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 Smash Run: 3DS Fun!

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Spoon300
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PostSubject: Smash Run: 3DS Fun!   Fri Nov 07, 2014 8:16 pm

Smash Run (Debuted in Super Smash Bros. For 3DS - 2014)
* Build up your strength in the Smash Run over a set period of time then let it loose in the final confrontation.

We've all played our way through Smash Run, So I say we slap that baby into Crusade with Adjustable Time Limits on both the runs and final battles! More Verity in Baddies such as Catterkillers, New Primid Variations, ROB Units, Chompies! You can even edit which minigames can be chosen at random by the game, Excitement!

Discuss how you'd improve Smash Run in the comments.
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bubsyplz
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  75

PostSubject: Re: Smash Run: 3DS Fun!   Wed Feb 18, 2015 12:40 am

ideas for foes: Woolies, Woolie Nerds, Chickens, Little Onions and Ducks.
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King Proto
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  ProtoBlur

PostSubject: Re: Smash Run: 3DS Fun!   Thu Jan 14, 2016 7:32 pm

Smash Run is the only reason I play Sm4sh for 3DS I defiantly support.Razz
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Nintensis
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PostSubject: Re: Smash Run: 3DS Fun!   Thu Jan 14, 2016 7:33 pm

Omaigod You have my support.

Smash Run was awesome.
It was like Kirby Air Ride's City Trial.... but in SMASH! Very Happy
And Race to the finish was my favorite.
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OmegaSteve777
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  Gooey
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PostSubject: Re: Smash Run: 3DS Fun!   Thu Jan 14, 2016 8:02 pm

I feel like if we had Smash Run, we should have a few changes...

1. Make the maps based on already existing locations. As in a Mario level, Kirby level, Sonic level etc.
2. Make some stages large and made for exploring, and make others smaller and focused.
3. Make some of the enemies seem fair. Sometimes I felt like some enemies were OP and you HAVE to take damage in order to defeat them.
4. If customization isn't part of the game, then have the Powers as an item or something of that sort.
5. Make it more obvious when you're close to an Orne. I've jumped into one many times and not knowing it was there. Or don't have it at all. That works too.
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Nintensis
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PostSubject: Re: Smash Run: 3DS Fun!   Fri Jan 15, 2016 3:21 am

Yea it may take alot of work....
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Kzinssie
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  slothfulunchmeat

PostSubject: Re: Smash Run: 3DS Fun!   Tue Feb 23, 2016 1:21 pm

There was talk prerelease of boss fights being behind certain doors, but that was clearly cut out of the final release. Any chance of those getting brought in here? If so, here's some suggestions:

Kraid (Metroid)
Medeus (Fire Emblem)
Queen Gohma (Zelda)
Death (Castlevania)
Mr. Sandman (Punch-Out)
Wart (Mario)
Chaos (Final Fantasy I)
Dark Matter (Pokemon Super Mystery Dungeon)

Also, Red Arremers from Ghosts 'n' Goblins are a must for regular enemies.
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