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 Assist Trophies General Discussion

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VultureDuck
Level 6 CPU


  Ridley
  850

PostSubject: Re: Assist Trophies General Discussion   Thu Oct 23, 2014 9:08 am

Roy wrote:
VultureDuck wrote:
Also:
Mega Man- When replacing Burst Man, should I either chose Air Man From Mega Man 2, or Blade Man from Mega Man 10?

Donkey Kong- When adding Cranky Kong, would the Scrooge McDuck pogo stick move from Tropical Freeze work?
I wouldn't choose either of those, but Air Man is a much better choice than Blade Man... though he's not really unique now with other ATs such as Balue.

I thought Shovel Knight was going to do the pogo move?
I've never said that Shovel Knight was going to be an Assist Trophy, and even then I wouldn't give him only the pogo move
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VultureDuck
Level 6 CPU


  Ridley
  850

PostSubject: Re: Assist Trophies General Discussion   Thu Oct 23, 2014 9:24 am

Dr. CanadianBacon wrote:
Eh, I'm gonna quickly say a quick thought that came to my mind.

In my opinion, I don't think Assist Trophies should be discussed, or added until a final roster is made. Just my opinion, I guess discussion isn't as bad, but addition would cancel out a characters chance of being playable. Characters like Shovel Knight, Fawful, and Cranky Kong are viable for being playable. Just my opinion though, I think that some major characters should be considered simply as DLC if they would work perfect as characters.

JUST MY OPINION. I think some of the characters listed would work really well as assist's, but I think some would work as characters and, I'd prefer that way. Even though it'd be a lot of work.
Yeah I can see what you coming from, and there are characters in the list that deserve to be playable.

But there is the Edit button, so I can change the character to someone else of they are decided to be playable.

Also, I started this because I was bored. I had an idea where I made these characters into assist trophies, and decided to make a list for the hell of it. So if Crusade decided not to have Assist Trophies for any reason, I wouldn't mind, but it still be cool if they do have them.
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Roy
Level 7 CPU


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  1169
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PostSubject: Re: Assist Trophies General Discussion   Thu Oct 23, 2014 12:04 pm

VultureDuck wrote:
I've never said that Shovel Knight was going to be an Assist Trophy, and even then I wouldn't give him only the pogo move
I suppose... but is that really best for Cranky? If Resetti isn't coming back, Cranky is the perfect replacement.
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Dr. CanadianBacon
Level 6 CPU


  Waluigi
  829
  Dr.CanadianBacon

PostSubject: Re: Assist Trophies General Discussion   Thu Oct 23, 2014 1:35 pm

Why don't we literally have Scrooge McDuck for the pogo move?

Just saying...

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Blitz
Bad Boy's Corner


  135

PostSubject: Re: Assist Trophies General Discussion   Fri Oct 24, 2014 7:13 pm

What about a Dragoon from Final Fantasy? Upon being summoned, he'd jump off screen, and then come crashing down on a random opponent. He'd then bounce off screen with the Final Fantasy victory jingle playing for a moment.
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Perfect Hell



  Evil Ryu
  8819

PostSubject: Re: Assist Trophies General Discussion   Fri Oct 24, 2014 7:29 pm

^ This, but it has to be Kain.

_________________
Perfect Hell

SSBC Head Character Balancer

SSBC Programmer

SSBC Back Room Founder

SSF2 Back Room Member

Competitive discussion is what I do

Crusade Movesets:  projectcrusade.forumotion.com/t1613-pending-moveset-topic#45702
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Crimson Heights
Level 4 CPU


  Geno
  191
  Hyperbeam Canon

PostSubject: Re: Assist Trophies General Discussion   Fri Oct 24, 2014 8:39 pm

Tellah's Meteor!! I would love that! You know you loved Tellah! He's the Old Ben Kenobi for Final Fantasy 4.

About Kain, what's that Dragoon jump attack called? It's like Fly in Pokemon, but he jumps in the air and on the next turn he drops down on the enemy. Should let Kain have it as PH said. Drop on the last character that hit to one who got the assist. Drop down with his lance or spear, a downward Trust!
If it doesn't make a KO, have Kain say "It would seem your life is spared... for now." They have voice overs in the 3DS version, I hope :) so then it'll be easy to implement that. Just rip it out of the game.

