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Spoon300
Level 4 CPU


  152

PostSubject: Unlockable Characters?   Sat Nov 08, 2014 7:41 am

We'll whittle down the starting lineup to just about 42 fighters to start out and discuss how the other fighters should be unlocked.

The original twelve are basically shoo-in's at this point, even Jigglypuff because of the Smash Bros. community's relationship with her. Peach, Bowser and Wario are connected to the Mario Franchise so they're practically no-brainers too! (That makes 15) People got all the third party Characters right out of the gate in SSB4 so Sonic, Snake, Pac Man and Megaman are safe. (19) Snivy's a starter Pokemon, (20) Lucario and Marth have been promoted to playable in Sm4sh, (22) Olimar, Pit and Lucas began their Smash Careers in Brawl's starting lineup so they're all cool. (25) Toss in our Sonic Reps (28), Promoted Bosses (31) and Mewtwo being added to Sm4sh as DLC it all adds up to 32.

And now, the Methods to Unlock Characters I thought up thus far.

Mr Game and Watch: Beat Classic Mode with All Eight Starting Characters from Smash 64/Play 1980 Smash Battles
R.O.B: Beat Classic Mode With all the Starting Characters from Melee/Play 1000 Smash Battles
Duck Hunt: Beat Classic Mode with all the Starting Characters from Brawl/Play 1500 Smash Battles
Mach Rider: Beat Classic Mode with Ice Climbers/Play 800 Smash Battles
Ashley: Beat Classic Mode with Wario/Play 250 Smash Battles
Klonoa: Beat Classic Mode with Pac-Man/Play 2000 Smash Battles

And the Most Important thing of all...

Goku: Beat all Events/Play 9001 Smash Battles!

So that's 9 Unlockables... Good God we need new characters to break 42.

And in case a tenth new character is programmed into the game...

Shadow: Beat Classic Mode with Sonic and Knuckles under fifteen minutes eaches/Play 900 Smash Battles
Ridley: Beat Classic Mode with Samus/Play 500 Smash Battles

Discuss which ten crusaders will make the starting lineup and ponder how we're to unlock the ones that dont.


Last edited by Spoon300 on Sat Nov 08, 2014 4:33 pm; edited 3 times in total
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HypeConduit
Level 6 CPU


  Klonoa
  870
  XMister_RatburnX

PostSubject: Re: Unlockable Characters?   Sat Nov 08, 2014 10:25 am

I don't like unlocking. I think each character should be on the roster from the game's start. It makes it easier for people to download, jump in, and play against others. This should probably stay this way until we get every single game mode established.

That's just me though. I know a lot of people have some mixed opinion.
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Dr. CanadianBacon
Level 6 CPU


  Waluigi
  829
  Dr.CanadianBacon

PostSubject: Re: Unlockable Characters?   Sat Nov 08, 2014 10:37 am

I'd like unlocking if it's not too tedious.
But I don't feel like it's necessary for Crusade.
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Spoon300
Level 4 CPU


  152

PostSubject: Re: Unlockable Characters?   Sat Nov 08, 2014 11:26 am

Well, Don't worry, We'll discuss how it works once the gameplay modes are all settled.
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Falcon8r



  Ryu
  786

PostSubject: Re: Unlockable Characters?   Sat Nov 08, 2014 12:35 pm

+1. I think unlocking characters will make more sense once we have more single-player modes.
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Smash King
Smash King


  8665
  EJ88201

PostSubject: Re: Unlockable Characters?   Sat Nov 08, 2014 12:40 pm


Keep in mind that a Single Player mode is not really a mandatory thing for the sake of adding in unlockables. Playing a number of VS Mode matches or even playing specific characters and stages can also be an option. Adding in a Single Player mode or any other modes in general only adds more options for unlockable methods.
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Falcon8r



  Ryu
  786

PostSubject: Re: Unlockable Characters?   Sat Nov 08, 2014 12:49 pm

Smash King wrote:
adds more options for unlockable methods.

