| Cut Man's Arena Discussion | |
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Author | Message |
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Smash King Smash King
8744 EJ88201
| Subject: Cut Man's Arena Discussion Thu Oct 02, 2014 2:52 pm | |
| Discuss, share opinions, ideas, etc. about Cut Man's Arena. |
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SnivyKawaii Level 6 CPU
669
| Subject: Re: Cut Man's Arena Discussion Tue Mar 03, 2015 10:36 am | |
| why Cutman no longer appears in the stage? |
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Falcon8r
789
| Subject: Re: Cut Man's Arena Discussion Tue Mar 03, 2015 2:07 pm | |
| - CJ wrote:
- why Cutman no longer appears in the stage?
Yeah, really. Would love to see him return. |
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Shiruza Level 5 CPU
481
| Subject: Re: Cut Man's Arena Discussion Mon Aug 24, 2015 6:01 pm | |
| The spikes in the middle are more hazardous to an NPC than ZeRo could ever hope to be.
Any plans on fixing this? |
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Braystar Level 7 CPU
1231 N/A
| Subject: Re: Cut Man's Arena Discussion Tue Aug 25, 2015 1:54 am | |
| 1. Cutman is missing, plz add 2. Why respond on top of the spikes? why. |
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Perfect Hell
8837
| Subject: Re: Cut Man's Arena Discussion Tue Dec 08, 2015 1:57 pm | |
| Cut Man's Arena is revamped for v0.9.1!
Check it out here: https://imgur.com/a/rxjt5 |
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TaXMaN Level 6 CPU
689
| Subject: Re: Cut Man's Arena Discussion Tue Dec 08, 2015 2:16 pm | |
| Mind blown! The revamp looks fantastic! Great work, guys! |
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TrinitroMan Level 7 CPU
1244
| Subject: Re: Cut Man's Arena Discussion Wed Dec 09, 2015 6:21 am | |
| I took a look at the screenshots and for a minute, I thought: "Wait, SSF2 is gonna include CutMan's stage as well?" Then I saw Crusade's player sprites and remembered that I was actually on Crusade's forum. |
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Perfect Hell
8837
| Subject: Re: Cut Man's Arena Discussion Wed Dec 09, 2015 12:26 pm | |
| Gonna take that as a compliment to the people who worked on this stage
Competitive players, you might enjoy that layout with hazards off! For those of you who prefer hazards, Cut Man himself should make for some fun and crazy matches! |
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Dustination
2811 Dustination
| Subject: Re: Cut Man's Arena Discussion Wed Dec 09, 2015 12:39 pm | |
| Fun fact: Zero Insanity sprited the foreground of this stage for us That's why it looks like it belongs in SSF2 |
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Shiruza Level 5 CPU
481
| Subject: Re: Cut Man's Arena Discussion Wed Dec 09, 2015 3:58 pm | |
| This
This is amazing
Can we expect anything big for the Holiday season? No necessarily a release, just an update. |
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Perfect Hell
8837
| Subject: Re: Cut Man's Arena Discussion Wed Dec 09, 2015 4:35 pm | |
| - Shiruza wrote:
- This
This is amazing
Can we expect anything big for the Holiday season? No necessarily a release, just an update. Weekly updates will definitely continue |
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desu Level 6 CPU
653 fanyoshixD
| Subject: Re: Cut Man's Arena Discussion Thu Dec 10, 2015 7:46 am | |
| This looks beautiful, much better without these spikes. |
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Roy Level 7 CPU
1169 RoyMaster4
| Subject: Re: Cut Man's Arena Discussion Thu Dec 10, 2015 4:54 pm | |
| When I made the level, the 'wall' in the center was never intended, it was supposed to be in the background and dispense those cutter enemies that bounce along the ground.
This looks fine, though. No problems. |
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fundingles Level 1 CPU
8 N/A
| Subject: Re: Cut Man's Arena Discussion Sun Feb 21, 2016 7:03 am | |
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