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 The Kid (I Wanna Be The Guy)

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Roy
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PostSubject: The Kid (I Wanna Be The Guy)   Thu Sep 24, 2015 6:40 pm

The indie representative to represent them all, the Kid!



The Kid is the primary protagonist of the free indie game 'I Wanna Be The Guy'. He is depicted as a brown haired kid with blue shirt and pants, as well as a red cape. His game is notorious for being very difficult, with cheap tricks to kill the player (who dies in a single hit). It also featured a variety of elements used from other popular games, including Kirby, Mega Man, Metroid, and Castlevania.

So, why the Kid? He is well known enough to be an indie representative, yet is also a blank slate without much to his name - his game focused on going into mixes of other games. Therefore, his entire moveset will be taken from various popular indie games!

But wait, you say - what about those other indie games? Those characters won't be able to get in the game then! Well, those characters most likely were never going to be in the game to begin with. The Kid is not going to be taking moves from popular indie requests such as Quote and Shovel Knight - instead, he'll take from lesser indies who will finally get a moment (albeit small) in the spotlight.


With that all said, let's start this moveset:

Characteristics: The Kid is extremely lightweight - maybe even as much as Jigglypuff. To make up for it, he has a huge variety in his attacks to have an answer to every situation. Thanks various indie games!

Neutral Special: Gun
The Kid does have one thing that is his own - a small gun. It fires tiny shots that act similar to Fox's blaster except with less damage and less endlag, so he can spam it more or escape if someone gets too close.

Up Special: Kerbal Rocket
A rocket commanded by a Kerbal appears which the Kid grabs onto, able to leap off at any point. It has an infinite amount of vertical recovery, but he is easily hit out of it and he can't use it again until he hits the ground.

Down Special: Golden Idol
A golden idol from Spelunky appears in front of the Kid. As soon as someone picks it up or it is attacked (it can be knocked into enemies ala Pac-Man Hydrant), a boulder falls from the top of the screen to where the idol was, before rolling towards one of the edges and falling off.

Forward Tilt: Copper Axe
Taken straight from Terraria, the Kid swings a basic axe forward. It comes out pretty fast but isn't very strong.

Down Tilt: Mudd Blaster
The Kid crouches and takes out a blaster from Mutant Mudds, which shoots out a yellow energy ball a short distance. It can be hit a second time to fire a second shot before he puts it away. Each shot has minor stun, but next to no knockback.

Forward Smash: Mech-Laser Cannon
The Kid takes out a lasser cannon from Intrusion 2, charging up to fire a blast of yellow energy in front of him. At max charge, it becomes a purple beam instead. It might be a bit slow to come out, but it has significant damage and knockback.

Down Smash: Saw Blades
The Kid deploys a saw blade from Super Meat Boy on either side of him. With a lot of range and damage, the only real weakness is that the knockback isn't quite what you would like.



There are plenty of other indie games to take moves from - some good examples are Don't Starve, Bit.Trip, Trine, Mighty Switch Force, Guacamelee, Castle Crashers... the list goes on.

If you have any suggestions, feel free to throw them my way! And if you have a better idea for the indie representative than the Kid, also feel free to mention him/her!


Supporters: 3
Roy
Naughty Ottsel
VultureDuck


Last edited by Roy on Sat Sep 26, 2015 8:33 am; edited 4 times in total
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Naughty Ottsel
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Thu Sep 24, 2015 8:35 pm

You had me at Kerbal Rocket. Support.

As for suggestions...

Possibly Down Special: Golden Idol (Spelunky)
A golden idol appears right next to The Kid, and once it is picked up or hit, a boulder will fall from the top of the screen. The boulder bounce very briefly on platforms before falling through them, does damage to The Kid, and will roll to either the left or right once it falls to the bottom level.

Side Smash: Mech-Laser-Cannon (Intrusion 2)
The Kid pulls out a massive laser-cannon, and fires a blast of yellow energy that does heavy damage but no knockback or flinch. Charged up, it fires a beam of purple energy that does significant knockback and high damage.