Which was exactly my point. "Play as DK on Kongo Jungle 3 times" and "Play X number of matches" is kinda shallow in comparison to what could be done with Break the Targets, Multi-Man, Classic, etc.
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Spoon300
Level 4 CPU


  152

PostSubject: Re: Unlockable Characters?   Sun Nov 09, 2014 4:39 pm

Falcon8r wrote:
Smash King wrote:
adds more options for unlockable methods.

Which was exactly my point. "Play as DK on Kongo Jungle 3 times" and "Play X number of matches" is kinda shallow in comparison to what could be done with Break the Targets, Multi-Man, Classic, etc.

I'll be sure to keep that in mind as new fighters are added.
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WolfHub
Level 1 CPU


  19

PostSubject: Re: Unlockable Characters?   Mon Nov 10, 2014 1:44 pm

Here are some ideas:

Shadow: Complete classic mode with Sonic without losing any stock
Porky: Complete classic mode with Lucas or Ness (any dificullty)
Petey: Play versus matches with all characters of the Mario universe (The order doesnt matter, you can put all characters in one match if you want to)
Evil Ryu: Complete all star mode with Ryu
Tingle: Complete classic or all star with Toon Link
Mewto Play at the stage distortion world with any character
Phoenix Wright: Complete some kind of event (Like in melee when you unlock Ganondorf completing a event)
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Kerbal64
Level 1 CPU


  10

PostSubject: Re: Unlockable Characters?   Tue Nov 11, 2014 9:22 am

I like the idea of unlocking characters; the whole "A New Challenger Approaches!" thing is pretty fun and cool, not to mention iconic. But they probably shouldn't be unlocked solely by insane numbers of matches. Completing certain modes or stages with certain characters is, in my opinion, the way to do it.
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danick
Level 4 CPU


  126

PostSubject: Re: Unlockable Characters?   Wed Nov 12, 2014 3:31 pm

Unlock characters is good thing i miss do that in some games? DLC SUCKS

Weegee: Complete All-Star mode with Luigi
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wolf37
Level 1 CPU


  3

PostSubject: Re: Unlockable Characters?   Tue Dec 30, 2014 5:15 am

please add wolf
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Slissith



  Bowser
  2208
  ( ͡~ ͜ʖ ͡°)

PostSubject: Re: Unlockable Characters?   Tue Dec 30, 2014 5:24 am

please add wolf37

_________________
Cobra Bubbles wrote:
Your expectations were too simple and downright stupid.
I mean really? "No character will have their testicles hang out"?
Thanks to you, I had to add two new rules.

VultureDuck wrote:
Crusade is a man's game

Jaklub wrote:
Post count ain't gonna raise itself.

Jaklub wrote:
this count down won't be uploaded to youtube, better enjoy it now.

Lego_Shaq wrote:
please dont think im actually racist

SmashBros._L0ver wrote:
fuck you slissith go to hell Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad
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Crimson Heights
Level 4 CPU


  Geno
  191
  Hyperbeam Canon

PostSubject: Re: Unlockable Characters?   Wed Jan 14, 2015 9:26 am

Please add unlockables. The main reason to solo play Melee was to unlock everything. I love playing with friends, but solo still has its beauty.

Lock some of the least played characters and as for DLC, just add them in an update as unlockables without telling us which ones they are. Please... That's the beauty of Melee as well, when I didn't know how to unlock them and just playing enough did it. So yeah that involves not looking up wikia and multiplayer darn never mind...
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wolf37@gmail.com
Level 1 CPU


  6

PostSubject: Re: Unlockable Characters?   Fri Jan 23, 2015 12:48 pm

add adventure mode
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Daemon64
Level 1 CPU


  Phoenix Wright
  8

PostSubject: Re: Unlockable Characters?   Sun Feb 01, 2015 6:46 am

WolfHub wrote:

Phoenix Wright: Complete some kind of event (Like in melee when you unlock Ganondorf completing a event)

How about: Play on District Court 15 times.
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Crimson Heights
Level 4 CPU


  Geno
  191
  Hyperbeam Canon

PostSubject: Re: Unlockable Characters?   Sun Feb 01, 2015 7:55 am

On Adventure Mode: Beat a random opponent on that court stage in less than a minute on the hardest difficulty for Phoenix Wright to show up after your victory in a small cut-scene with his trademark lines. Fight and defeat him, then beat the rest of Adventure Mode, and you'll unlock him.
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AEM



  Geno
  1755
  Ariand54321

PostSubject: Re: Unlockable Characters?   Mon Feb 02, 2015 4:08 am

Why would we want to unlock characters that are already currently playable?

