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 Arthur (Ghosts 'N' Goblins) Discussion: Sir Arthur, is ready to battle! Huzza!

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Kzinssie
Level 5 CPU


  Mach Rider
  407
  slothfulunchmeat

PostSubject: Re: Arthur (Ghosts 'N' Goblins) Discussion: Sir Arthur, is ready to battle! Huzza!   Mon Feb 22, 2016 11:24 pm

Super Ghouls 'n' Ghosts is one of my all-time favorite games. Support.
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OmegaSteve777
Level 7 CPU


  Gooey
  1319

PostSubject: Re: Arthur (Ghosts 'N' Goblins) Discussion: Sir Arthur, is ready to battle! Huzza!   Tue Feb 23, 2016 2:55 pm

I never said support

now I have
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Braystar
Level 6 CPU


  Mario
  904
  N/A

PostSubject: Re: Arthur (Ghosts 'N' Goblins) Discussion: Sir Arthur, is ready to battle! Huzza!   Tue Feb 23, 2016 4:16 pm

Thx m80s
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Kzinssie
Level 5 CPU


  Mach Rider
  407
  slothfulunchmeat

PostSubject: Re: Arthur (Ghosts 'N' Goblins) Discussion: Sir Arthur, is ready to battle! Huzza!   Tue Feb 23, 2016 4:24 pm

Honest suggestion, maybe Arthur's up special shouldn't be a recovery move at all? The Crossbow from SGnG seems like a good candidate, and Arthur's never been known for his jumping prowess (when you die in GnG it's usually because you messed up a jump). I also think he should have mostly ranged moves even for normals, like Mega Man in Sm4sh. Having a character who can bring down absolute death from a distance but has terrible recovery if the opponent gets in would be a fun dynamic, I think.
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Braystar
Level 6 CPU


  Mario
  904
  N/A

PostSubject: Re: Arthur (Ghosts 'N' Goblins) Discussion: Sir Arthur, is ready to battle! Huzza!   Tue Feb 23, 2016 6:16 pm

Well his shield isn't the best recovery, and he has plenty of projectiles.
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PostSubject: Re: Arthur (Ghosts 'N' Goblins) Discussion: Sir Arthur, is ready to battle! Huzza!   Today at 11:53 pm

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