash: Triforce Shot - Toon Zelda prays for aid and the Triforce immobilizes anyone in range. Toon Zelda then teleports to the side and shoots a Light Arrow at the center of the Triforce. The impact knocks the immonoblized enemy/ies out.

As Tetra, her standard, air, and smash attacks should focus on her sword, similar to those in Hyrule Warriors.

As for the Special Attacks:

Standing Special: Boomerang Sword - Tetra throws her sword like a Boomerang and like a boomerang it returns after a distance. How long you charge the attack determines the distance.

Side Special: Evasive Slash - Tetra does an acrobatic move. Hit the attack button to do a crescent slash.

Down: Transformation - Tetra's necklace glows with the Triforce enshrouding her and Toon Zelda emerges.

Up Special: Catapult - Tetra get launched by a catapult.

Final Smash: Pirate Attack - Tetra jumps off-screen and a cursor in her place. You can aim cursor at your target, and then shoot a cannonball to deal major damage.


Last edited by UcheD914 on Fri Feb 26, 2016 5:43 am; edited 5 times in total
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Alexander



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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 9:48 am

It would be very interesting if she could transform into Tetra instead of Shiek.

I think that for her to be included, we could change her moveset away from Zelda's a lot more; there are a lot of elements from Minish cap, Phantom Hourglass, Spirit Tracks, and Wind Waker that could be represented here.

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DestinyIntwined
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 9:52 am

Yeah, I agree with King
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Alexander



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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 9:56 am

I will say that if we get a better moveset going, I would support. Minish Cap and Wind Waker are two of my favorite Zelda games.

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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 10:36 am

Wow! I forgot about Minish Cap. I doubt that she did much in Minish Cap, other that get petrified my Vaati's black magic. I was also giving suggestions.
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Roy
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 12:01 pm

Toon Zelda isn't a bad idea, but it's just a clone with identical moves, so I can't support.

Since we might not have transformations (ala Zelda > Sheik), maybe Tetra should use abilities specific to Toon Zelda (like Phantom Slash). Not sure.
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Lego Shaq



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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 1:21 pm

I'll consider supporting once you fix the moveset. It sucks, honestly, how can you waste so much potential and make her a clone?

Also, the title of the SERIES, not the GAME (which she didnt even debut in?) should be in parantheses
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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 1:37 pm

I can edit the moveset. Does anyone have suggestions?
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Sean_McMuffin
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 4:26 pm

Toon Zelda should definitely transform into Tetra. Her moveset could be influenced Wind Waker and pirate attacks, rather than ninja attacks. But of course first we need actual Zelda in Crusade.
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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 4:43 pm

Lego Shaq wrote:
I'll consider supporting once you fix the moveset. It sucks, honestly, how can you waste so much potential and make her a clone?

Also, the title of the SERIES, not the GAME (which she didnt even debut in?) should be in parantheses
I just fixed that one. Thank you for noticing.
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Kzinssie
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 4:48 pm

If Toon Zelda transforms into Tetra, I think having Toon Zelda herself be a clone of regular Zelda would be kinda cool. As a princess she's not too different, but once she transforms it's a whole different ball game.
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Alexander



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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 8:28 pm

Kzinssie has a pretty good point there. Tetra and Sheik would be quite a big difference. I do believe that we should at least make her have different normals than Zelda though if she were to get in.

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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 8:34 pm

Wait a minute! All of you are talking about the Special Moves and Normals. Does that mean you like the Final Smash idea?
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Kzinssie
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 8:44 pm

It's... okay. I don't hate it, but there's probably a better option (I haven't played any of the Toon games besides Wind Waker, though)
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TrinitroMan
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Tue Feb 23, 2016 11:19 pm

I have a better idea for Final Smash: Toon Zelda runs her opponents over with a train.
That would even be a direct reference to Spirit Tracks, where Zelda was a big part of the gameplay.
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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Thu Feb 25, 2016 1:40 pm

I modified the Specials. I hope that these are to everyone's liking. Toon Zelda is no longer a "clone" of Zelda (if Zelda makes the cut).
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TrinitroMan
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Thu Feb 25, 2016 11:48 pm

Since Tetra is included now, some of her attacks should use her pistol as well.
Best thing to do would be to use the Hyrule Warriors version of Tetra as a base.
And my Final Smash idea for Zelda.
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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 5:44 am

I highly doubt that Tetra will use the Pistol from Hyrule Warriors. I am focusing more on her sword.
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TrinitroMan
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 6:35 am

Yeah, but the thing is: You really should focus on both the sword and the pistol.
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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 7:19 am

You speak as one of those who is part of the development team.