Maybe ones in future demos, but no existing ones.
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Crimson Heights
Level 4 CPU


  Geno
  191
  Hyperbeam Canon

PostSubject: Re: Unlockable Characters?   Mon Feb 02, 2015 8:36 am

Yeah, you're right, using existing ones kills the surprise. Well if they bring in new characters, they better keep them hidden from the forums as well. Also don't tell us most of the hidden secrets you'll be adding to Classic and Adventure mode. Like Giga Bowser.

Don't forget to consider Storm Shadow as an unlockable. He was in the NES!! He can be Ryu H.'s better Alt since he's with cobra lol. He's the one in the white uniform in my sig.
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TaXMaN
Level 6 CPU


  Pac-Man
  623

PostSubject: Re: Unlockable Characters?   Mon Feb 02, 2015 8:57 am

I agree with the last two comments. That's one of the reasons why Melee was fun to play.
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Crimson Heights
Level 4 CPU


  Geno
  191
  Hyperbeam Canon

PostSubject: Re: Unlockable Characters?   Mon Feb 02, 2015 9:19 am

SSF2 is following this protocol. They're keeping mode secrets and the rest of the unlockables hush hush.
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Geno Boost
Level 3 CPU


  Geno
  71

PostSubject: Re: Unlockable Characters?   Sat Feb 21, 2015 10:19 am

i have some ideas. SSB4 have 13 unlockable characters and we have now 63 characters (and more) so we need a total of 16 unlockable characters in this game because of the bigger roster. any character that has been unlockable on SSB4 (or DLC) or the older games (only the unlockable cut characters) and brawl bosses and SSBC 8.4 can be unlockable in this game also you should battle the unlockable character before you unlock him:
1.Jigglypuff: battle 20 time or clear classic mode as snivy
2.Ness: battle 30 time or clear classic mode as lucas
3.Falco: battle 40 time or clear classic mode as fox or have a battle fox vs krystal in star fox stage
4.Mr. game and watch: battle 50 time or clear classic mode as ice climbers
5.Ganondorf: battle 60 time or clear classic mode as link or have a battle link vs toon link vs tingle in hyrule castle stage
6.R.O.B.: battle 70 time or clear classic mode as mr. game and watch or play in tetris stage 10 times
7.Mewtwo: battle 80 time or clear classic mode as lucario or play in giratina stage 10 times
8.Duck hunt dog: battle 90 time or clear classic mode as mach rider
9.Snake: battle 100 time or clear classic mode as bomberman
10.Pichu: battle 110 time or clear classic mode as pikachu or use pikachu 15 time
11.Petey piranha: battle 120 time or clear classic mode as Toad in hard or play 1 online battle
12.Ridley: battle 130 time or clear classic mode as Samus in hard
13.Porky: battle 140 time or clear classic mode as ness in hard or have a battle ness vs lucas in q*bert stage
14.shadow: battle 150 time or clear classic mode as sonic and tails and knucles or have a battle sonic vs tails vs knucles in casinon stage
15.rayman: battle 160 time or clear classic mode as bomberman and megaman and pac-man or have a battle bomberman vs megaman vs pac-man in final distenation
16.Geno: battle 170 time or clear classic mode as mario and peach and bowser or play in planet core 15 time (it make sense because he is the only square enix character in this game).
also i am new here Very Happy
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Moats
Level 4 CPU


  112

PostSubject: Re: Unlockable Characters?   Sat Feb 21, 2015 11:57 pm

AEM wrote:
Why would we want to unlock characters that are already currently playable?
Who's "we"?

