So many characters, but are they unique?
Level 4 CPU
|Subject: So many characters, but are they unique? Wed Jan 14, 2015 9:28 am|| |
By unique I mean if one or two have the same moveset where the only difference is the size of the character and hitbox.
Just a thought that entered my mind, since we have so many characters in the roster, I hope none of them have the exact same movesets, where as I said above, the only difference is the character's hitbox
I'm sure someone who has played since the beginning can answer this. Thanks. Sorry I haven't played enough Crusade :( busy with work...
Level 6 CPU
|Subject: Re: So many characters, but are they unique? Wed Jan 14, 2015 12:28 pm|| |
Yes, each character is unique. If you're talking about the same moveset format, then yes, each character has roughly the same control, with dashing, tilts, aerials, etc. Take note of their specials as well.
|Subject: Re: So many characters, but are they unique? Thu Jan 15, 2015 1:01 pm|| |
There are a lot of unique characters. For example...
Porky fights on a mechanical spider that uses its limbs for basic attacks and use other gimmicky contents like Porkybots, vomit, farting, shields, lasers, and electric materials to add more to it.
Duck Hunt Dog can use ducks to attack. However, those ducks automatically fly away after the dog use and abuse them.
Phoenix Wright has this gimmick where every Objection attack that is nailed without miss increases the power of his Take That attack. His taunt helps the player know how far he has gotten with this increased state.
There are plenty more to bring up, but its best for the players to learn what and how unique these characters are.
|Subject: Re: So many characters, but are they unique? Thu Jan 15, 2015 5:38 pm|| |
Pheonix Wright also increases his meter with Hold It! and i think throws as well.
|Subject: Re: So many characters, but are they unique? Thu Jan 15, 2015 7:13 pm|| |
We at Super Smash Brothers Crusade make all attempts in making each and every fighter unique, no matter the costs. Some will be easy to pick up and play, others will be a bit harder to master. If you oversimplify it to something like "every character's moveset is just an altered way of dealing damage," then yeah, no one is really unique. Some characters could obviously do better with a revamp, say Ashley, but I do like to think that every character in the game is very solid and unique.
Level 4 CPU
|Subject: Re: So many characters, but are they unique? Fri Jan 16, 2015 11:32 pm|| |
Great points. Thanks guys. I'm hyped to play the next version. I can't wait.
|For Glorious Fun|
Level 2 CPU
|Subject: Re: So many characters, but are they unique? Thu Apr 20, 2017 11:19 am|| |
I feel as though everyone in the roster is unique, which helps to get to know how each of them play. Like Weegee, fer instance: he's a slow slab of a fighter with some lag behind some of his powerful maneuvers, so one must know when to pop off shots onto an opponent to go in for the kill.
|Subject: Re: So many characters, but are they unique? || |