Found this, but sadly, he didn't quote the above.
https://www.youtube.com/watch?v=nHesQkEFrqE
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John15
Level 1 CPU


  5

PostSubject: Re: Assist Trophies General Discussion   Mon Oct 27, 2014 9:31 am

My Assist Trophies ideas.

Mario Universe:
*Hammer Brother: Same as it did in Brawl and Smash 3DS/Wii U, except they flies even farther.
*Chain Chomp: Same as it did in Smash 3DS/Wii U.
*Goomboss: A unique assist trophy. Runs around, trying to damage the opponent. However, Goomboss starts getting faster, bigger and angrier after every hit. After a few hits, Goomboss will return to his normal state and dissolves into multiple Goombas or just wait for 15 seconds to dissapear.
*Count Bleck: He goes in the middle of the stage, creating a black hole that sucks all the opponents, except the summoner, after Count Bleck dissapears, the opponent will have a flower on its head.
The Legend of Zelda Universe:
*Ghirahim: Same as it did in Smash 3DS/Wii U.
*Fi: Uses the Goddess Sword and acts like a playable character for a short time.
*Daruria: Runs slower, slams into the ground with the Magic Hammer, causing the opponent to get buried. And spins with the hammer.
Kirby Universe
*Bonkers: Acts like he did as a Smash Run enemy in Smash 3DS.
Wario Universe:
*Kat and Ana: Same as it did in Brawl and Smash 3DS/Wii U.
*Captain Syurp: Tosses a bomb that creates a pillar of fire, she can also grab the opponent and shake it around, just like Wario did, except is slower.
Donkey Kong Universe:
*Cranky Kong: Begins to bouce around like a pogo-stick with his cane, if he hits the opponent, he will make a foostool-like jump to give him more height.
Yoshi Universe:
*Bandit: Chases the opponent who has an item. If successful, the Bandit takes away the item and runs away. It can run very fast, and jump on top of ledges.
Star Fox Universe:
*Andross: Same as it did in Brawl and Smash 3DS/Wii U, but uses his Star Fox 64 appearance.
Metroid Universe:
*Metroid: Same as it did in Brawl and Smash 3DS/Wii U.
*Mother Brain: Same as it did in Smash 3DS/Wii U.
F-Zero Universe:
*Dr. Stewart: Takes out his gun, while shooting around, he walks much faster, jumps high than Samurai Goroh.
Punch-Out!! Universe:
*Mr. Sandman: Rushes across the screen, and peforms a flurry of punches, ending with his signature Dreamland Express attack.
Earthbound/Mother Universe:
*Starman: Same as it did in Smash 3DS/Wii U.
*Kumatora: Peforms Lifeup, which restores 25% damage to the summoner.
Fire Emblem Universe:
*King Gangrel: Runs around slicing with his sword.
*Aversa: Uses Aversa's Night, which is a stronger version of Nosferatu.
Mega Man Universe:
*Metal Man: Runs around and throws a Metal Blade in 8 directions.
Street Fighter Universe:
*Guile: Runs around, peforming either a Sonic Boom, or a Flash Kick.
Dragon Ball Universe:
*Vegeta: (I know Vegeta will not be playable, however, he can be an assist trophy) He floats around, using Ki Blasts, and his signature Garlick Gun.
Sonic the Hedgehog Universe:
*Amy Rose: Jumps around, trying to smash the opponent with her Piko Piko Hammer, then finishes off with her Rose Typhoon attack.
*Mecha Knuckles: Lunches a giant homing missile out of its mouth that follow the opponent.
Pac-Man Universe:
*Ghosts: Same as they did in Smash 3DS/Wii U.
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DimpsyVS
Level 2 CPU


  44

PostSubject: Re: Assist Trophies General Discussion   Mon Oct 27, 2014 11:14 am

Mega Man Universe:
Mega Man Killers - Enker, Punk, and Ballade spawn in and start beating the crap out of the other players using their respective powers.
Auto - Works sort of like Isabelle from SSB4 but can also toss offensive items to the player.
*Roll - Drops a Health Energy Container above the player.

Sonic Universe:
Egg Pawn - An Egg Pawn comes in and just acts like he would in the Sonic games.