Down Smash: Saw Blade (Super Meat Boy)
The Kid fires two spinning saw blades out from either side of himself, which travel in straight lines to the Blast Zones, doing light damage but causing decent knockback. Charged up, he instead creates a single large saw blade on the spot he's standing on (at least 3x his own size) that does very minor damage to himself upon appearing, without any knockback or flinch, and does heavy damage and knockback to any opponent that hits it. Stays for several seconds, during which time The Kid can't create another large blade.

As much as I like the Kerbal Rocket idea, potential Up Special: Gravity Reversal (The Bridge)
The Kid flips upside-down and continually rises up into the air, where he can move normally but has horizontally flipped controls, and will continue rising to the Blast Zone unless he he jumps, causing him to fall back down immediately.
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OmegaSteve777
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Thu Sep 24, 2015 9:51 pm

I kinda like the idea, it's sort of like an indie Mr. Game & Watch, but I don't see why it should be the Kid. I mean, his purpose is to die if he touches anything.
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VultureDuck
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Sep 25, 2015 8:49 am

I gotta support, the idea of the kid as a smash character is hilarious.
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Roy
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Sep 25, 2015 11:19 am

OmegaSteve777 wrote:
I kinda like the idea, it's sort of like an indie Mr. Game & Watch, but I don't see why it should be the Kid. I mean, his purpose is to die if he touches anything.
Do you have a better idea? The Kid is the only one I could think of that would really fit, considering he travels through other games and doesn't have much of his own.


Naughty Ottsel wrote:
You had me at Kerbal Rocket. Support.

As for suggestions...
Looking over your ideas.... I like the laser cannon (never played Intrusion, seems good though). The main issue with the golden idol is that we should be very careful which games are represented in the special moves - they are 'special', after all. I felt like Kerbal is significant enough to be one. I don't like the idea of saw blades going to the blast zones, but maybe something can be done with that...

Also, Gravity Reversal sounds like a VVVVVV thing. Never played The Bridge, so I'm not really sure... I really want Kerbal in there somewhere though, but I haven't played it so I don't know what else you do in it.
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Lego Shaq



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Sep 25, 2015 3:49 pm

I'm sorry Roy, but this is a WAY BIG no.

The Kid's not as iconic as you think; mostly the reason he's even relatively popular is because his game is hard and ESPECIALLY his guest star appearance in Super Meat Boy.

An indie being small should make it LESS likely for Crusade; there's no NEED for smaller indie reps.

Indie-wise? Shantae and 1 or 2 other characters. Perhaps Shovel Knight (sigh...who else is there) and Quote, if perhaps Nicalis allows us to put him in.

But we don't even need more indies after Shantae and ESPECIALLY not the Kid.

But the moveset's creative, good job.
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Naughty Ottsel
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Sep 25, 2015 7:33 pm

We also don't need extra Yoshi reps, and we really don't NEED a Shin Megami Tensei rep. We get it. You can't stand indies.

@Roy
The gravity-reversal would better be attributed to VVVVVV, definitely; I just really like The Bridge, which has a mechanic like that, albeit more contextual.

I think Spelunky's fairly significant, though I could be mistaken. I just know it's popular, and on pretty much all modern systems. But I'm sure there's another that's more significant; I just went with a few of the first indies to come to mind that I loved.

Maybe the side-saw blades only go for a medium distance before disappearing? I could see there being issues if the saw blade have the potential to horizontally juggle an opponent into the blast zones.

I really wanted to come up with something for Trine, but there's not much gameplay-wise that would really work for Smash. At least, that I can think of.

Also, what about Castle Crashers? Definitely a lot to work with, but is it so much that it deserves a solo rep, or should something from it be worked into The Kid?
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Nohrian Sadist



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Sep 25, 2015 8:15 pm

Definitely gonna be watching this thread, but for now, no.
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OmegaSteve777
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Sep 25, 2015 11:05 pm

I realized some things. I believe that the Kid's biggest feature is that he dies. A lot.