I'd love for some, if not all the characters from 7.0 (or even 6.0) and onwards to be hidden. Just for the sake of unlocking them.

Yeah, I'm that kind of guy.
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TaXMaN
Level 6 CPU


  Pac-Man
  623

PostSubject: Re: Unlockable Characters?   Sun Feb 22, 2015 12:13 am

Moats wrote:
AEM wrote:
Why would we want to unlock characters that are already currently playable?
Who's "we"?

I'd love for some, if not all the characters from 7.0 (or even 6.0) and onwards to be hidden. Just for the sake of unlocking them.

Yeah, I'm that kind of guy.

Either way, it won't bother me really. But the thing that strikes me as odd is the fact that users are sharing unlockable ideas. Those ideas will probably not be used because unlockables are supposed to be secret.
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AEM



  Geno
  1755
  Ariand54321

PostSubject: Re: Unlockable Characters?   Sun Feb 22, 2015 6:49 pm

Moats wrote:
AEM wrote:
Why would we want to unlock characters that are already currently playable?
Who's "we"?

I'd love for some, if not all the characters from 7.0 (or even 6.0) and onwards to be hidden. Just for the sake of unlocking them.

Yeah, I'm that kind of guy.
You're one guy, and I'm one guy. We share differing opinions.

An issue many people had with the transition of Smash 3DS to Smash Wii U was the need to unlock characters in both versions, even if everyone was already unlocked in the other one.
When I played through the 3DS version, I unlocked them the non-killyourselfuntilyoufighttheopponent way. But when I got the Wii U version, and had to buy a new copy of the 3DS version, I thought it was just better to do it the boring way because I saw no reason to unlock the characters I've already played as. It's tedious and again, a waste of time.

If the characters were new, sure I have no problem unlocking new characters. But I'm not super keen in unlocking a character like Geno who's been in the game for awhile. Comes off as a waste of time, you know?
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HypeConduit
Level 6 CPU


  Klonoa
  870
  XMister_RatburnX

PostSubject: Re: Unlockable Characters?   Sun Feb 22, 2015 9:16 pm

No unlocks also mean that the game will be tournament-ready upon installation, minus some key bindings.
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SP



  Crash Bandicoot
  3842
  cellularSP

PostSubject: Re: Unlockable Characters?   Sun Feb 22, 2015 9:20 pm

I will say that some newcomers being locked in older updates, like the one that introduced us to Rayman and Shadow, were really awesome to unlock. Just a pain since you had to restart I believe? Not sure.

They weren't obnoxious unlocks, though. Pretty sure they were like... battle a few times, or beat Classic as a Mario character, or what have you.
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HypeConduit
Level 6 CPU


  Klonoa
  870
  XMister_RatburnX

PostSubject: Re: Unlockable Characters?   Sun Feb 22, 2015 9:31 pm

StayPuft wrote:
I will say that some newcomers being locked in older updates, like the one that introduced us to Rayman and Shadow, were really awesome to unlock. Just a pain since you had to restart I believe? Not sure.

They weren't obnoxious unlocks, though. Pretty sure they were like... battle a few times, or beat Classic as a Mario character, or what have you.

Tasks as simple as these are completely fine by me, but I refuse to sit through a grinding session of multiplayer battles that dip into the 3-digit range. I'm pretty sure the devs understand that this isn't healthy or fun for any player.
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Falcon8r



  Ryu
  786

PostSubject: Re: Unlockable Characters?   Mon Feb 23, 2015 8:24 am

The tournament-ready aspect is important, but it is also fun to unlock things. For this reason, I would say we keep the number of unlockables low enough that a below-average-skill-level player could unlock everything in 4-6 hours of play time, which would translate to on-and-off play of about 2-3 days for most people I would imagine.
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Moats
Level 4 CPU


  112

PostSubject: Re: Unlockable Characters?   Tue Feb 24, 2015 12:19 pm

AEM wrote:
You're one guy, and I'm one guy. We share differing opinions.
And that's ALL that needs to be said.
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