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 Lucas's Zair bug

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IronedSandwich
Level 1 CPU


  Chun-Li
  11
  N/A

PostSubject: Lucas's Zair bug   Sun Nov 15, 2015 6:45 am

Lucas's Zair in this game is extremely short and not exactly the best move in the game, but it does have a bug which makes it slightly less punishable and therefore slightly less useless: the landing lag of it's active frames (if you land while it's out) doesn't cancel momentum or the attack, so if you are moving while using it you'll slide along the ground without Lucas's animation changing.

Sometimes this will be at about the speed of fully charged Spindash, sometimes this will be at a snail's pace not even making a tile/second on FD.

Although this is a bug, it doesn't make the game any less fair (Lucas still being weak) so there isn't that big of a deal.

EDIT: I've realised there is a bug report section, but I'm not a moderator so I can't move it there. Sorry.
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DSwift
Level 3 CPU


  Bowser
  88
  WulfenGale

PostSubject: Re: Lucas's Zair bug   Sun Nov 15, 2015 10:17 am

Lucas is top tier though.

EDIT - That's actually pretty useful, considering Lucas' Zair is a grab. I'm gonna lab with this.
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MercuryHg34



  Ridley
  3883

PostSubject: Re: Lucas's Zair bug   Sun Nov 15, 2015 8:49 pm

DSwift wrote:
Lucas is top tier though.

EDIT - That's actually pretty useful, considering Lucas' Zair is a grab. I'm gonna lab with this.

But there's no grab box on the aerial version, it's more akin to special sliding from 8.4 and earlier.
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Perfect Hell



  Evil Ryu
  8819

PostSubject: Re: Lucas's Zair bug   Sun Nov 15, 2015 9:00 pm

Yes there is a grab box, and yes this is basically special sliding.

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Perfect Hell

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MercuryHg34



  Ridley
  3883

PostSubject: Re: Lucas's Zair bug   Sun Nov 15, 2015 9:05 pm

Wait, so it changes to the grounded grab even though you started it in the air?
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Perfect Hell



  Evil Ryu
  8819

PostSubject: Re: Lucas's Zair bug   Sun Nov 15, 2015 10:57 pm

No. His Zair IS a grab.

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Perfect Hell

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Competitive discussion is what I do

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MercuryHg34



  Ridley
  3883

PostSubject: Re: Lucas's Zair bug   Mon Nov 16, 2015 5:29 am

Now I'm really confused, since when was this? And does he have aerial throws like Klonoa?
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HypeConduit
Level 6 CPU


  Klonoa
  870
  XMister_RatburnX

PostSubject: Re: Lucas's Zair bug   Mon Nov 16, 2015 7:13 am

MercuryHg34 wrote:
Now I'm really confused, since when was this? And does he have aerial throws like Klonoa?

Nah, it's like a forward-throwing command grab.
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Perfect Hell



  Evil Ryu
  8819

PostSubject: Re: Lucas's Zair bug   Mon Nov 16, 2015 12:45 pm

Damn dude, just take 5 minutes to open the game up and use the move once yourself. Would've been a lot quicker than this. It's been like this for a very long time, probably since Lucas has been in the game.

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Perfect Hell

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Competitive discussion is what I do

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MercuryHg34



  Ridley
  3883

PostSubject: Re: Lucas's Zair bug   Tue Nov 17, 2015 4:15 am

I guess you're right, but to be fair Light is the only person who uses Lucas against me in Crusade and he never used Zair at all so I didn't really have a reason to assume it works differently than console.
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IronedSandwich
Level 1 CPU


  Chun-Li
  11
  N/A

PostSubject: Re: Lucas's Zair bug   Fri Nov 27, 2015 9:39 am

DSwift wrote:
Lucas is top tier though.
meh... maybe.
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Nohrian Sadist



  Random
  549
  cheezetime

PostSubject: Re: Lucas's Zair bug   Fri Nov 27, 2015 12:03 pm

IronedSandwich wrote:
DSwift wrote:
Lucas is top tier though.
meh... maybe.

Almost certainly.
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Sean_McMuffin
Level 4 CPU


  Ness
  176
  EnderSean311

PostSubject: Re: Lucas's Zair bug   Fri Jan 29, 2016 12:47 pm

Alright, I just found this out today and was ready to share this with the forums. Was hoping to be the first to figure this out, but gg OP. If you want to see this video I prepared not knowing this was already a thing, here you go. (Sorry about the screen size btw)

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PostSubject: Re: Lucas's Zair bug   Today at 1:53 pm

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