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 Pyramid Of Argus (Mortal Kombat)

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SnivyKawaii
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PostSubject: Pyramid Of Argus (Mortal Kombat)   Tue Feb 17, 2015 2:00 pm



Spoiler:
 


History:
 

Why the pyramid argus about other emblematic stages as Deadpool or The Pit?
Unlike other stages The piramyde is uneven, it is also the key stage in changing timeline

Stage Hazard
in the pit of the pyramid is blaze players can defeat him to increase his strength and power temporarily, but will not be easy task because blaze attack anyone who approaches

also will be able to see characters from Mortal Kombat fighting in the background

Stage Music



Last edited by CJ on Wed Aug 19, 2015 7:24 am; edited 6 times in total
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bubsyplz
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PostSubject: Re: Pyramid Of Argus (Mortal Kombat)   Tue Feb 17, 2015 10:31 pm

how about having MK Characters come into the playing feild? i support this.
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Smash King
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PostSubject: Re: Pyramid Of Argus (Mortal Kombat)   Sat Feb 28, 2015 9:29 pm


I actually like this stage choice. Not really the most recognizable stage in the series, but definitely one worth mentioning.

I can imagine this stage looking like this in layout by description.

First off, this stage would be a walk-off stage since this pyramid is located within a crater in the middle of nowhere.

The rim of the crater will act as walls that block half of the right and left camera boundaries. The pyramid would be at the center of the crater towering the entire stage. Various Mortal Kombat characters will fight at the ground floor in the right and left areas between the pyramid and crater rims.

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SnivyKawaii
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PostSubject: Re: Pyramid Of Argus (Mortal Kombat)   Sat Feb 28, 2015 9:55 pm

Smash King wrote:

I actually like this stage choice. Not really the most recognizable stage in the series, but definitely one worth mentioning.

I can imagine this stage looking like this in layout by description.

First off, this stage would be a walk-off stage since this pyramid is located within a crater in the middle of nowhere.

The rim of the crater will act as walls that block half of the right and left camera boundaries. The pyramid would be at the center of the crater towering the entire stage. Various Mortal Kombat characters will fight at the ground floor in the right and left areas between the pyramid and crater rims.

I like this idea
This is also one of the few stages of mortal kombat in not being completely flat
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SnivyKawaii
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PostSubject: Re: Pyramid Of Argus (Mortal Kombat)   Thu Apr 30, 2015 9:53 am

This is the design that I have in mind
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