Street Fighter Universe:
Charlie - Comes in and shoots Sonic Booms and Somersaults.

Metroid Universe:
Mother Brain - Same as it did in SSB4.

Kraid - Works as he did in Super Metroid but obviously smaller.

Retro Universe:
*Mike Jones - Comes in and starts hitting people with his Yo-Yo.

Virtual Boy - Shoots a red beam of light around the stage.

* = While it would be an okay idea, I would prefer this character being playable.
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Axtran
Level 3 CPU


  Weegee
  84

PostSubject: Re: Assist Trophies General Discussion   Sun Mar 01, 2015 8:07 pm

The Geometry Square from Geometry Dash
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Smash King
Smash King


  8665
  EJ88201

PostSubject: Re: Assist Trophies General Discussion   Sun Mar 01, 2015 10:30 pm


So how does it work?

Is an obstacle created to which the square and other stuff travel through them?
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Axtran
Level 3 CPU


  Weegee
  84

PostSubject: Re: Assist Trophies General Discussion   Mon Mar 02, 2015 6:27 pm

Smash King wrote:

So how does it work?

Is an obstacle created to which the square and other stuff travel through them?

Actually, yes
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Mellon
Level 5 CPU


  Samus
  344
  mellon1111

PostSubject: Re: Assist Trophies General Discussion   Fri Mar 06, 2015 1:27 am

We've got Sonic, Tails, Knuckles and Shadow in the game. So, how about adding Silver as an assist trophy? He'd float around the stage and grab anyone in front of him, shouting "IT'S NO USE!" then throwing them horizontally with a "TAAAKE THIS!"
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VultureDuck
Level 6 CPU


  Ridley
  850

PostSubject: Re: Assist Trophies General Discussion   Fri Mar 06, 2015 10:36 am

Mellon wrote:
We've got Sonic, Tails, Knuckles and Shadow in the game. So, how about adding Silver as an assist trophy? He'd float around the stage and grab anyone in front of him, shouting "IT'S NO USE!" then throwing them horizontally with a "TAAAKE THIS!"
Added
...wow, it's been a long time since I edited this.
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Falcon8r



  Ryu
  786

PostSubject: Re: Assist Trophies General Discussion   Fri Mar 06, 2015 10:41 am

Mellon wrote:
We've got Sonic, Tails, Knuckles and Shadow in the game. So, how about adding Silver as an assist trophy? He'd float around the stage and grab anyone in front of him, shouting "IT'S NO USE!" then throwing them horizontally with a "TAAAKE THIS!"

Shoutouts to Sonic '06.
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TrinitroMan
Level 7 CPU


  1244

PostSubject: Re: Assist Trophies General Discussion   Fri Mar 06, 2015 12:34 pm

I'm almost 100% okay with it.
The only thing I don't like is that the Silver assist might abuse those two only voice clips way too much, soo...maybe not making him say the lines all the time, but only...like, once per 5 attacks? I dunno...
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Mellon
Level 5 CPU


  Samus
  344
  mellon1111

PostSubject: Re: Assist Trophies General Discussion   Fri Mar 06, 2015 12:35 pm

TrinitroMan wrote:
I'm almost 100% okay with it.
The only thing I don't like is that the Silver assist might abuse those two only voice clips way too much, soo...maybe not making him say the lines all the time, but only...like, once per 5 attacks? I dunno...

Let's be honest here...the only thing Silver does in Sonic '06 is abuse his quotes.

Just kidding. Would still be hilarious.
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SnivyKawaii
Level 6 CPU


  Snivy
  588

PostSubject: Re: Assist Trophies General Discussion   Sat Mar 07, 2015 10:00 am

Kaiser Greedy from Ristar he might create a black hole, like 1:41 minutes
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VultureDuck
Level 6 CPU


  Ridley
  850

PostSubject: Re: Assist Trophies General Discussion   Sat Mar 07, 2015 10:04 am

CJ wrote:
Kaiser Greedy from Ristar he might create a black hole, like 1:41 minutes
Marx has the Black Hole gimmik
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SnivyKawaii
Level 6 CPU


  Snivy
  588

PostSubject: Re: Assist Trophies General Discussion   Sat Mar 07, 2015 12:09 pm

ok, no problem Smile
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Mellon
Level 5 CPU


  Samus
  344
  mellon1111

PostSubject: Re: Assist Trophies General Discussion   Mon Mar 30, 2015 10:04 am

How about Ghetsis from Pokémon Black&White? He'd appear, laugh at the screen and disappear, then N's castle would appear in the background and shoot out stairways aimed at the players, similar to the Unova Pokémon league stage in Smash 4. May be a bit complicated to program though.