And I'm pretty sure that in IWBTG only represents big franchises like Mario and Kirby. I don't recall any indie characters...
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Roy
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 8:26 am

Lego Shaq wrote:
I'm sorry Roy, but this is a WAY BIG no.
If that's how you feel, alright. I see no need to argue against this.

... though, I'm not sure why I consider Patricia Wagon an indie character and not Shantae when both are by the same company. Huh.

OmegaSteve777 wrote:
I realized some things. I believe that the Kid's biggest feature is that he dies. A lot.

And I'm pretty sure that in IWBTG only represents big franchises like Mario and Kirby. I don't recall any indie characters...
That's true, but he does appear in other indie games like Super Meat Boy. The main reason I mentioned that is that he already has some experience in a setting such as Smash Bros, and I see no reason why he couldn't have other indie moves. If you have a better suggestion for this character, feel free. It's not like I really like the Kid or something. There is Boshy, but I don't think that's as good of an idea as the Kid. They're basically the same game anyways.


And I'll add in some of your stuff, Naughty Ottsel.
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Lego Shaq



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 9:53 am

Naughty Ottsel wrote:
We also don't need extra Yoshi reps, and we really don't NEED a Shin Megami Tensei rep. We get it. You can't stand indies.

@Roy
The gravity-reversal would better be attributed to VVVVVV, definitely; I just really like The Bridge, which has a mechanic like that, albeit more contextual.

I think Spelunky's fairly significant, though I could be mistaken. I just know it's popular, and on pretty much all modern systems. But I'm sure there's another that's more significant; I just went with a few of the first indies to come to mind that I loved.

Maybe the side-saw blades only go for a medium distance before disappearing? I could see there being issues if the saw blade have the potential to horizontally juggle an opponent into the blast zones.

I really wanted to come up with something for Trine, but there's not much gameplay-wise that would really work for Smash. At least, that I can think of.

Also, what about Castle Crashers? Definitely a lot to work with, but is it so much that it deserves a solo rep, or should something from it be worked into The Kid?
Wow, dude, did you really need to throw that in? Glad you felt the need to make me feel demotivated to make character threads.
And no, I don't hate indies-I respect them, a lot. So thanks for that.

And I'm glad you took my long argument on why I don't want The Kid as me hating indies. Also I've SUPPORTED an indie (Quote)
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Roy
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 3:14 pm

To be fair, we don't NEED any 'unofficial' characters aside from the obvious ones like Zelda... but I also gotta side with Lego here in what you threw in...


I understand the Kid is a controversial character to begin with, and representing all of the lesser indies with one is also controversial. It's ok to feel the need to explain why you don't support, and I understand your reasoning and won't argue against it.
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Lego Shaq



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 3:46 pm

Roy wrote:
To be fair, we don't NEED any 'unofficial' characters aside from the obvious ones like Zelda... but I also gotta side with Lego here in what you threw in...


I understand the Kid is a controversial character to begin with, and representing all of the lesser indies with one is also controversial. It's ok to feel the need to explain why you don't support, and I understand your reasoning and won't argue against it.
Thanks Roy. You should know that even though I may get a bit rowdy on your threads I consider you a friend. You too, Ottsel; you're my rival!
But yeah Ottsel that was a low blow.
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 3:48 pm

Roy wrote:
To be fair, we don't NEED any 'unofficial' characters aside from the obvious ones like Zelda...

Hold up! Most suggested characters here are pretty much a bust but there's definitively some characters that deserve/need a spot in Crusade.
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Lego Shaq



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 3:52 pm

TaXMaN wrote:
Roy wrote:
To be fair, we don't NEED any 'unofficial' characters aside from the obvious ones like Zelda...

