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 Megaman Zero (Megaman Zero) Discussion

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RaiaZecter
Level 1 CPU


  Phoenix Wright
  12
  AurumZenoHX

PostSubject: Megaman Zero (Megaman Zero) Discussion   Thu Aug 27, 2015 7:17 pm

I'm actually somewhat saddened that no one has made a topic about him yet.
Let's do this.

"I never cared about justice, and I don't recall ever calling myself a hero... I have always only fought for the people I believe in. I won't hesitate... If an enemy appears in front of me, I will destroy it!"

Megaman Zero is the main protagonist of the Megaman Zero series. Revived by the scientist Ciel, he is the legendary Reploid who fought valiantly during the time of the Maverick Wars. Though this Reploid's soul is that of the Original Zero, the body found is a copy of him.

Moveset:
 

Palette Swaps:
 

Victory Theme:
 

Discuss away! An idea I had is that if the Zero from Megaman X were to end up as a character, this Zero should be one of his forms.
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Braystar
Level 6 CPU


  Mario
  896
  N/A

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 3:44 am

You do realize that's Zero, not Mega Man?
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Mikael_Fernandes
Level 3 CPU


  Mr. Game and Watch
  68
  N/A

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 4:58 am

Sorry,but no support from me Sad
I would rather have zero's mega man x version first.
If we get X zero in crusade,i would change my mind regarding to Zero zero(lol)


Last edited by Mikael_Fernandes on Fri Aug 28, 2015 8:09 pm; edited 1 time in total
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RaiaZecter
Level 1 CPU


  Phoenix Wright
  12
  AurumZenoHX

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 8:17 am

Braystar wrote:
You do realize that's Zero, not Mega Man?

Of course it's Zero. It's in the title.
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Lego Shaq



  Petey Piranha
  1359

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 8:54 am

No support. He is not iconic. He mostly is known because of how Capcom shoves him into random things.
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desu
Level 6 CPU


  Yoshi
  631
  fanyoshixD

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 9:05 am

No support, i would prefer the Zero from Megaman X series, also, Zero's moveset could use more weapons and not just use his sword. And Megaman X's Zero is closer to Megaman and X's design.

Spoiler:
 
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TrinitroMan
Level 7 CPU


  1244

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 9:45 am

I agree with desu, desu~.
Classic Zero should be playable before MMZ Zero, desu~.
So no, I will not give any support, desu~.
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OmegaSteve777
Level 7 CPU


  Gooey
  1311

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 1:12 pm

No thanks

Sure it's Zero, but I'd prefer the one in Mega Man X
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Moats
Level 4 CPU


  112

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 2:00 pm

Despite what the others are saying, I prefer the MMZ design over the original.

RaiaZecter wrote:
Braystar wrote:
You do realize that's Zero, not Mega Man?

Of course it's Zero. It's in the title.
He/she's just saying that he isn't called "Mega Man Zero" That's just the name of the game to let people know it's still a "Mega Man" game.
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danick
Level 4 CPU


  126

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 4:38 pm

He will work more as a alt character from zero
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Naughty Ottsel
Level 5 CPU


  Captain Falcon
  285

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Fri Aug 28, 2015 7:51 pm

I like MMZ Zero's visual design over X Zero's, but I'm iffy on the moveset. Not bad, but could be a little less generic. Now, I don't support this, because a character representing the main X series should get in first, and I think that it should be X Zero over Mega Man X since we already have Mega Man, and X is Mega Man 2.0 in all but canon. In fact, I always assumed X was the original Mega Man, just vastly upgraded and given full sentience. I mean, I know that isn't the canonical case, but is there anything to deny it? Where did the original Mega Man go? Or Roll, and Bass, for that matter?
Sorry, getting carried away. Yeah, no support, sorry.
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Braystar
Level 6 CPU


  Mario
  896
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PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Sat Aug 29, 2015 12:14 am

@Moats I'm a guy -_-
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Moats
Level 4 CPU