Other than that one, Which of Tetra's special do I replace?
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TrinitroMan
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 7:35 am

Hmm...the boomerang sword, maybe? I dunno...
I mean, the Up Special sounds pretty stupid, too, but I don't know what to replace the Up Special with.
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desu
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 8:13 am

I'm not too sure about Toon Zelda, less if she is a clone, but i would support Tetra any day.

I was thinking, why can't Toon Zelda use a sword in her normal attacks? She could still use magic but a bit more of variation would be good.
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TrinitroMan
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 8:35 am

Because Toon Zelda never used a sword, that's Tetra's job.
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Roy
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 10:10 am

Toon Zelda held a sword at the end of Wind Waker and can use one while possessing a phantom, so it's not completely out of the question.


Thinking about this further... what really separates Tetra from Captain Syrup as a potential rep? Both can be given a sword and pistol, but Syrup has minions and technology on her side, while Tetra has... acrobatics? What?
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Sean_McMuffin
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 10:41 am

Tetra's up special could be the grappling hook in her up special and grab. ZSS did it in brawl. Maybe if used on land, Tetra swings around the hook like a lasso charging it up, and when you press B again she flings it like a whip in a direction of your choice. This could bring opponents towards you too, except they don't have to just be in front of you. I dunno, just an idea. Also yeah, she should DEFINITELY use her pistol in one of her attacks. Some attacks could be take straight from Hyrule Warriors.
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OmegaSteve777
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 3:38 pm

Roy wrote:
Toon Zelda held a sword at the end of Wind Waker and can use one while possessing a phantom, so it's not completely out of the question.


Thinking about this further... what really separates Tetra from Captain Syrup as a potential rep? Both can be given a sword and pistol, but Syrup has minions and technology on her side, while Tetra has... acrobatics? What?

I guess Tetra has whatever from Hyrule Warriors and a bigger fanbase

I think
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Lego Shaq



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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 4:07 pm

Roy wrote:
Toon Zelda held a sword at the end of Wind Waker and can use one while possessing a phantom, so it's not completely out of the question.


Thinking about this further... what really separates Tetra from Captain Syrup as a potential rep? Both can be given a sword and pistol, but Syrup has minions and technology on her side, while Tetra has... acrobatics? What?
Tetra
-Reps Zelda
-Humongous popularity, surprasses Syrup's
-Playable in Hyrule Warriors

Captain Syrup
-Reps Wario
-Decent popularity
-Not playable anywhere
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Kzinssie
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Fri Feb 26, 2016 5:15 pm

They're quite similar, but Tetra has the bigger fanbase so,

It would be like me asking why Nintendo put Cloud in when Gustave from SaGa Frontier 2 is also a PS1-era Square JRPG character with a gigantic sword and super versions of moves that charge over time. Sure, they could have put Gustave in instead, and he would have even been fairly similar, but Cloud's the far more popular character even if Gustave is cooler.
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Sat Feb 27, 2016 10:51 pm

Unfortunately... Whatever Tetra can do, Toon Link can do better. Sword? Master sword > Cutlass. Bombs? Already there. Acrobatics? Maybe slightly faster than Toon Link... Sure, giving Tetra the Hyrule Warriors Pistol would make sense, but it's kind of awkward to see that a co-developed game added a weapon no one is certain even exists in zelda lore.

Toon Zelda should be her own character, perhaps with a mix of Bow & Light Arrow, Wind waker and Phantom Slash
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UcheD914
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PostSubject: Re: Toon Zelda (Legend of Zelda) Discussion   Sun Feb 28, 2016 5:22 am

Have you seen how powerful those Light Arrows are? There is now way I am adding a Light Arrows as a Special Attack.
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