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Roy
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PostSubject: Professor Layton (Professor Layton) Discussion   Sun Oct 19, 2014 8:10 pm

"I believe I have a solution to this so-called Crusade."





"It seems this is a competition of brute strength. But a true gentleman can defeat his opponent with his wit!"


Professor Layton is a series of 6 (7 if you count the Phoenix Wright crossover) titles on DS/3DS exclusively. Since his games were primarily puzzle-based, so too while his playstyle. Rather than attempt to rushdown and combo the opposition, he will instead tactfully strike when his opponent is most vulnerable. His fencing instruction comes in handy, so he'll weild a rapier. He has quite a few tricks up his sleeve as well.

In addition, Luke follows Layton around. He doesn't do much, but he's always there alongside the professor!



Here is his moveset. In the words of the professor, "Every move has a purpose."

A Combo: Fencing
Layton will make a series of quick stabs with his rapier.

Side Tilt: Parry
Layton swings his sword to the side while upright. It has very little range, damage, and knockback, but comes out quick and outprioritizes every other attack in the game as well as negating projectiles.

Up Tilt: Upward Stab
Layton stabs his sword upward at a slight angle in front of him. Similar to Marth's up smash, and it does extra damage to airborne foes.

Down Tilt: Downward Swipe
Layton swings his sword low to the ground. Does very little damage but trips opponents.

Dash Attack: Tumble
Layton tumbles forward before stabbing behind him. The stab won't come out unless you press the attack button a second time, giving him options. The tumble has a few invincibility frames and the stab has shield breaker properties, effectively countering people's natural instinct to shield a dash attack done at them.

Forward Smash: Altava Kick
Emmy must have taught Layton a few tricks before leaving. Layton delivers a fierce but quick kick in front of him. It is quite strong, but the knockback doesn't scale well with %, leaving it not very good as a KO move.

Down Smash: Archeological Dig
Layton digs a hole. It is essentially a combination of a pitfall item and Snake's down smash from Brawl - that is, he is setting a trap that buries opponents when they touch it. The duration lasts longer the more charge is used.

Up Smash: Masks of Miracles
Layton takes the 2 masks and puts them together, causing pillars to erupt from the ground on either side of him. This serves as both a makeshift normal down smash and upward knockback, giving him some sort of vertical kill move.

Neutral Aerial: I'm Helping, Professor!
Luke flails his arms around attempting to knock away opponents. It feels awkward since Luke and Layton aren't together, but it gets opponents away if it connects.

Forward Aerial: Rapier Swing
Layton swings his rapier in front of him. It has just enough knockback to keep opponents away, but otherwise isn't that great. Does more damage at the tip.

Up Aerial: Upward Swipe
Layton swings his rapier above him. It has a set knockback so he can't use it as a kill move unless him and his opponent are close to the stage boundaries, and does more damage at the tip.

Backward Aerial: Altava Roundhouse
Another one of Emmy's kicks, Layton sweeps his leg behind him. It is decently strong and can have a wide variety of applications. This is probably the most normal move he possesses.

Down Aerial: Downward Thrust
Layton does a quick stab downward at a slight angle forward. What it lacks in range it more than makes up for in sheer kill power - this is the meteor everyone wish they had. However, getting the opponent off the edge so he can make use of this move is a puzzle in itself.

Grab: Luke Triton, at your service!
Luke dashes forward and attempts to grab on to an opponent. If he misses, he'll walk away sadly. But if he connects, he'll latch on while Layton dashes over to where they are. Layton can act quicker out of a throw than most characters since he's not the one doing the throwing himself.

Pummel: Fists of Fury
Luke rapidly pounds his fists onto his captive foe. Nothing special, though comical (like Luigi's dash attack).

Forward Throw: Push!
Luke pushes the opponent away. It doesn't do much, but it does place the opponent at the right distance for his rapier attacks.

Up Throw: Heave-ho!
Luke attempts to lift the opponent upward. It doesn't go very far, but Layton can follow it up with a quick up tilt to get the enemy away.

Backward Throw: Swing Around
Luke swings the opponent around, tossing them behind Layton. Definitely his strongest throw, but still leaves something to be desired.

Down Throw: Backflip Kick
Luke kicks off the opponent, leaving them helpless on the ground while he backflips to Layton.

Neutral Special: Puzzle
A red exclamation appears above Layton and he exlaims "This reminds me of a puzzle!". During this time frame, you can input a direction. Based on what direction is pressed, one of a few different effects happens:
No Direction - A letter appears above Layton's % bar. It will either be A, B, X/Y, or R/L. Every time an action is performed using that button, a hint coin sound plays and Layton heals 1%.
Up - A flask appears in midair above Layton's head and remains there for the duration, causing damage and knockback to anyone who touches it. If the special button is tapped a second time and Layton is close enough to the first one, a second flask will appear and a line will connect the two, blocking the path.
Side - A banana peel appears in front of Layton. It can't be picked up like Diddy's, but still causes the same slipping effect. It doesn't have much of an effect if it lands on anyone though...
Down - A tall block appears on both sides of Layton. The platforms are solid and unaffected by gravity. You can push against the blocks to move them.
Puzzles will dissapear after ~10 seconds. Only one puzzle can be in effect at a time.