Hold up! Most suggested characters here are pretty much a bust but there's definitively some characters that deserve/need a spot in Crusade.
Yeah that's true. (jack frost Wink)))))

Really though, yeah, but none of them NEED a spot; they DESERVE it, like Frogger, but that doesn't mean they NEED to be in, like Zelda does.
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 4:00 pm

Lego Shaq wrote:
Yeah that's true. (jack frost Wink)))))
Heh, nice try!

Lego Shaq wrote:
Really though, yeah, but none of them NEED a spot; they DESERVE it, like Frogger, but that doesn't mean they NEED to be in, like Zelda does.
I suppose you're right.
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Naughty Ottsel
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 7:33 pm

Lego Shaq wrote:
Wow, dude, did you really need to throw that in? Glad you felt the need to make me feel demotivated to make character threads.
And no, I don't hate indies-I respect them, a lot. So thanks for that.

And I'm glad you took my long argument on why I don't want The Kid as me hating indies. Also I've SUPPORTED an indie (Quote)

Alright, yeah, I'll admit that was pretty uncalled for. Sorry. I'm just a die-hard indie fan, and you've been quick to say exactly why indies don't need to be in Crusade for pretty much every indie suggestion, which I kind of took as you disliking indies in general, and only acknowledging Quote for his historical significance. I wasn't trying to make you feel like you shouldn't make threads, or anything. In fact, you've put up some really good threads so far, so please continue. Again, apologies.

Thanks for including my suggestions, Roy. Sorry for being a dick on your thread.
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Lego Shaq



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Sat Sep 26, 2015 7:37 pm

Naughty Ottsel wrote:
Lego Shaq wrote:
Wow, dude, did you really need to throw that in? Glad you felt the need to make me feel demotivated to make character threads.
And no, I don't hate indies-I respect them, a lot. So thanks for that.

And I'm glad you took my long argument on why I don't want The Kid as me hating indies. Also I've SUPPORTED an indie (Quote)

Alright, yeah, I'll admit that was pretty uncalled for. Sorry. I'm just a die-hard indie fan, and you've been quick to say exactly why indies don't need to be in Crusade for pretty much every indie suggestion, which I kind of took as you disliking indies in general, and only acknowledging Quote for his historical significance. I wasn't trying to make you feel like you shouldn't make threads, or anything. In fact, you've put up some really good threads so far, so please continue. Again, apologies.

Thanks for including my suggestions, Roy. Sorry for being a dick on your thread.
It's alright, thanks for apologising.
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HypeConduit
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Mon Sep 28, 2015 10:00 am

I don't mean to be rude, but there is absolutely no reason why The Kid should be an ambassador to indie gaming. It was made by a bored 15 year old kid and the following is there simply for the game's mechanics and difficulty. IWBTG is really just a game filled with borrowed elements of other older games, which doesn't seem very "indie-inclussive". The quality of the games that The Kid represents in this moveset is leaps and bounds in quality to IWBTG. Similarly is if you used Bubsy to represent Playstation 1 characters, or a character from Ballz to represent Street Fighter.

And seriously, FUCK this stupid "one indie only" deal. Indie games really don't deserve any special treatment at this point.

I'm going to say no to this, my friend. Sorry.

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Roy
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Mon Sep 28, 2015 12:05 pm

HypeConduit wrote:
I don't mean to be rude, but there is absolutely no reason why The Kid should be an ambassador to indie gaming.

And seriously, FUCK this stupid "one indie only" deal. Indie games really don't deserve any special treatment at this point.

I'm going to say no to this, my friend. Sorry.
Fair enough. I couldn't think of a better indie representative, so if you have a better idea, I'd like to hear it.

