| Villager [Animal Crossing] Discussion | |
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Dustination
2812 Dustination
| Subject: Villager [Animal Crossing] Discussion Sun Dec 27, 2015 1:06 pm | |
| Discuss whether or not you think Villager should be added to Super Smash Bros. Crusade.
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OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Villager [Animal Crossing] Discussion Mon Dec 28, 2015 12:28 am | |
| I feel like if we had to add a fighter from Smash 4, it'd be Villager. Animal Crossing is one of Nintendo's biggest franchises, and needs a rep of some sort. (It should at least get a stage at some point) |
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TrinitroMan Level 7 CPU
1244
| Subject: Re: Villager [Animal Crossing] Discussion Mon Dec 28, 2015 1:33 am | |
| Villager needs to return, I agree. |
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Azure_Raven Level 4 CPU
103
| Subject: Re: Villager [Animal Crossing] Discussion Mon Dec 28, 2015 9:15 am | |
| Villager should come to Crusade. |
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MarioStrikerMurphy1994 Level 5 CPU
345
| Subject: Re: Villager [Animal Crossing] Discussion Tue Dec 29, 2015 1:49 am | |
| Why not? He could be a good addition.
However, about changes, here are some suggestions:
-For Grab, he uses a fishing rod
-For Back Aerial, he uses a Roman Candle
-For Down Aerial, he uses a Party Popper
-For Side Special, he uses a butterfly net, which alows to him trapping his enemies, for later throwing them
-For Up Special, he rides the Gyroid, flying depending the direction the player aims
-About the rest (including Smash Attacks and Final Smash, there's no trouble)
What do you think? Comment, please.
(P.D.: I changed the Up Special because I'm supporting to Balloon Fighter for this game...) |
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TrinitroMan Level 7 CPU
1244
| Subject: Re: Villager [Animal Crossing] Discussion Tue Dec 29, 2015 4:48 am | |
| I think he doesn't need any changes at all. And hey, just because Villager uses Balloon Flight as an Up Special doesn't mean that Balloon Fighter cannot be playable. I mean, Balloon Fighter still can be a playable and then just reuse Villager's Up Special from Smash 4. I don't see a problem in having two characters have the same Up Special. |
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SP
3856 cellularSP
| Subject: Re: Villager [Animal Crossing] Discussion Tue Dec 29, 2015 6:15 am | |
| Villager is one of my mains from Smash 4, so yeah, I wouldn't mind his return obviously.
Though if I were to suggest changes...
- Up and Down aerials are no longer random, instead they cycle through 1, 2, and 3 turnips. - Lloid Rocket can be angled up or down slightly when Villager is setting it up. - Up Tilt is replaced with the toy hammer from New Leaf, it hits in an arc above Villager. |
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Tetriser Level 2 CPU
21
| Subject: Re: Villager [Animal Crossing] Discussion Sun Jan 03, 2016 7:41 am | |
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Athorment
434 Athorment
| Subject: Re: Villager [Animal Crossing] Discussion Sat Jan 09, 2016 9:36 am | |
| - SP wrote:
- if I were to suggest changes...
- Up and Down aerials are no longer random, instead they cycle through 1, 2, and 3 turnips. - Lloid Rocket can be angled up or down slightly when Villager is setting it up. - Up Tilt is replaced with the toy hammer from New Leaf, it hits in an arc above Villager. Agree with SP's changes! Though if i may.. - Down Aerial with 3 turnips gets a better spike hitbox too. - Lloid Rocket should only be angled when villager is on the ground. - Up tilt or up air can either be replaced with a fishing rod swing above him for better coverage than sm4sh's stick, but just as laggy. - A special "image" beside villager's icon and percentage to signal whenever Villager has something in his pocket similar to how Little Mac has the KO Punch bar. - Up B can be "Pseudo replaced" with the gamecube's gifts. When performed, Villager stands on a gift box that has a single balloon wrapped to it. Functionality wise it's majorly the same while also leaving room for balloon fighter to actually do the original sm4sh Up B animation himself. Since it has a single balloon it might be easier to edge guard him, but as a trade off the gift could be used too. Wether to pocket as a small item to use or give it a "Falling" hitbox when the Up B ends for uses similar to Sonic's Spring (Just a little more risky since you do end up in free fall animation). |
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OmegaSteve777 Level 8 CPU
1750
| Subject: Re: Villager [Animal Crossing] Discussion Sat Jan 09, 2016 10:24 am | |
| That Up Special sounds gr8
So can we have that please |
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Sean_McMuffin Level 4 CPU
175 EnderSean311
| Subject: Re: Villager [Animal Crossing] Discussion Sun Jan 10, 2016 8:31 pm | |
| Yeah, Villager is pretty much the most creative character from Smash 4. Keep his moveset, final smash, everything. I support.
Last edited by Sean_McMuffin on Mon Jan 11, 2016 12:43 pm; edited 1 time in total |
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procrastinatingDestiny Level 6 CPU
875 DestinyIntwined
| Subject: Re: Villager [Animal Crossing] Discussion Mon Jan 11, 2016 9:24 am | |
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lordvaati Level 2 CPU
32
| Subject: Re: Villager [Animal Crossing] Discussion Mon Jan 11, 2016 12:27 pm | |
| #1 supported vet for comeback.
minor request though-if(or when) they are added It would be cool to see the Viking Hat from the first game come back. |
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GamingGryffindor Level 6 CPU
742
| Subject: Re: Villager [Animal Crossing] Discussion Tue Jun 07, 2016 5:37 pm | |
| Of all veterans, I think Villager deserves it the most. Though bumped down to a secondary in Sm4sh for me, Villager has the most creative moveset in Smash. Though I'd like a small change to him - give him a tether recovery using the fishing rod. His standard grab can stay the net. |
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eris27100 Level 3 CPU
65 N/A
| Subject: Re: Villager [Animal Crossing] Discussion Wed Jun 08, 2016 8:51 am | |
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alexmauricio407 Level 1 CPU
19
| Subject: Re: Villager [Animal Crossing] Discussion Mon Jun 19, 2017 7:27 pm | |
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kirbydaistar64 Level 3 CPU
60 N/A
| Subject: Re: Villager [Animal Crossing] Discussion Mon Jan 15, 2018 6:38 pm | |
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Agent___5 Level 4 CPU
179
| Subject: Re: Villager [Animal Crossing] Discussion Tue Jan 16, 2018 7:41 pm | |
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Smash King Smash King
8744 EJ88201
| Subject: Re: Villager [Animal Crossing] Discussion Tue Jan 16, 2018 11:56 pm | |
| I fully support Villager in Crusade 100%
I don't think he needs any changes at all. |
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| Subject: Re: Villager [Animal Crossing] Discussion | |
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