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 Snowdin (Undertale)

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Sean_McMuffin
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  EnderSean311

PostSubject: Snowdin (Undertale)   Mon Jan 18, 2016 12:26 pm

Welcome to my first idea for a Crusade stage! I think Snowdin from Undertale would be an awesome addition as a stage.
First, here is what it could look like:



So why should this be a stage?
Undertale is extremely popular right now, and it's art style would fit right into Crusade. Snowdin is a very scenic area from the game, so it would be a good first choice for a stage from this game. Also, we currently do not have a winter themed stage in Crusade.

Any cool tidbits?
Inside the booth, a random character from Undertale would appear every time you play the stage, and would talk and encourage you on through the text boxes above. For an example, I used Sans.

So... Is it just a flat stage?
It is not! You can walk on top of the booth where characters appear, and on top of the igloo. But, you can also traverse in front of the structures too.

How legal is this stage?
I think the stage could be tournament legal, because there are no hazards interfering, although, the text box above would count as a hazard to turn off.

What music would be on the stage?
I found an amazing medley/remix of Snowdin Town, so this would fit perfectly.
Oh, and pretty much every other song from undertale.



Notes:
This is my first stage idea on here, so give me some slack if I did something unusual or wrong. I will correct myself next time.
Oh, and sorry if the picture for the stage doesn't look amazing, I didn't really take my time with it.

I hope you all enjoy my idea whether or not you support it! I get that a lot of the people on here aren't the biggest fans of Undertale and that's okay, I understand where they're coming from. But if you do like this idea, thank you very much! Clap

SUPPORTERS:
- eris27100


Last edited by Sean_McMuffin on Mon Jan 18, 2016 5:10 pm; edited 1 time in total
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eris27100
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PostSubject: Re: Snowdin (Undertale)   Mon Jan 18, 2016 2:40 pm

I really like the idea of having an undertale stage and I really like the idea of characters supporting you so I'll support
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Braystar
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PostSubject: Re: Snowdin (Undertale)   Mon Jan 18, 2016 2:45 pm

Just because it's popular isn't good enough. Also Ice Cap is returning, so there's our Ice theme stage.
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DestinyIntwined
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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 8:35 am



This Icecap?
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Lego Shaq

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  Petey Piranha
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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 9:04 am


No. Undertale may or may not be a fad and I don't see how the style fits in.

Ill critique more when I get home
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TrinitroMan
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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 12:51 pm

I think you could make the stage look more interesting, because right now, this is simply Final Destination with a few platforms, Undertale camoes and text boxes.
So right now, no support, but I could easily change my mind if you make the stage more interesting.
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SP



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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 2:28 pm

Not sure if I support or not yet, but thank you for sharing that pretty sweet remix
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Lego Shaq

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  Petey Piranha
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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 2:51 pm

Now that I'm home..

The stage is layout-wise pretty unoriginal. Flat with slants and a few platforms. That's a pretty boring stage idea, Undertale cameos or not.
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DestinyIntwined
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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 2:59 pm

Honestly for an Undertale stage I'd thought it'd take place in the Bullet Hell box with characters randomly appearing during battle in which they'd give their personal attack which the player would have to dodge, but that's my idea not yours
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Lego Shaq

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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 3:04 pm

DestinyIntwined wrote:
Honestly for an Undertale stage I'd thought it'd take place in the Bullet Hell box with characters randomly appearing during battle in which they'd give their personal attack which the player would have to dodge, but that's my idea not yours
Turns hazards off and you're literally just playing in a box
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SP



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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 3:07 pm

Lego Shaq wrote:
DestinyIntwined wrote:
Honestly for an Undertale stage I'd thought it'd take place in the Bullet Hell box with characters randomly appearing during battle in which they'd give their personal attack which the player would have to dodge, but that's my idea not yours
Turns hazards off and you're literally just playing in a box

box o' cox
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DestinyIntwined
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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 3:08 pm

A box full of magic
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Sean_McMuffin
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PostSubject: Re: Snowdin (Undertale)   Tue Jan 19, 2016 3:53 pm

TrinitroMan wrote:
I think you could make the stage look more interesting, because right now, this is simply Final Destination with a few platforms, Undertale camoes and text boxes.
So right now, no support, but I could easily change my mind if you make the stage more interesting.

Yeah, like I said, I made it pretty quickly. I'll see what I can do! Wink
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Kzinssie
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PostSubject: Re: Snowdin (Undertale)   Mon Feb 22, 2016 6:05 pm

I'd think Waterfall would make for a better Undertale stage. Set it at the mountain where you fight Undyne, maybe have her toss spears at the fighters occasionally too.
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