Did you mean that indies should be treated as regular characters (no limit) or that they shouldn't be in at all? The word 'only' sounds like the first one, but 'special treatment' implies the latter.
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Lego Shaq



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Mon Sep 28, 2015 3:28 pm

HypeConduit wrote:
I don't mean to be rude, but there is absolutely no reason why The Kid should be an ambassador to indie gaming. It was made by a bored 15 year old kid and the following is there simply for the game's mechanics and difficulty. IWBTG is really just a game filled with borrowed elements of other older games, which doesn't seem very "indie-inclussive". The quality of the games that The Kid represents in this moveset is leaps and bounds in quality to IWBTG. Similarly is if you used Bubsy to represent Playstation 1 characters, or a character from Ballz to represent Street Fighter.

And seriously, FUCK this stupid "one indie only" deal. Indie games really don't deserve any special treatment at this point.

I'm going to say no to this, my friend. Sorry.

Hype, I thought you were better then this...degrading the legendary Ballz? It's disgusting.

But yeah, this is another big thing. The only reason for it's popularity is the difficulty, really.

Roy wrote:
HypeConduit wrote:
I don't mean to be rude, but there is absolutely no reason why The Kid should be an ambassador to indie gaming.

And seriously, FUCK this stupid "one indie only" deal. Indie games really don't deserve any special treatment at this point.

I'm going to say no to this, my friend. Sorry.
Fair enough. I couldn't think of a better indie representative, so if you have a better idea, I'd like to hear it.

Did you mean that indies should be treated as regular characters (no limit) or that they shouldn't be in at all? The word 'only' sounds like the first one, but 'special treatment' implies the latter.
Would the Castle Crashers count as indie? Nevermind I don't think they would.

But there's a ton more of cool indie reps, like Shovel Knight (and I say this as a lover of his game as someone who does NOT want him in Smash!)
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Nohrian Sadist



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Mon Sep 28, 2015 9:37 pm

Castle Crashers are definitely indie.
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Wed Sep 30, 2015 9:49 am

Leafyon wrote:
Castle Crashers are definitely indie.
May make a thread for them soon.
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Braystar
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Thu Oct 08, 2015 8:59 pm

Nah. He isn't really that relivant in the indie sceen like SK, Quote, Shantae or the CCs. Now I never belived that relivance is what a character needs, but he just seems to be meh TBO
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Mellon
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Thu Oct 08, 2015 11:22 pm

I'm sorry, but I've made a topic for this character already. Glad to have another supporter though

My original thread http://projectcrusade.forumotion.com/t3884-the-kid-i-wanna-be-the-guy-discussion-whazawhat?highlight=I+wanna+be+the+guy
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Roy
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Oct 09, 2015 9:26 am

Mellon wrote:
I'm sorry, but I've made a topic for this character already. Glad to have another supporter though

My original thread http://projectcrusade.forumotion.com/t3884-the-kid-i-wanna-be-the-guy-discussion-whazawhat?highlight=I+wanna+be+the+guy
Huh. I actually forgot to check for this character, assumed no one had done it before.

Then again, we're taking completely different approaches... hmm.
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Mellon
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Oct 09, 2015 11:38 am

Eh, people probably have more respect for you than me and your OP is layed out really nicely. You have my permission to copy+paste my moveset into your OP and lock my original thread.

As for your moveset...I don't think The Kid should be represented in this way. Maybe you could shove a move from another series in there somewhere like with Villager's Balloon Trip, but other than that I want The Kid to use moves from his own two games.
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Roy
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Oct 09, 2015 12:06 pm

The thing is, I wouldn't support the Kid myself if he doesn't take moves from other indie games. That was the whole point to me, and to the supporters in this topic as opposed to yours.

I think maybe we just need to replace the core character here, and the 2 topics can coexist. But I'm not sure who to pick... Meat Boy? Kerbal? Stanley?
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Lego Shaq



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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Oct 09, 2015 1:31 pm

Kid using moves from his own game would make me want him even less.

That sounds odd, I mean of course he can use some, but I don't want The Kid at all, and him representing only his own game would be pretty suckish imo.
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Naughty Ottsel
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PostSubject: Re: The Kid (I Wanna Be The Guy)   Fri Oct 09, 2015 9:51 pm

Stanley, as in... the Stanley Parable?
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