Side Special: Diabolical Box
Layton takes out the Diobolical Box, aims it forward, and opens it briefly. The box expels some gas, stunning any player who gets within range.

Up Special: Umbrella Propeller
Layton takes out an umbrella with a propeller and uses it to fly upward. He can cancel it at an time and not be put in freefall.

Down Special: Coin Cannon
Layton takes out a makeshift cannon made from casino parts and shoots out a barrage of coins. He can slowly move while firing, but he can't aim and the weapon isn't very powerful unless shot in close-range (while it has a lot of start-up lag).

Final Smash: The Azran Legacy
Layton brings out 5 eggs, which form a key, rising into the air. Suddenly, a bunch of robots appear and start dive-bombing everyone (ala Pit's Brawl Final Smash).

Intro: The Laytonmobile drives by, dropping off Layton and Luke. Emmy drives off with it.

Up Taunt: Layton tips his hat.

Side Taunt: Layton takes out the spectre's flute and plays a few notes on it.

Down Taunt: Layton looks at the ground with a magnifying glass and finds a hint coin, pocketing it.

Victory: "I think I've got it!" Layton thinks for a moment, then points at the camera. Luke is celebrating behind him. "You did it, professor!"

Loss: Layton tips his hat then proceeds to clap. A true gentleman would acknowledge when he is bested.


Unfortunately, Flora never appears in this moveset and his iconic pointing pose only appears in his victory animation. He'll leave all the pointing to Phoenix.



Supporters: 19
Roy
Johnny64
HypeConduit
TaXMaN
OmegaSteve777
Lego Shaq
CJ
AkumaTh
Chaotic Chao
Naughty Ottsel
Braystar
Pakeli
AEM
thebuddyadrian
JacobDaGun
theafrokid59
DestinyIntwined
Keybladeguy
wheeled_tank


Last edited by Roy on Thu Jun 09, 2016 7:30 pm; edited 16 times in total
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Slissith



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Oct 19, 2014 9:16 pm

He basicly sounds like a Phoenix Wright sort of character - not that I'm complaining. Interesting.

_________________
Cobra Bubbles wrote:
Your expectations were too simple and downright stupid.
I mean really? "No character will have their testicles hang out"?
Thanks to you, I had to add two new rules.

VultureDuck wrote:
Crusade is a man's game

Jaklub wrote:
Post count ain't gonna raise itself.

Jaklub wrote:
this count down won't be uploaded to youtube, better enjoy it now.

Lego_Shaq wrote:
please dont think im actually racist

SmashBros._L0ver wrote:
fuck you slissith go to hell Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad
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Roy
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Oct 20, 2014 7:28 am

Slissith wrote:
He basicly sounds like a Phoenix Wright sort of character - not that I'm complaining. Interesting.
In a way, he is. I think he's different enough to warrant an inclusion.


I finished the moveset in the OP.
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Johnny64



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Oct 20, 2014 10:08 pm

I support Professor Layton, such presentation can't go unnoticed, besides, if he's not that iconic, his games are defenetively successful
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HypeConduit
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Tue Oct 21, 2014 5:27 am

Professor Layton deserves a place here, with Phoenix being here and all. It makes sense, and his games shouldn't go without mention.
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TaXMaN
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Tue Oct 21, 2014 5:58 am

Never played one of his games yet but I believe he deserves a place in crusade.
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Roy
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 9:07 am

Updated the moveset slightly, so his forward and up aerials use a lead pipe instead of his rapier. Gives him a bit more variety rather than relying on the sword.

Any more support or ideas for the moveset?
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OmegaSteve777
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 9:50 am

I support Layton
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Lego Shaq



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 4:23 pm

Complete support. Great moveset.
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SnivyKawaii
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 5:24 pm

Support
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AEM



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 5:39 pm

I feel the inclusion of the Pipe isn't necessary if you're going to have him use a fencing sword the rest of the time more or less.
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AkumaTh
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 7:23 pm

I agree with Layton being in this. Phoenix and Layton are an awesome team!
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Chaotic Chao
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 8:08 pm

Somehow forgot to say, I support this as well.
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Naughty Ottsel
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 8:20 pm

Haven't played the games, but heard good stuff about 'em, and the moveset looks good. Support!
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Roy
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Sun Aug 16, 2015 9:09 pm

AEM wrote:
I feel the inclusion of the Pipe isn't necessary if you're going to have him use a fencing sword the rest of the time more or less.
As I've already told you, I put the rapier back and added in your up special. Also changed up the down smash and nair.