Another idea I have is the Waddle dee, which would work similarly to how the assisting Waddle dees work in Kirby Triple: Deluxe. The Waddle dee appears, then goes into hiding somewhere on the stage. Once a player crouches next to his hiding spot (He will peek out and wave at you if you're close) he throws a healing item at you, which heals you with 30%.
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Geno Boost
Level 3 CPU


  Geno
  71

PostSubject: Re: Assist Trophies General Discussion   Tue Mar 31, 2015 8:28 am

VultureDuck wrote:

*Boywer- Bowyer will summon three blocks, each has O, side, and down. He will then shoot an arrow upwards, and goes down hitting one of the blocks
-O- opponents are not able to use their Neutral Special
-side- opponents are not able to use their side special
-down- opponents are not able to use their down special
[/spoiler]
i like this idea ALOT!
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Mellon
Level 5 CPU


  Samus
  344
  mellon1111

PostSubject: Re: Assist Trophies General Discussion   Sun Apr 19, 2015 2:40 am

Buzz-Buzz from Earthbound! He could act similarly to the Good Bee from Link to the past. He hovers around the player who summoned him, then uses PSI Shield Σ to block off attacks with a ) shaped psychic barrier. Eventually he'll attack the opponents, but if he takes any damage from a melee attack he dies.
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SnivyKawaii
Level 6 CPU


  Snivy
  588

PostSubject: Re: Assist Trophies General Discussion   Sun Apr 19, 2015 7:33 pm

Dopefish:
the stage is flooded with water, Dopefish then tried to eat the players
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VultureDuck
Level 6 CPU


  Ridley
  850

PostSubject: Re: Assist Trophies General Discussion   Sun Apr 19, 2015 8:03 pm

Added.

From now on I won't try to limit my roster, I'll just post more if the assist is interesting. Though, that doesn't mean this thread will be more active.
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SnivyKawaii
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  Snivy
  588

PostSubject: Re: Assist Trophies General Discussion   Sat Apr 25, 2015 8:15 pm

Raiden (MK):Raiden teleports next to the nearby enemy then grabs the enemy and holds them in the air while electrocuting them

Shang tsung:it becomes a random character and start to attack as if it were one more player

Orochi (KOF):Orochi can create a pillar of energy from the ground
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VultureDuck
Level 6 CPU


  Ridley
  850

PostSubject: Re: Assist Trophies General Discussion   Sat Apr 25, 2015 9:10 pm

Added a lot more
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Axtran
Level 3 CPU


  Weegee
  84

PostSubject: Re: Assist Trophies General Discussion   Thu Apr 30, 2015 6:58 pm

I vote for the Angry Birds. Each one would hop into the slingshot, point towards an enemy, fire, and use its special ability.
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Mellon
Level 5 CPU


  Samus
  344
  mellon1111

PostSubject: Re: Assist Trophies General Discussion   Fri May 01, 2015 6:16 am

Axtran wrote:
I vote for the Angry Birds. Each one would hop into the slingshot, point towards an enemy, fire, and use its special ability.
No. Never. Fuck Rovio, it's probably one of the worst game companies I know.

As for Assist Trophies, I suggest Daroach from Kirby: Squeak Squad. He'd fly around the stage, then pull out his staff and charge a laser beam, while locking onto one fighter. Then, he shoots a vertical beam that hits multiple times and deals 30% damage.
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TrinitroMan
Level 7 CPU


  1244

PostSubject: Re: Assist Trophies General Discussion   Fri May 01, 2015 7:31 am

Mellon wrote:
Axtran wrote:
I vote for the Angry Birds. Each one would hop into the slingshot, point towards an enemy, fire, and use its special ability.
No. Never. Fuck Rovio, it's probably one of the worst game companies I know.
I hope you're ready for a beating! *cracks fists*
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PostSubject: Re: Assist Trophies General Discussion   Today at 5:49 am

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