  112

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Sat Aug 29, 2015 10:47 am

Braystar wrote:
@Moats I'm a guy -_-
What's with that face? I clearly said "he/she" because I didn't know. It's the internet.
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Braystar
Level 6 CPU


  Mario
  896
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PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Sat Aug 29, 2015 6:47 pm

Well: 1. My profile says I'm a guy 2. Mario recolour as a profile pic 3. Bray as in Brayden/Braydon, a male name.
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TrinitroMan
Level 7 CPU


  1244

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Sat Aug 29, 2015 9:45 pm

Having Mario as a profile pic means nothing, and absolutely NOBODY knew that Braystar means Braydan/Braydon + star. Also, not everyone checks profile pages.
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Moats
Level 4 CPU


  112

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Sat Aug 29, 2015 11:54 pm

TrinitroMan wrote:
Having Mario as a profile pic means nothing, and absolutely NOBODY knew that Braystar means Braydan/Braydon + star. Also, not everyone checks profile pages.
All of this basically.
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Shiruza
Level 5 CPU


  Ganondorf
  471

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Tue Sep 01, 2015 8:19 am

I'm supporting because I am 100% biased and a massive fanboy to this version of Zero in particular.

Work on that moveset tho. Do something with the Zero Knuckle, similar to how Kirby works right now.

I'm out. I could go for days on what other parts of the moveset he could bring but I'm just gonna say "support" and leave this time.
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RaiaZecter
Level 1 CPU


  Phoenix Wright
  12
  AurumZenoHX

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Wed Sep 02, 2015 8:10 am

Shiruza wrote:
I'm supporting because I am 100% biased and a massive fanboy to this version of Zero in particular.

Work on that moveset tho. Do something with the Zero Knuckle, similar to how Kirby works right now.

I'm out. I could go for days on what other parts of the moveset he could bring but I'm just gonna say "support" and leave this time.

It does sound like a good idea to replace the 1000 Slash with the Z-Knuckle, but i'm afraid of the Recoil Rod not having much of a place in the moveset. But I definitely see the Z-Knuckle working out better. To differ it from Kirby's Inhale, perhaps instead of copying the neutral special, it copies the side specials instead?
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Shiruza
Level 5 CPU


  Ganondorf
  471

PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Wed Sep 02, 2015 10:45 am

RaiaZecter wrote:

It does sound like a good idea to replace the 1000 Slash with the Z-Knuckle, but i'm afraid of the Recoil Rod not having much of a place in the moveset. But I definitely see the Z-Knuckle working out better. To differ it from Kirby's Inhale, perhaps instead of copying the neutral special, it copies the side specials instead?

Actually I was going to have it as something of a D-Throw. After grabbing the opponent with the Chain Rod, he grabs them with the Zero Knuckle, slams them to the ground and "reads" their abilities (then it follows with the usual combo-friendly launching arc). The ability roster would be similar to how Kirby's currently works; Zero gains one of several abilities from his series depending on the character he grabbed. Then, Zero could activate the ability using Taunt, to keep his current moveset intact (of course, he could still use his ability in the air, despite being mapped to taunt). On the ground, Zero could press D+Taunt to discard the ability by materializing it and tossing it behind him. Depending on the weapon, it'll create a different explosion when it lands with varying power, ranging from a minor bugbite to killing potential, though the more powerful the explosion the weapon creates the less far it is thrown.

If you don't like the concept of the taunt, I suppose you could place the activation over either N-Spec or F-Spec, with Taunt being used to discard it.

If you don't like the concept of using the pre-existing weapons from MMZ4, you could have them use either N-Spec or F-Spec instead (this could vary from character, or be one or the other; dev's call).

If you don't like the D-Throw idea all together, then... Make it his F-Spec, I guess; I like the idea of him stealing F-Specs. Though if it's going to be F-Spec at least let him charge forwards a bit first, like with the Flame Choke.
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PostSubject: Re: Megaman Zero (Megaman Zero) Discussion   Today at 8:16 am

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