Will probably alter the neutral special as soon as I get some better ideas for it... but otherwise yeah, this moveset is basically done.
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Braystar
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 2:54 am

I support our English gentleman here
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AEM



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 3:18 am

Roy wrote:
AEM wrote:
I feel the inclusion of the Pipe isn't necessary if you're going to have him use a fencing sword the rest of the time more or less.
As I've already told you, I put the rapier back and added in your up special. Also changed up the down smash and nair.

Will probably alter the neutral special as soon as I get some better ideas for it... but otherwise yeah, this moveset is basically done.
lol Roy was that meant to come off a little annoyed / hostile?
The way you phrased it was a bit weird.

But yeah! Pretty much done, just need to rework NSpec and add a Final Smash and this moveset is golden.
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Roy
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 9:02 am

AEM wrote:
lol Roy was that meant to come off a little annoyed / hostile?
The way you phrased it was a bit weird.

But yeah! Pretty much done, just need to rework NSpec and add a Final Smash and this moveset is golden.
Didn't mean for it to sound like that... sorry if I offended?

Is something wrong with the final smash? ... besides the fact that it's a spoiler for Azran Legacy.
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Pakeli
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 9:52 am

I support.
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Lego Shaq



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 9:52 am

Dude, I love the little Luke mechanic.

Also, I counted, and you have..11 supporters, or 12 if you include yourself.

CONGRATS. IIRC, Layton is now one of the top 5 most wanted characters according to the statistics. I think we'll be seeing our favorite professor (and sidekick) soon.
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Pakeli
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 10:14 am

@Lego Shaq
I'd like to remind you that just because Layton has a high spot in "most wanted characters" DOESN'T mean he will included in the game. That's for the developers to decide.
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Lego Shaq



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 10:16 am

Pakeli wrote:
@Lego Shaq
I'd like to remind you that just because Layton has a high spot in "most wanted characters" DOESN'T mean he will included in the game. That's for the developers to decide.
And I did not once say that this confirms him?

I'll be surprised if he isn't in, even without fan input.
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Pakeli
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 10:19 am

@Lego Shaq
I apologize. I assumed you saying that due to this line:
Leqo Shaq wrote:
I think we'll be seeing our favorite professor (and sidekick) soon.
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Lego Shaq



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 10:23 am

Pakeli wrote:
@Lego Shaq
I apologize. I assumed you saying that due to this line:
Leqo Shaq wrote:
I think we'll be seeing our favorite professor (and sidekick) soon.

Hey man it's cool.
Though I mean, really, why would he not be in even without fan votes?
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Roy
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 10:25 am

Lego Shaq wrote:
Also, I counted, and you have..11 supporters, or 12 if you include yourself.

CONGRATS. IIRC, Layton is now one of the top 5 most wanted characters according to the statistics. I think we'll be seeing our favorite professor (and sidekick) soon.
I'm pretty sure the OP is always counted. But let's not stop there, the more support the better!

Though yeah, I do somewhat expect him. He's one of the few third parties who is really seen as a Nintendo character (Shantae being another).
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AEM



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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 6:22 pm

Roy wrote:
AEM wrote:
lol Roy was that meant to come off a little annoyed / hostile?
The way you phrased it was a bit weird.

But yeah! Pretty much done, just need to rework NSpec and add a Final Smash and this moveset is golden.
Didn't mean for it to sound like that... sorry if I offended?

Is something wrong with the final smash? ... besides the fact that it's a spoiler for Azran Legacy.
Nono, I was just a bit confused at the response. I just took it the wrong way.

Also I didn't even notice the Final Smash!
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Roy
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Mon Aug 17, 2015 6:43 pm

AEM wrote:
Nono, I was just a bit confused at the response. I just took it the wrong way.

Also I didn't even notice the Final Smash!
Ah, ok.

Happen to have any ideas for the neutral special? I have 2 forms of it, but need 2 more... I was thinking about one of those slippery puzzles for the side (either ice or banana?), but I'm not sure how to make it work right... and not sure if that's even good for it...
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Roy
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Thu Aug 20, 2015 7:16 am

Added support list to all of my topics. I counted AEM here since he mentioned the moveset being 'golden' and since he seems like a supporter when we've discussed him in xat. Not sure if I should have or not...

Anyways, nothing has changed with the mvoeset yet. Still thinking on that neutral special.

(Surprisingly, Beat has 5 supporters and isn't listed in the Stat topic... huh.)
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thebuddyadrian
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Thu Aug 20, 2015 4:09 pm

support
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JacobDaGun
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PostSubject: Re: Professor Layton (Professor Layton) Discussion   Thu Sep 03, 2015 1:37 pm

Support. I played very little of his games, but this is just...I love it already. A bit unconventional, but it's very well thought out. Kudos to you.
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