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procrastinatingDestiny
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procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Crusade Dev Team   Crusade Dev Team EmptyTue Nov 24, 2015 2:04 pm

I kinda wish to join the Dev team (I need the Exp to try to create my own game in the future), but I literally no nothing about coding or spriting. I was wondering if there was someway I could learn from the developers of this wonderful project, I do know how to compose original music (simple tunes though), if you don't want to/can't teach me, that's ok. Anyway that's all.
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thebuddyadrian
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thebuddyadrian

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  thebuddyadrian

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyTue Nov 24, 2015 4:37 pm

I feel the same way. I really want to help make the game but Im not really good at spriting and balancing and stuff.
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procrastinatingDestiny
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procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyTue Nov 24, 2015 4:45 pm

Another person with no experience at this stuff! Friend!
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Perfect Hell

Perfect Hell

  8837

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyTue Nov 24, 2015 10:05 pm

Our development team has neither the time nor resources to deliver training. However, there are plenty of ways to learn on your own and/or via others from guides to communities to hands-on practice, etc. Once you have learned sufficiently, you can always apply for the dev team, and if you possess the talents, you can join the team and further hone your skills within the team.
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procrastinatingDestiny
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procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyTue Nov 24, 2015 10:30 pm

If that is so, what code language do you use? What lines of code would you use to transfer an animation into an actual playable thing? What engine do you use?
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Perfect Hell

Perfect Hell

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 9:38 am

We use GameMaker 7 and it's GML
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procrastinatingDestiny
Level 6 CPU
procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 9:48 am

Is Gamemaker 7 free?
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Perfect Hell

Perfect Hell

  8837

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 9:59 am

The Lite version should be, Pro is not which is what we use
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procrastinatingDestiny
Level 6 CPU
procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 10:06 am

How much is the pro?
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Perfect Hell

Perfect Hell

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 10:13 am

You're better off learning on the lite version of a newer GM program. I dont even think they offer GM7 any more.
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procrastinatingDestiny
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procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 10:15 am

They don't and I'm gonna save up for GM:Studio Pro. Will you ever switch to that?
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TaXMaN
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TaXMaN

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 10:38 am

@Destiny: As a game dev hobbyist myself, I suggest you start with small and simple games and build up from there. Too many rookie game developers try to make something too big and complicated and end up quitting game development forever. Not saying it's impossible to build a successful huge game in the first go, though.
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procrastinatingDestiny
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procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 10:49 am

I know that, but I'd rather have my first game on a full engine rather than one that has limits.
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Perfect Hell

Perfect Hell

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 10:55 am

If you're buying the program solely in the hopes of joining our team, I don't recommend that. Learning will take time and a lot can change over time. If you want to learn for yourself, that's a different story. Even then, I'd still recommend learning off a Lite version first and making sure game development is for you before you go and spend money on it.

We would like to move to GM Studio eventually, however at this time the conversion process would be more trouble than it's worth.
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TaXMaN
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TaXMaN

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 10:57 am

DestinyIntwined wrote:
I know that, but I'd rather have my first game on a full engine rather than one that has limits.

Basically what PH said.
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procrastinatingDestiny
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procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 11:08 am

well, I plan on being a developer when I grow older. Plus even if things change for the game, I will get the practice and experience to do things.

Also I have the free version but it won't let me use it due to registration, and it won't let me register.
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Lego Shaq

Lego Shaq

  Geno
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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 11:08 am

DestinyIntwined wrote:
well, I plan on being a developer when I grow older. Plus even if things change for the game, I will get the practice and experience to do things.

Also I have the free version but it won't let me use it due to registration, and it won't let me register.
Why don't you just try and apply for the Audio Team? You make music, as I see.
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procrastinatingDestiny
Level 6 CPU
procrastinatingDestiny

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  DestinyIntwined

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PostSubject: Re: Crusade Dev Team   Crusade Dev Team EmptyWed Nov 25, 2015 11:11 am

honestly it's just small tunes that really aren't much.
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