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 Chemical Plant Zone *Redesign*

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Roy
Level 7 CPU


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PostSubject: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:07 pm

Any suggestions / changes? I've already given to Felipe to start coding, but I'm not sure if it's good enough.


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Smash King
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:14 pm

I really like this. Much better than the current one
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:15 pm

Could use better perspective, but other than that, the stage looks fine to me.
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GigaPichu



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PostSubject: Re: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:17 pm

Anything is better than the simple platform we have now.
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:18 pm

Keep the enemy with the shooting projectiles plz.
But yeah this is great.
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Roy
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:24 pm

The enemy could be above the tunnel, I guess?


Also, going to want the water on this stage.. just for aethetic effects of course.
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Leonard
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:30 pm

I was thinking on having the moving blocks.
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Roy
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sat Dec 31, 2011 12:46 pm

I thought about those too but I thought they'd just be more annoying than anything else... and I don't want to worry about what happens if a player gets squished by them.

Plus I can't find a spot to fit it. >_< I don't want the stage to feel too crowded.
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PhantomVII
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sun Jan 08, 2012 12:31 pm

Based on that design, it's either going to be very large or very crowded.

Just saying.
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Masaomi
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sun Jan 08, 2012 12:44 pm

Very large I suppose.
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Falcon8r



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PostSubject: Re: Chemical Plant Zone *Redesign*   Sun Jan 08, 2012 6:05 pm

As long as the bridge doesn't flip too often, this could be a good design.

By the way, giving out the design for coding may have been a mistake, since this does need a better perspective. It may have to be slightly corrected when the perspective is fixed.
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Roy
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sun Jan 08, 2012 10:35 pm

I gave it to Felipe who was going to fix the perspective before coding.
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PostSubject: Re: Chemical Plant Zone *Redesign*   Mon Jan 09, 2012 4:30 am

Yeah i have to make it 3d (Stupid Slopes, thy are going to be a bitch XD)
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JCrv
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PostSubject: Re: Chemical Plant Zone *Redesign*   Mon Apr 07, 2014 10:35 am

It looks much better than the v0.9 one, i hope they redesign it like that.
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buggy786
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PostSubject: Re: Chemical Plant Zone *Redesign*   Thu Sep 18, 2014 3:08 pm

the chemical plant zone 
i have this
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Braystar
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sun Aug 16, 2015 12:17 am

Yes please
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DJSkrelp
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PostSubject: Re: Chemical Plant Zone *Redesign*   Sun Aug 16, 2015 12:21 pm

Seems too big for me.
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Chemical Plant Zone *Redesign*
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