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 Random Fighting Game Idear

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SP



  3856
  cellularSP

Random Fighting Game Idear Empty
PostSubject: Random Fighting Game Idear   Random Fighting Game Idear EmptyWed Jun 25, 2014 9:01 pm

Nothing special I suppose, I'm wanting to know your thoughts on it - is it accidentally ripping something off? Does it sound fun? Boring? Some huge flaw in the idea? Missing info? I'd like to know. Also had no idea where to post this so nyah.

GAMEPLAY
Each battle pits one “warrior” versus another on a selected stage. The goal of each warrior is to defeat the other’s human partner (aka “link”), causing the link between the human and warrior to break, thus leaving the warrior powerless against the other.
To do this, the warriors must protect their human while also trying to break through the other’s warrior’s defenses to defeat their opponent’s link.

Basic gameplay is somewhat similar to smash brothers: you jump around a stage, battling other opponents, knocking them around, etc. There are normals and specials. Warriors and their links both have health bars, but in truth only the human’s really matters: the person who defeats the other’s human link is the winner, no matter how much health the warriors themselves have. Warriors that lose all their health are knocked out briefly; they CAN eventually revive after a time, however, making knocking out an opposing warrior only a short-term solution.

A player can control both their warrior and human link in battle. Warriors have varying attacks that allow them to fight their opponents, and while humans can have a few fighting moves of their own, they are generally much weaker than a warrior’s. Humans, however, can do something warriors cannot: make use of energy. When warriors battle, they accumulate energy. Humans can evolve their warriors in battle and give them varying bonuses with the energy that warriors acquire when they battle.

Evolving is a method to power-up a warrior for the rest of the battle, and can be done twice: once to evolve to a middle-stage, and a second time to evolve a warrior into their “true”/full form. Evolving gives a substantial boost to a warrior’s performance; any prior weaknesses may be covered up, and any prior strengths may be greatly enhanced. Evolving is a major key in winning a battle.
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HypeConduit
Level 6 CPU
HypeConduit

  Klonoa
  873
  XMister_RatburnX

Random Fighting Game Idear Empty
PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyWed Jun 25, 2014 9:12 pm

Interesting. I'm fond of where this idea could possibly be headed. To me it kind of sounds like a mix of JoJo's Bizarre Adventure and Zatch Bell. Still sounds pretty great.
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SP



  3856
  cellularSP

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PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyWed Jun 25, 2014 9:18 pm

Never heard of either of those
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Dustination



  Mach Rider
  2812
  Dustination

Random Fighting Game Idear Empty
PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyWed Jun 25, 2014 10:19 pm

Sounds really fun SP
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HypeConduit
Level 6 CPU
HypeConduit

  Klonoa
  873
  XMister_RatburnX

Random Fighting Game Idear Empty
PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyWed Jun 25, 2014 11:43 pm

StayPuft wrote:
Never heard of either of those
Maybe Persona more than JoJo, but Zatch Bell was a little bit left-field of me.
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Dry



  4607

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PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyThu Jun 26, 2014 12:21 am

It sounds like Pokemon battles in a Smash setting where you control the trainer and the Pokemon.

It's brilliant.
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Alexander

Alexander

  Fox
  620
  KingTremolo

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PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyTue Jul 21, 2015 8:54 pm

Would you switch between the warrior and the link with a press of the button? When you're controlling one, would the other be controlled by AI?

If this is the way I'm imagining it, it's actually decently similar to an idea I had for an action platformer, haha. I've never really seen this done before, and I think it would be one of those rare, truly original games!
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SP



  3856
  cellularSP

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PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyWed Dec 16, 2015 12:34 pm

might come back to this idea and design some warriors/monsters for it and post them here
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King Proto
Level 5 CPU
King Proto

  427
  ProtoBlur

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PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyMon Mar 21, 2016 5:37 am

Great idea! Sounds really cool! HYPE!
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Braystar
Level 7 CPU
Braystar

  Waluigi
  1231
  N/A

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PostSubject: Re: Random Fighting Game Idear   Random Fighting Game Idear EmptyThu May 05, 2016 12:42 am

Interesting
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